Place to share custom user maps, scenarios and campaigns.
whether it is possible to make your scenario with the fashion https://mods.factorio.com/mods/Zillo7/T ... sion/15725, when disconnected RSO- ore appears, but the functions of growth and destruction do not show new ore
Is there an option to generate ores and trees in a more natural, semi-random style?
I don't have a good way to spawn natural starting resources at the moment. There's a way to do it using the map gen settings with multiple starting points but they need to be pre-allocated before hand if they are to work. So you can't easily create new spawns while the map is already started if that makes sense.