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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 11 Topics
- 36 Posts
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Re: [2.0.49] disabled_by_scri…
by Rseding91
Tue May 20, 2025 7:38 pm
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- 167 Topics
- 497 Posts
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[raiguard][2.0.47] Crash repl…
by ZepCannon_Forum
Tue May 20, 2025 6:46 pm
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Not a bug
Bugs that are actually features. - 6397 Topics
- 28112 Posts
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Re: Aquilo Temperatures Not C…
by sensi_ki
Tue May 20, 2025 4:22 am
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2432 Topics
- 10260 Posts
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Re: [Rseding91] [1.1.41] Logi…
by Maeximus
Tue May 20, 2025 9:45 pm
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 845 Topics
- 4372 Posts
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Re: [2.0.47] Computer and Fac…
by seludovici
Tue May 20, 2025 12:37 am
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Duplicates
Things that has been reported already before. - 5334 Topics
- 16374 Posts
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Re: [2.0.50] Crash when shift…
by boskid
Mon May 19, 2025 3:53 am
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 877 Topics
- 3640 Posts
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Re: [2.0.15] Weaved undergrou…
by Rseding91
Tue May 20, 2025 7:18 pm
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 179 Topics
- 519 Posts
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[2.0.28] Mod desync issue
by Flooraan
Mon Dec 30, 2024 2:04 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 767 Topics
- 3347 Posts
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Re: [2.0.50] Placing a car on…
by Rseding91
Sun May 18, 2025 12:46 pm
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11364 Topics
- 53440 Posts
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Re: [Kovarex] [2.0.45] Bluepr…
by msrylander
Mon May 19, 2025 7:07 pm
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