Add a transport belt ghost Arrow / Belt placement cursor clarity

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PeteTheLich
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Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by PeteTheLich »

I often find myself having to squint or stop and focus to see which way my belt is facing by seeing it move when im connecting or moving belts (especially on turning belts) but adding arrows to belt ghosts would completely eliminate that problem!

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If belts had pointers like inserters It would be a wonderful QoL improvement

Just like inserters it would be able to turned on and off and only visible when building new belts
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Re: Add a transport belt ghost Arrow

Post by ssilk »

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Re: Add a transport belt ghost Arrow

Post by siggboy »

OMG. Yes. +1.

(Sometimes when I read an idea I'm really annoyed that I didn't make that suggestion myself. This is one such case.)
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Re: Add a transport belt ghost Arrow

Post by Ranakastrasz »

Do want
+1
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Re: Add a transport belt ghost Arrow

Post by Ghoulish »

I like it too.
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Re: Add a transport belt ghost Arrow

Post by Harkonnen604 »

PeteTheLich wrote:but adding arrows to belt ghosts
Ghosts? if you speak about shift-clicked belts, they do not bend at all right now including blueprints (which is a separate thing to improve here)
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Re: Add a transport belt ghost Arrow

Post by Jürgen Erhard »

Yes, and not just with ghosts, actually. The mid-speed belt (red) is already hard to see the direction, blue is... maybe I'm just old :D But it really *in general* would help to have a cleared, stand-out, non-moving indicator for the direction.
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Belt placement cursor clarity.

Post by Otterbear »

Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
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Re: Add a transport belt ghost Arrow

Post by ssilk »

Joined post into this thread.
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by garath »

Great idea. The graphic helps. I suggested the same thing as well:

viewtopic.php?f=6&t=25726
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by ssilk »

Ripe to be moved into link-collection. :)
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by hitzu »

Wouldn't it better to just use the rail laying mechanics with the belt placing?
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Re: Belt placement cursor clarity.

Post by PeteTheLich »

Otterbear wrote:Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
to me its very difficult to place belts when youre zoomed far out (long reach mod) but especially blue belts are difficult to see the preview
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by aubergine18 »

hitzu wrote:Wouldn't it better to just use the rail laying mechanics with the belt placing?
Would that be able to properly depict the curvature of 90º angle belts?
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Post by ssilk »

aubergine18 wrote:Would that be able to properly depict the curvature of 90º angle belts?
What do you mean? Can you make an own suggestion, please?
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