Need some fixes with replacing methane gas to residual gas from angel's petrochem in recipes for sulfur and oil recipes - bcuz Angel's Petrochem was updated
Anhother question is - how to hide recipes for advanced foundry? They were pretty annoying! Why i'm they appears before i'm unlocking "coal processing 3" technology??? Its silly.... how to force them appear only after researching "coal processing 3" technology? More logical i think
Idea for balance between iron and copper consumption in aai industry - with these motors we must spent more iron then copper, and its strange that the yellow inserter don't need 1 circuit to craft, but in vanilla its need 1 circuit
So i think we can add this 1 circuit back to recipe for yellow inserter
Don't mean to sound whimsical but still I must admit that still have annoying issues with aai industries - getting coke on fist stages is some bcuz we can't craft pipes, can't even make simple iron pipe and i don't talk about copper pipes for destructive distillation column and about first circuits
Our solutions:
1) Add many iron and copper pipes to start
2) Add many circuits to start
3) Or ask author of aai industry to rework his mod for pycp - Earendel did too serious changes to vanilla, but his principle have hard collisions with pycp its too sad - we have to invent so-called crutches from start to create vision that the lone colonist crushed on planet to start making bright new future for mankind!!!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)