[Tutorial]Create graphics for your mod...

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Voal
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[Tutorial]Create graphics for your mod...

Post by Voal » Wed Feb 11, 2015 8:53 am

[Sorry for my bad english]
This tutorial show how you can create sprites for your mod... for example i show you how get graphic from StarCraft II and render it to 2d sptite.

[RU] - Весьма грустно обстоят дела с собственной графикой для модов... в основном народ тупо меняет цвет стандартных мобов/структур и это печально, посему я решил написать этот мануальчик чтобы показать как можно без особых проблем создать индивидуальную графику для своего мода, для примера будем дергать графику из игры StarCraft 2 т.к. она неплохо подходит по сеттингу.
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English - Google Translate
[Result sprites examples - Пример того что получилось]
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Other ready graphic from SC2
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Stx3
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Re: [Tutorial]Create graphics for your mod...

Post by Stx3 » Wed Feb 11, 2015 5:26 pm

wow? thx, a realy good guide!!!
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YuokiTani
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Re: [Tutorial]Create graphics for your mod...

Post by YuokiTani » Fri May 22, 2015 2:45 pm

i didn't know that SC1 and SC2 are now Free-Games even if, you need permission or free-use licence.
I would not have contact with a lawyer from Blizzard Entertainment and discuss copyright-issues with him.

it's the same if you would take factorio-graphics and make your own handy/tablet-game with this and sell or gift people with it, without asking the factorio-crew.

i understand you think it's free because you don't want monetize your work/gfx, but it's not - the original copyright is still present. and if bizzard not catches you then the factorio-crew.

sorry but i my opinion it's not the right way.
i highly recommend using free graphics for tutorials.

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Voal
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Re: [Tutorial]Create graphics for your mod...

Post by Voal » Wed Jul 29, 2015 8:27 pm

YuokiTani wrote:i didn't know that SC1 and SC2 are now Free-Games even if, you need permission or free-use licence.
I would not have contact with a lawyer from Blizzard Entertainment and discuss copyright-issues with him.

it's the same if you would take factorio-graphics and make your own handy/tablet-game with this and sell or gift people with it, without asking the factorio-crew.

i understand you think it's free because you don't want monetize your work/gfx, but it's not - the original copyright is still present. and if bizzard not catches you then the factorio-crew.

sorry but i my opinion it's not the right way.
i highly recommend using free graphics for tutorials.
I'm sorry but what you wrote - nonsense. I'm not going to waste time begging permission from Blizzard Entertainment, and even more does not frighten me that they suddenly see my "great and terrible" tutorial ... God, it even sounds ridiculous, catching me by... what? for the fact that in the internet is walking a few hundred articles on this plugin? but that showed how to draw the model in 3d max for factorio? nonsense.

P.S. - Sorry for my bad english.
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Re: [Tutorial]Create graphics for your mod...

Post by ParsimoniousKate » Fri Apr 29, 2016 6:05 am

Thank you very much for this! I was hoping this might be possible, albeit still daunting! I've made Sims 1 custom objects for going on 15 years and so I've got some of the basic concepts down of sprite-based art rendering objects in 3DS Max. I'd really love to give my factory a themed make-over!

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darkfrei
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Re: [Tutorial]Create graphics for your mod...

Post by darkfrei » Thu Dec 15, 2016 10:53 am

It must be here: Development-Tools Tools, that are useful for mod-development.

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