[MOD 0.12.11+] Better Vehicle Control (0.12.2)

Topics and discussion about specific mods
User avatar
y.petremann
Filter Inserter
Filter Inserter
Posts: 421
Joined: Mon Mar 17, 2014 4:24 pm
Contact:

[MOD 0.12.11+] Better Vehicle Control (0.12.2)

Post by y.petremann »

Latest Release: v0.12.3, May 24, 2016
Factorio Version: 0.12.33+
Tags: Utility, Vehicles
License: MIT License
Download
Description
For bugs and suggestions please go here!
Last edited by y.petremann on Tue May 24, 2016 3:49 am, edited 5 times in total.
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2173
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: [MOD 0.12.x] Better Vehicle Control (0.12.2)

Post by Ranakastrasz »

Last time I tried this mod, although EXTREMELY useful, it had the slight issue of sliding the vehicle into walls, meaning it phased inside, got stuck, and caused the vehicle to explode if you tried to move.

Aside from that, extremely useful.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Trev_lite
Inserter
Inserter
Posts: 43
Joined: Sat Mar 28, 2015 9:20 pm
Contact:

Re: [MOD 0.12.x] Better Vehicle Control (0.12.2)

Post by Trev_lite »

i can confirm that this mod does not work with 12.24
User avatar
Thomasnotused
Filter Inserter
Filter Inserter
Posts: 262
Joined: Thu Jan 29, 2015 9:58 pm
Contact:

Re: [MOD 0.12.x] Better Vehicle Control (0.12.2)

Post by Thomasnotused »

Trev_lite wrote:i can confirm that this mod does not work with 12.24
If you just do the 'game to script' thing, it works fine.
I have no idea what I'm doing.
Gromp
Burner Inserter
Burner Inserter
Posts: 5
Joined: Wed Apr 27, 2016 11:38 am
Contact:

Re: [MOD 0.12.x] Better Vehicle Control (0.12.2)

Post by Gromp »

Ranakastrasz wrote:Last time I tried this mod, although EXTREMELY useful, it had the slight issue of sliding the vehicle into walls, meaning it phased inside, got stuck, and caused the vehicle to explode if you tried to move.

Aside from that, extremely useful.
Last time i played this mod it was excelent but i couldnt move
yeap, excelent
orzelek
Smart Inserter
Smart Inserter
Posts: 3924
Joined: Fri Apr 03, 2015 10:20 am
Contact:

Re: [MOD 0.12.11+] Better Vehicle Control (0.12.2)

Post by orzelek »

There is a similar mod called Straight cars. It doesn't do the grid snapping so it's safer to use. Not sure how similar is the direction adjustement.
User avatar
y.petremann
Filter Inserter
Filter Inserter
Posts: 421
Joined: Mon Mar 17, 2014 4:24 pm
Contact:

Re: [MOD 0.12.11+] Better Vehicle Control (0.12.2)

Post by y.petremann »

From a lot of time I was making the vehicle sliding mecanics better (it would only slide if you're moving and it would not enter into something), there was some performance issue because it was searching entities and couldn't be satisfied, so I never put it, for now I've so many complaining about it and me not being able to make a correct compromize, so I completely stripped down this functionnality, If you liked this functionnality, the previous version (0.12.2) is exactly the same with the align to rail grid functionnality enabled.
Sacredd
Long Handed Inserter
Long Handed Inserter
Posts: 93
Joined: Fri Mar 18, 2016 9:30 am
Contact:

Re: [MOD 0.12.11+] Better Vehicle Control (0.12.2)

Post by Sacredd »

VehicleSnap is an alternative, as far there is no update for 0.14.x
https://mods.factorio.com/mods/Zaflis/V ... ssion/3063
Post Reply

Return to “Mods”