Speaking of game immersion - how would someone building all of these complex machines won't come up with a simple hopper, like the kind used to unload trains on Earth for 100+ years now?Peter34 wrote: ...and that's one of those cases where immersion is at odds with game balance, because it's not really all that realistic for a Loader to require those kinds of mats ...
I think if it is implemented, it is a given that it will be animated. And I think it is extremely important that if it does end up in the game, it can never replace all of, or even most of, the inserters.torham wrote:This. Sometimes I just stop and watch the machines work, there is something relaxing about it You would have to make the loader animated, like the assembly machines are, with bits moving around...DDR wrote: ...