
And I guess you can side-load the coal+steel belt onto a underground exit to easily separate the two.
(Now all I need is to find a new coal deposit...)
Due to terrible jpg-compression I have no idea what I'm looking at / what I'm supposed to see...vanatteveldt wrote:Thanks to DaveMcW, proud to present the productive mining outpost "Iron N1":
Iron, steel, and trains(in retrospect I should have started the iron mines at the northern edge of the ore field, so it is easier to expand the steel operations... but that will have to wait until I get blueprints)
Post updated!Bart wrote:Due to terrible jpg-compression I have no idea what I'm looking at / what I'm supposed to see...
I'm pretty sure the only reason DaveMcW used stone furnaces is because I started by presenting it as an early game (pre-steel) solution. In my later screenshot I use steel smelters. The nice thing about the stone->steel transition is that they are the same size, so it's a drop-in upgrade. (It's annoying that the recipe for a steel furnace doesn't consume a stone furnace like many other upgrade paths do (e.g. belts, assembly, inserters). On the other hand none of the steam -> electric upgrades do, so maybe there is some sort of bigger design decsion).Jackielope wrote:Hm, that definitely is a clever way to combine mining and smelting. However, keep in mind it's one electric miner to two stone furnaces, or one electric miner to one steel furnace. That setup would have full throughput for the miners if it had steel furnaces, but it only has half because of the stone furnaces.
So this works with lines backed up?Neotix wrote: It have also simple overflow protection.
https://embed.gyazo.com/475b0184c5b79c5 ... 081127.gif