Friday Facts #350 - Electric mining drill redesign

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WarpZone
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Re: Friday Facts #350 - Electric mining drill redesign

Post by WarpZone »

I'm gonna be honest. It needs some damage to the ground beneath it. I don't care if said damage just looks like cracks and lumps of dirt. I don't care if said damage magically appears when the drill is set down before it's even had a chance to run for the first time (I.E., it's a baked-in part of the base texture.) That drill coming up with completely clean untouched ground beneath it more than undercuts the environment-ravaging imagery you tried to evoke with the rest of the drill design. Instead of gently harvesting a field, New Drill looks like it's comically bouncing off the ground harmlessly. Take all the VRAM you want, just please fix it.

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