From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Energy production, weapons, handling fluids and much more - excellent graphics.

Moderator: YuokiTani

bruteman
Inserter
Inserter
Posts: 43
Joined: Thu Jan 23, 2014 2:51 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by bruteman »

Figured Id post some of the builds I have done in my Modpack designed around YI ....

Early Game Power
Mid Game Power
Coal Compression_Expandable
Ore Wash
Yi Ores Processing
My Avoid Oil System
Figured with Steam Coming out might as well share some builds for the new folks trying out YI.

Enjoy,

BruteMan
Image
SKleen75
Long Handed Inserter
Long Handed Inserter
Posts: 54
Joined: Fri Jan 23, 2015 10:24 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by SKleen75 »

So. Now i want to show my (so far stable) UC2 and Energy Production.



I hope the images are viewable.

http://imgur.com/AHtrNow
http://imgur.com/TxvVe3Z
YuokiTani Fanboy.
YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by YuokiTani »

SKleen75 wrote:So. Now i want to show my (so far stable) UC2 and Energy Production.
I hope the images are viewable.
http://imgur.com/AHtrNow
http://imgur.com/TxvVe3Z
i can see it. but for what do you need that much power ? - it's insane - and if you contine you may break factorio ^^
Fatmice
Filter Inserter
Filter Inserter
Posts: 808
Joined: Thu Dec 04, 2014 11:03 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Fatmice »

Well some of your buildings are quite hungry, Yuoki...That may be part of the reasons :lol:
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
SKleen75
Long Handed Inserter
Long Handed Inserter
Posts: 54
Joined: Fri Jan 23, 2015 10:24 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by SKleen75 »

I just startet the rocket production. Still a long way to go to 1 rocket per minute.

http://imgur.com/Hb99X7b
YuokiTani Fanboy.
SKleen75
Long Handed Inserter
Long Handed Inserter
Posts: 54
Joined: Fri Jan 23, 2015 10:24 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by SKleen75 »

Aaaaand done!

:D :D :D

17 rockets in 10 minutes. I could expand more, but it is getting slow to play. :|

UPS is under 45 now. Could need more CPU in my PC.
YuokiTani Fanboy.
Neotix
Filter Inserter
Filter Inserter
Posts: 599
Joined: Sat Nov 23, 2013 9:56 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Neotix »

I didn't play for a while and now I started new world with new version of YI.
I found out that overheaters are now powered by fuel, not electricity. It's great change because my powerplant don't need acc and have stable 229MW output :D
Image

Production (with all internal consumption)
Image

Output
Image

Now I can deconstruct old steam engines :D
230MW vs 30MW
Image
Fatmice
Filter Inserter
Filter Inserter
Posts: 808
Joined: Thu Dec 04, 2014 11:03 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Fatmice »

Yes, I updated my old design as well. You should take advantage of the new Yuoki beacons.
viewtopic.php?f=70&t=3453&start=810#p132310
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by YuokiTani »

always remembers me to make a better overheater gfx and replace this placeholder-gfx ^^
with some ground-floor tiles it would look like a real power-plant :)
the big black boxes limit energy flow ?
Neotix
Filter Inserter
Filter Inserter
Posts: 599
Joined: Sat Nov 23, 2013 9:56 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Neotix »

Yes, that transformers are just like acc array. But I already stop using them. Now I'm using electric switch and sensor from Smarter Circuit mod. In that way when power plant is overloaded, the control acc starting to discharge, When it discharge on certain level, switch disconnect power plant.
Image
That lights show power plant load. First 2 colluns show Rensuir load, and second 2 show TMFW load.
Right now my factory is in the middle of rebuilding so there is no so much things that need power.
YuokiTani wrote: with some ground-floor tiles it would look like a real power-plant :)
That's why i really like that. I'm grid engineer and have professional bias about electricity :D
User avatar
Arch666Angel
Smart Inserter
Smart Inserter
Posts: 1636
Joined: Sun Oct 18, 2015 11:52 am
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Arch666Angel »

Could you provide a mod list and a BP string for that?
Neotix
Filter Inserter
Filter Inserter
Posts: 599
Joined: Sat Nov 23, 2013 9:56 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Neotix »

For power plant you need:
Yuoki-Industries Mod viewtopic.php?f=70&t=12214
Yuoki Industries - Addon Engines viewtopic.php?f=70&t=12216

For lights:
Color Coding Mod viewtopic.php?f=144&t=13907

For sensors etc.:
Smarter Circuitry Mod viewtopic.php?f=91&t=14824

Power plant

Code: Select all

H4sIAAAAAAAA/71Z7a7iOAx9lSt+k1Fb+qm7fZLVqgo03I1um1ZtmBmEePfNLWUvtDGxC7vzZwZhO/bx8cHJlM1b1ex49VbkJ6G01FL0+emkeC3ylfjddqLv
Wd9WUmvRrdZt0xuTRuWn3znzf0Tro/krOa9L2Ynd8EVwXiO9B9/oR3TrHc68dcdV3zadZltR6UkMb8wgfiaKjw1iLyR4QR3pmEL4VJTEHiV2RGG6YR9dc1Al
kNVmktVaH1sTTar2oFe0FONlKU6iRC+JEr4kysYVpddNxz8E01x9Ar7BU20PXlKH74pyZK1sBRM7wPGLJUuZ5gH8tzMNyMSzJQJlbTXGAAWgPZc9XOkA7LTK
A0LlhHbdOwJEdxV+HwSYuQAxLaF9WGg0B/SHVgQgP7QggOTTggCKTwuSLfvxgRidkX41+qbiHWu5EtVkQq9x/FuiwuaxzdylWfexa15VrD3ULWA9len1rlHq
8sHsTH+u/NVf+akTpdmfhlXqWMgy9zdn8+fLtJSj5U52u4PU+Wkvu14XvfxQvMpPF3z21UEaRC8p/eJf68bg3ZuJ0LnveZ75VLe842ZS8tUfq/NtuYMD+xDK
Lo3+tALzL9nee7IhA3b5Bi09KCSDZ4AM4v8PSJBmCYmUvkch5Rg7w9imsO2/Yzn3ir69rGrhjhBbI9wuCdtGVoZI8qd91yFmfB0979atFqU81ExU5vhO7ljb
VMLK97vD9rzXTKpedLMV3rdWFeLzDGxpgliES6BwI+8IkOCaP3V7wLSpaWYxdffqKvQJSovHKlKoVaBj6nB0TFpCmGCUbUy3TTG2EWzrVoYExd/rLMfI8bpO
cbpcd/zv/B60veLTtnsWNJbdTabEGdeZ5qDpt2DPUQ3h1QKM8aAfgbWipc8E9uZC+GClFKzLpaoxYkgezJNTgFEytVBsCFpDkJrEUi2UeOZI3C3nvofPzKb8
lPcy4qOb66Fr+gAIUHjLe1P5VnCzTNqFOiIKY+QQRkgO43lL3UtRREbbs8OzKMhT76T+CxKxQ07RzQjSzcdXpLtmwRxKFnYpe+lIZKSJOIqi+Sm6vwWfU/z6
zjGh+PfNUxQ1/xS9FrwuppfOR7MzBg5JM3B99A1J0n9deO69HhQdWIuOny/asyTivthg89480ysnijbonQ2LaBVk/xHw2SLajMmDz/uOHd72auDcT6iHxbaz
RNHrQ7eVajo+F3UaROYG0gHOoN5DnAAuVZY3o0eje2FngLkEbebxIdMQbxpYTCGkPBpQzupDdPH4gvAoRYTK05dQJIMYMr/jjd3eYGzDuSlW/cGtAyl8oD+W
+ajr/8XUcklxcgsTPpxHN73V+/pX8SGUGJ5SWW/VDD8geXlLnFKbE2u2yoj6J7Mr2ki0yX3TvYKPVcWUsyLHWQ6G3x+GeFkb3SJKjv4yPDw6HMFCNMJFYIR0
LOJlUKR0KMZL82IWol4RN3hbD28a4k3TG9PzWu6G/8M5SVUKg8B6/rNi4l2+DNawAJhQ750wLuqteBeq/AfxRciQ0SQAAA==
Control

Code: Select all

H4sIAAAAAAAA/81ZYW+bMBD9KxWfQwW2gaDO+yPThBi4mSVikHHWRaj/fU7Sdb0UqI/UyfqpUW3nnt+7e75r3d41bVU2dwUfhDLSSNHzYVDlVvCg35ZNEzbl
tgtbXaqNCFZd29s1reLDbx4m98lqz8P0PnleVa1Sojr8ye7/FsTBdz5stBB25engfSFrTp5Xbz7F0bP9OWyt5cvOSupqJw0fHqXuTdHLjSobPph9Z+P5JbXZ
lU2wOoUnlNCbfbhT0gTHU3pTKsMJsb9vu1KXptU8+BIcvuM9Ii3qcTiZO5zYR/wRCJ9PhD9KCEUTkkBCmA9Aee5EyCgihkaUQkTJfyUxipYYvZ3E3ofP0OF7
EdQFGULQelpDPa1vmCHvCSFoQrLbEbIXTdM+jRddhii6EWCEeDGRNF1es14gJRgfeYso9wGIsY8AicYGqmUVdm1zDin9B8mZWYpnlkFmvdQ+kmdO1I5iYnhM
0GGJl4J4iVopWq0UVkTiA1Gcry9+NCAgQeHFXoT3cQZO647gdQd9i6Q3yqW5qhLPV5U5A0dwm0FuvVyEq1yP0Y3bBUF0UWcO6MUw4jhartcXTNQdUw5Z8gJp
vZwkiicJlknqpUyyPFkMieEhwTJJvZTJi3RH0bqL4UiCeGnpae5m0HNvDgwmKD3iRXoXJBPBKw929dRLEXdNpjmHxrAEMREvkwpX5VX7csKXIgRLsIhTL71y
nHxGJxNNvDlmDDpGUAsvgnhpumPqNoUaoZaiqaWwTDIvZTLN6VJEDI8IFknmp435WKwfPTkQsiNwjkC9TEaSfDkkhocEdUe96M4hkxzamKmSMqJWglcrNAvm
xSxc82/G0zHUwskI9QLJVa0/mt34GA8BiMKWm3lJP9dOc9LQMX4OW2fqx8YytxfKCEMUyxCDBZJ5Gcat83gpIIaWXHYNE1suOYqVHIWjDeplDpDli19ODA0o
vkZRmMuhWupTmGUT9kL1rT73r7+ae13JUxBhLSpZC21DHf+Hz9fAfuz2RdXulCkedbstpOp2hgdGW407y5+g5Z9fwRVd83nS5zFqSa5QoGbl76QWck21zD29
ouMF07cvr9fl/ZM01U+44fRUy2D45NPTMYrOISNumNoI0+tc8GHNtrMxHDYWJIGBJK+XZXfI6vjdg1S1sPe4mjjAHn1aQVaTaO1xD1qYnVZ3xYNQ9R+x2RoJ
hCQAAA==
Xs_
Burner Inserter
Burner Inserter
Posts: 12
Joined: Tue Mar 01, 2016 12:20 am
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Xs_ »

Thought I'd chip this in
Unicomp Storage + Total Display
YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by YuokiTani »

Xs_ wrote:Thought I'd chip this in
Unicomp Storage + Total Display
it's a insane uc amount :) - if you want a new moon or even a new planet you can build it from this amount of uc ;)
Xs_
Burner Inserter
Burner Inserter
Posts: 12
Joined: Tue Mar 01, 2016 12:20 am
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Xs_ »

YuokiTani wrote:it's a insane uc amount :) - if you want a new moon or even a new planet you can build it from this amount of uc ;)
Actually just ended up using it to swap everything from Mudballs and Transmutes to pure Rep burning, I'm not gonna Be Rich and Show this though ;)
Evil
Manual Inserter
Manual Inserter
Posts: 3
Joined: Tue Apr 29, 2014 3:23 am
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Evil »

Sooo..... I'm playing with Oil and Tankers.... and keep running into issues...

Image


Why does it not workie! Grrrr!
Neotix
Filter Inserter
Filter Inserter
Posts: 599
Joined: Sat Nov 23, 2013 9:56 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Neotix »

It's working but not like normal pump.

Input pump have internal bufor. When tank wagon stops, liquid from that bufor is almost instantly pumped into tank. Unfortunately, we can't see liquid in tank and this can mislead that tank is empty.
Short tank wagon have the same capacity as internal bufor of one input pump. So if you have two of them, liquid only from one will be pumped into tank.
The same is with output pump. They took liquid from tank into internal bufor, and then move through the pipes.

So, for short tank wagons you need one input and one output pump. For long tank wagon you need two input and two output pump.
Fatmice
Filter Inserter
Filter Inserter
Posts: 808
Joined: Thu Dec 04, 2014 11:03 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Fatmice »

Evil wrote:Sooo..... I'm playing with Oil and Tankers.... and keep running into issues...

Image


Why does it not workie! Grrrr!
You should have watched my video on this.
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
Ringkeeper
Fast Inserter
Fast Inserter
Posts: 141
Joined: Wed Feb 03, 2016 7:16 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Ringkeeper »

ok... i'm out of ideas.

How to get the obnisnk boiler to work with vanilla pumps ? I tried now every possible combination.

Normale pipes with 4 pumps for each inlet , does not get full.

A2 pipes with 4 pumps, same.

Connecting the 2 inlets togeter , nope.

The pipes are full directly after the pumps. But before the boiler they are empty, like they lost water on the way. The distance is 10 fields or so, that shold be no problem.

And the outlet barely provides enough for one 14,7Generator-S .
Fatmice
Filter Inserter
Filter Inserter
Posts: 808
Joined: Thu Dec 04, 2014 11:03 pm
Contact:

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Post by Fatmice »

Ringkeeper wrote:ok... i'm out of ideas.

How to get the obnisnk boiler to work with vanilla pumps ? I tried now every possible combination.

Normale pipes with 4 pumps for each inlet , does not get full.

A2 pipes with 4 pumps, same.

Connecting the 2 inlets togeter , nope.

The pipes are full directly after the pumps. But before the boiler they are empty, like they lost water on the way. The distance is 10 fields or so, that shold be no problem.

And the outlet barely provides enough for one 14,7Generator-S .
Try harder.
viewtopic.php?f=70&t=3453&hilit=obnisk&start=260#p59156
Obnisnk,25MW output
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
Post Reply

Return to “Yuoki Industries”