[1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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pappa.buck
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[1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by pappa.buck »

Game was set on autosave every 30 min.
Is a Multiplayer game, but I was the only player in the game. When I reload the game from a previous autosave now, when the next autosave happens, the game will crash.

It will happen consistently once it starts, but if I restore from a previous autosave, then save the map, it will work correctly for some time.

this is a large map.
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factorio-current.log
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factorio-dump-current.dmp
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factorio-dump-previous.dmp
(1021.67 KiB) Downloaded 66 times

Loewchen
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by Loewchen »

Post a public link to the previous autosave please.

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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by pappa.buck »

previous autosaves.
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by Loewchen »

That is not usable, post the actual loadable save that lets you reproduce the crash as you mentioned here:
pappa.buck wrote:
Mon Feb 28, 2022 3:19 am
When I reload the game from a previous autosave now...



pappa.buck
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by pappa.buck »

If you load the autosave3, the crash will happen in 30 min when it tries to autosave.

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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by pappa.buck »

it will now crash even if you manually save it after loading one of the autosaves.

However, if you take it out of multiplayer, and load as a single player map, it worked for a while but eventually crashed.

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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by pappa.buck »

Same map.
Moved to single player
no mods

this error new but same family

dosent crash the machine, but wont save either.
it also happens in the autosave mode.


Tried to wait and see if anything changes... When the game shifted to night mode (spidertron lights came on) I tried to save again, and the game crashed.
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)

Post by Rseding91 »

Do you have any reliable way to load a save file and make it crash with some deterministic time/steps? Like "load this save, wait 2 minutes, save, it crashes"?

"wait a half or or more and it sometimes crashes" aren't viable reproduction steps :)
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