You are a Factorio veteran, but Factorio is going mainstream, people with less technical background will play this game more and more. And then those silly little things as you call them, can make a lot of difference between hooking a player and losing a player (and get a bad review in the process).vaderciya wrote: I honestly don't think we need a tech tree, it's just a graphical improvment. I'm not really sure what turret extensions mean, but turrets are already so strong that it doesn't really matter, the aliens aren't really a problem even on extreme difficulty. Then again, the next item is to revist fighting and balancing. Which is a very good idea, but in my opinion not as important as making sure the game has a sink past science. Basic mod portal isn't really that necesarry, you can already mod the game just fine. It's just making things look a little nicer and adding some compatibility improvements. Basic multiplayer lobby, is actually a very good idea and I agree on completely. Pathfinding would help several things, so I agree with this too. Better rail laying? I'm not really sure what that is suppose to mean. You place rail, you use trains. That simple. Or not? Lua coding is obviously a priority. Gui polish is again taking away allocated workers from a possible content patch to make things look better. Train wait conditions, I never had problems with. Circuit networks do need more things added to them to make it a little more useful and not just something that most people don't use at all.
Overall, there are good ideas. But In my opinon, and that's all it is, just an opinion of a veteran of factorio. I would like end game content more than graphical upgrades and somewhat silly little things.
Please don't think I'm trying to start a fight or be rude or inconsiderate. I just want to express the need/want for more end game content. After you get your blue science up, most things are just handed to you on a silver platter. Is it wrong to want a real end game? ):
-----Vaderciya 500 hours in factorio
The tech tree, I would welcome it, to easily see which techs I should research should I want to get to tech X that I need/want.
The mod portal is also something I would welcome and would even wanted to be there earlier. Now if I want a mod, I have to find it here on the forum. Then, if I update the game and the mods break, I have to find updated versions again. Not really user friendly, while there are many great mods around.
Better rail laying, I would appreciate if that could be done, I always struggle with diagonals and turns, they take up more time than I want.
GUI polish can make things a lot better and easier. Train order management, circuit network settings, I think those are some GUIs that can use some improvement.
Train wait conditions, in my current game I have some stations that hold their trains until there is no load left or if they are full, and unload until completely empty. But there is no simple option to do that.
While I also would like some more end game content, or even a longer campaign (I mean, you fly off in a plane and that's it), those silly things can mean a bigger step forward than some additional content.