Mech Armour stopped registering certain equipment.
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mortalwombat16
- Manual Inserter

- Posts: 1
- Joined: Thu Nov 07, 2024 10:36 am
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Mech Armour stopped registering certain equipment.
After uploading a particularly large blueprint book the game froze for a second and now my mech armour (and all armours created in this world following this) stopped registering portable reactors and exoskeletons. You can see the stats missing at the bottom.
- Attachments
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- Mech armour equipment grid shown with stats
- image.png (314.91 KiB) Viewed 936 times
Re: Mech Armour stopped registering certain equipment.
Post the log, savefile and blueprint string. See 3638
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Re: Mech Armour stopped registering certain equipment.
I have the same problem on the latest 2.0.15 experimental. I didn't load any blueprints.
To reproduce: Load the savefile. Open the mech armor equipment grid. Adding and removing the exoskeletons does not change the armor stats. Adding and removing the energy shields, personal roboports, and batteries does change thet armor stats. The inventory also contains power armor with a reactor and 4 legs. Adding and removing the legs from the power armor does update the armor stats.
Mech armor without legs: Mech armor without legs, with no movement bonus:
To reproduce: Load the savefile. Open the mech armor equipment grid. Adding and removing the exoskeletons does not change the armor stats. Adding and removing the energy shields, personal roboports, and batteries does change thet armor stats. The inventory also contains power armor with a reactor and 4 legs. Adding and removing the legs from the power armor does update the armor stats.
Mech armor without legs: Mech armor without legs, with no movement bonus:
- Attachments
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- Space 12 test.zip
- (23.33 MiB) Downloaded 41 times
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- factorio-current.log
- (9.25 KiB) Downloaded 50 times
Re: Mech Armour stopped registering certain equipment.
Your exoskeletons (Alt + E by default) are turned off.evnor wrote: Thu Nov 07, 2024 9:24 pm I have the same problem on the latest 2.0.15 experimental. I didn't load any blueprints.

