- Minor visual changes and fixes to achievement and tutorial related guis.
- Fixed that changing script areas and positions through the map editor in multiplayer as the client didn't work correctly. (85308)
- Fixed a crash when clearing logistic requests. (85323)
- Fixed some styles being defined twice in style.lua. (85337)
- Fixed follower robot count alert not showing correctly. (85313)
- Fixed container gui not showing logistics filters properly in large containers. (85338)
- Fixed wrong open/close sound for chemical plant. (85315)
- Added support to play a sound when opening dropdowns through opened_sound.
- Improved performance by up to 2.5x when the game needs to iterate Lua tables on the C++ side.
- Improved save/load performance of mod script data.
- Lua functions are now explicitly disallowed in the script 'global' table.
- Added LuaSurface::generate_with_lab_tiles read/write
- Added LuaEntity::mine().