Cannot blueprint allied forces buildings (share_chart = true)

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ownlyme
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Cannot blueprint allied forces buildings (share_chart = true)

Post by ownlyme » Mon Jun 03, 2019 3:20 pm

It's impossible to blueprint(cut or copy) other forces buildings, even if they are friends with ceasefire and share_chart is enabled for both forces.

p.s.: yes i'm actually using that feature :P
mods.factorio.com/user/ownlyme
My requests: uiRelative||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||Serializing function refs in global table

Rseding91
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Re: Cannot blueprint allied forces buildings (share_chart = true)

Post by Rseding91 » Mon Jun 03, 2019 10:04 pm

Thanks for the report however that's working correctly.
If you want to get ahold of me I'm almost always on Discord.

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darkfrei
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Re: Cannot blueprint allied forces buildings (share_chart = true)

Post by darkfrei » Tue Jun 04, 2019 10:20 am

Rseding91 wrote:
Mon Jun 03, 2019 10:04 pm
Thanks for the report however that's working correctly.
I know how to make custom selection tool, but how to get the blueprint from entities inside of selection?

Upd
Create new blueprint item stack and set it up with
https://lua-api.factorio.com/latest/Lua ... t_entities

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ownlyme
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Re: Cannot blueprint allied forces buildings (share_chart = true)

Post by ownlyme » Fri Jun 07, 2019 3:08 am

the share_chart setting already shares ghosts among players, so why not also enable the rest of it?
mods.factorio.com/user/ownlyme
My requests: uiRelative||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||Serializing function refs in global table

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ownlyme
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Re: Cannot blueprint allied forces buildings (share_chart = true)

Post by ownlyme » Mon Jun 10, 2019 1:44 am

That's why i think it is a bug...
mods.factorio.com/user/ownlyme
My requests: uiRelative||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||Serializing function refs in global table

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ownlyme
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Re: Cannot blueprint allied forces buildings (share_chart = true)

Post by ownlyme » Mon Jun 17, 2019 5:07 pm

The reason why i'm asking is actually just because i have to give each player his own force, since you can't have different combat modifiers for every player - (and those modifiers that the player has need to be reapplied after each death)
-> viewtopic.php?f=28&t=71196 (Player Ammo Damage and Gun Speed Modifier)
Basically every RPG Mod developer would thank you for it...
mods.factorio.com/user/ownlyme
My requests: uiRelative||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||Serializing function refs in global table

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