- Added a time limit option to PvP game modes 'Production score' and 'Oil harvest'
- Added 'score per minute' to the PvP Production score GUI.
- Fixed a crash when blueprinting modded logistic storage chests. (55963)
- Fixed requester chests wouldn't work with specific combinations of storage, buffer, and provider chests. (55967)
- Fixed a crash with the command line map preview option. (55993)
- Fixed the world-icon for the cliff explosive didn't match the item icon. (55812)
- Fixed the progress indicator in the browse-mods GUI would update too quickly. (55540)
- Fixed changing the force of a robot waiting to charge would break the robot. (55799)
- Fixed that joining modded multiplayer games where the spawn area was deleted would error. (56004)
- Fixed that pasting text didn't work correctly in any text field. (55977)
- Fixed a crash related to tile transitions. (56005)
- Fixed logistic storage filters would be ignored in some specific cases. (56009)
- Fixed that side-loading underground belts could lead to them getting stuck. (56024)
- Fixed that modded storage chests would allow more than 1 filter when the extra filters weren't valid. (56058)
- Fixed that the map preview seed wouldn't get used when the generate map GUI had an exchange string entered. (56029)
- Added yet another migration fixing invalid state created between 0.16.8 and 0.16.11.
- Fixed that startup mod settings could be changed while in-game by clicking the label on checkboxes. (56081)
- Fixed that tooltip of disabled widgets didn't work.
- Added greyed-out look to disabled textfield and checkbox to make it more clear that it isn't editable.
- Fixed one of the curved rail segment visualizations wasn't aligned correctly. (55276)
- Fixed that the console could be opened in a paused game where it can't be interacted with.
- Fixed issues of console in combination with technology GUI in multiplayer. (55719)
- Fixed changelogs (including mod changelogs) not properly displaying the "All" subversion for a version x.y when there was no version x.y.0. (55959)
- Fixed horizontal scroll pane scroller. (55689)
- Fixed that changing value in GameViewSettings in the Lua script didn't update the gui until the game was reloaded.
- Fixed a crash when controller view is disabled. (56115)
- Fixed script error when destroying a chest in the supply scenario.
- Fixed PvP production score price calculation.
- Entities without an item-to-place can still be deconstructed if they are minable.
- Added LuaPlayer::blueprint_to_setup read.
- Changed default value of 'expires' when creating ghost through LuaSurface::create_entity from 'true' to 'false'.
- Fixed invalid internal state + crashes when ghost without "expires = false" was created through the script when ghost time to live was 0. (56036)