Speaking of game immersion - how would someone building all of these complex machines won't come up with a simple hopper, like the kind used to unload trains on Earth for 100+ years now?Peter34 wrote: ...and that's one of those cases where immersion is at odds with game balance, because it's not really all that realistic for a Loader to require those kinds of mats ...
I think if it is implemented, it is a given that it will be animated. And I think it is extremely important that if it does end up in the game, it can never replace all of, or even most of, the inserters.torham wrote:This. Sometimes I just stop and watch the machines work, there is something relaxing about itDDR wrote: ...You would have to make the loader animated, like the assembly machines are, with bits moving around...