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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 17 Topics
- 55 Posts
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Re: [2.0.72] Crash on mod err…
by Rseding91
Mon Dec 15, 2025 5:35 pm
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- 170 Topics
- 500 Posts
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Re: [raiguard] [2.0.14] IPv6 …
by raiguard
Tue Dec 16, 2025 5:27 am
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Not a bug
Bugs that are actually features. - 6648 Topics
- 29011 Posts
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Re: [2.0.72] Beam "random_end…
by bolderbrush10
Mon Dec 15, 2025 10:46 pm
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2486 Topics
- 10495 Posts
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Re: Crash importing cliff exp…
by Rseding91
Mon Dec 15, 2025 10:08 pm
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 886 Topics
- 4520 Posts
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Re: [2.0.72] Crash when penta…
by Rseding91
Tue Dec 09, 2025 11:19 pm
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Duplicates
Things that has been reported already before. - 5509 Topics
- 16854 Posts
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Re: [2.0.72] Belt dragging ov…
by phytrixx
Sun Dec 14, 2025 11:23 pm
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 913 Topics
- 3801 Posts
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Re: [2.0.14] Bots jumping / s…
by TurtleZ
Sat Dec 13, 2025 1:14 pm
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 185 Topics
- 530 Posts
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Re: [2.0.72][Modded planets] …
by Alcedine
Thu Nov 20, 2025 6:52 am
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Won't fix.
Things that we don't consider worth fixing at this moment. - 786 Topics
- 3428 Posts
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Re: [2.0.72] Inserters deposi…
by boskid
Fri Dec 12, 2025 12:59 am
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11680 Topics
- 54656 Posts
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Re: [Jerzy] [2.0.7] shadows o…
by AllIWantIsAPepsi
Mon Dec 15, 2025 7:52 pm
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- 65 Topics
- 196 Posts
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Re: [2.0.72] roboports do not…
by Rseding91
Mon Dec 15, 2025 11:04 pm
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