- Disabled the Command+W keyboard shortcut for closing the game window on Macs. Command+Q will still quit the application. (105655)
- On macOS, left and right variants of the Command and Option keys are differentiated when not bound as a modifier.
- Fixed a desync between ARM and x86 platforms when the pathfinder was overloaded. (105953)
- Fixed a crash when trivial smoke was defined with bad movement speed values. (105970)
- Fixed that startup color mod settings would appear as changeable during runtime.
- Fixed multiple forces being unable to order deconstruction of the same forceless entity. (100864)
- Fixed deconstruction markers being visible to forces which did not order the deconstruction.
- Fixed inconsistent rounding in tooltips caused by floating-point inaccuracy. (105661)
- Fixed that upgrading modules with fast-transfer could cause the returned modules to overlap with the inventory hand.
- Fixed not being able to type in textboxes on steam deck. (105988)
- Fixed that dump-icon-sprites did not work correctly for icons using shift values. (106069)
- Fixed ghosts could be removed even if they do not collide with built entity. (106071)
- Fixed a crash when removing modded pipe-to-ground that connects to a shifted pipe-to-ground. (106105)
- Fixed a crash when a mod sets a train's schedule while a temporary stop with no wait conditions is being removed.
- Fixed a crash when saving the game after a server disconnect with non-blocking saving enabled.
- Fixed that blueprints could have duplicate logistic filters. (105984)
- Fixed that LocalisedString ignored 'correct' translation status of its parameters. (104466)
- Fixed that some PNGs loaded darker than intended on Macs, affecting some mods.
- Fixed remapped modifier keys not registering properly in some environments. (106031)
- Added optional surface parameter to LuaForce::rechart.
- Added LuaGuiElement::auto_toggle read/write.
- Added LuaGuiElement::toggled read/write.
- BoundingBox accepts orientation from lua.