It is normal that grass doesn't disappear when i put the concrete or the stone in the floor? V. 1.2.5
I'm sorry for my bad english, i hope you understand me.
Grass doesn't disappear
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- Manual Inserter
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Grass doesn't disappear
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Re: Grass doesn't disappear
This behavior is by-design, according to developers.
IIRC every time you place bricks/concrete there is a chance that underlying grass will be removed, so presumably if you pave and remove the concrete/bricks over and over, you will eventually get rid of all undergrowth.
IIRC every time you place bricks/concrete there is a chance that underlying grass will be removed, so presumably if you pave and remove the concrete/bricks over and over, you will eventually get rid of all undergrowth.
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- Manual Inserter
- Posts: 2
- Joined: Thu Sep 24, 2015 1:50 pm
- Contact:
Re: Grass doesn't disappear
Thank you very much, i thought that it was my problem, I'll try to remove it as you said mesillyfly wrote:This behavior is by-design, according to developers.
IIRC every time you place bricks/concrete there is a chance that underlying grass will be removed, so presumably if you pave and remove the concrete/bricks over and over, you will eventually get rid of all undergrowth.
Re: Grass doesn't disappear
Theres a handy script from one of the devs HanziQ which can help get rid of the weeds on all your concrete
NOTE: It will 'freeze' the game while it runs, if you have a big map it might take like a couple minutes... but after that all your concrete should be clean
Code: Select all
/c for coord in game.local_player.surface.get_chunks() do
for key, e in pairs(game.local_player.surface.find_entities_filtered({area={{coord.x * 32, coord.y * 32}, {coord.x * 32 + 32, coord.y * 32 + 32}}, type="decorative"})) do
if game.local_player.surface.get_tile(e.position.x, e.position.y).name == "concrete" then
e.destroy()
end
end
end