Search found 10 matches
- Sat Nov 09, 2024 4:17 am
- Forum: Ideas and Suggestions
- Topic: Support symlinks in mod zip files
- Replies: 11
- Views: 922
Re: Support symlinks in mod zip files
Would it make it difficult for someone on Windows to do dev work on a mod that uses symlinks? Requiring WSL or something would be a significant barrier to beginners who just want to try some tweaks, which by itself has a very low barrier to entry.
Windows has had full symlink functionality ...
- Mon Nov 30, 2020 4:52 am
- Forum: Mods
- Topic: [MOD 0.12.x] NESTT: Build your base inside a train
- Replies: 75
- Views: 108363
Re: [MOD 0.12.x] NESTT: Build your base inside a train
How'd you go?
- Sat Jul 04, 2020 4:37 pm
- Forum: Releases
- Topic: Version 0.18.34
- Replies: 23
- Views: 23332
Re: Version 0.18.34
Because robots frequently deliver in weird quantities - groups of 8 come to mind - I frequently find that if I request a full stack of something, I usually end up with 2-3 more than what I requested, consuming a second inventory slot for a tiny amount of overflow.
My solution to this is to request ...
My solution to this is to request ...
- Sat Jul 04, 2020 12:20 pm
- Forum: Desyncs with mods
- Topic: [0.18.32] Desync with Krastorio, FNEI, and others
- Replies: 0
- Views: 1283
[0.18.32] Desync with Krastorio, FNEI, and others
The desync started happening when we installed FNEI, and removing it has fixed the issue.
Installed mods:
Actual_Craft_Time 0.5.3
AutoDeconstruct 0.1.19
Bottleneck 0.11.3
ChunkyChunks 1.1.0
DoRobotsBuildAutomaticTrains 1.1.0
FuelTrainStop 0.18.1
HandyHands 1.8.1
HermiosLibs 0.2.0 ...
Installed mods:
Actual_Craft_Time 0.5.3
AutoDeconstruct 0.1.19
Bottleneck 0.11.3
ChunkyChunks 1.1.0
DoRobotsBuildAutomaticTrains 1.1.0
FuelTrainStop 0.18.1
HandyHands 1.8.1
HermiosLibs 0.2.0 ...
- Sat Feb 11, 2017 6:06 am
- Forum: Pending
- Topic: [14.22] Combinator does not display hyphen in Signal selection UI
- Replies: 5
- Views: 3172
Re: [0.14.22] Arithmetic Combinator does not display negatives
I am using the same character. U+002D HYPHEN-MINUS (ASCII 45)
- Sat Feb 11, 2017 3:35 am
- Forum: Pending
- Topic: [14.22] Combinator does not display hyphen in Signal selection UI
- Replies: 5
- Views: 3172
Re: [0.14.22] Arithmetic Combinator does not display negatives
Log file attached.
- Fri Feb 10, 2017 5:32 pm
- Forum: Pending
- Topic: [14.22] Combinator does not display hyphen in Signal selection UI
- Replies: 5
- Views: 3172
[14.22] Combinator does not display hyphen in Signal selection UI
When setting an arithmetic combinator, the "Or set a constant" box does not display anything when you type a hyphen.
Upon clicking "Set", it will correctly assign a negative, and display correctly on the Summary GUI, however, upon bringing up the configuration GUI again, the hyphen is once again not ...
Upon clicking "Set", it will correctly assign a negative, and display correctly on the Summary GUI, however, upon bringing up the configuration GUI again, the hyphen is once again not ...
- Fri Jun 24, 2016 1:30 pm
- Forum: Mods
- Topic: [WIP][0.12.22+] Factorio Dashboard 0.0.5
- Replies: 5
- Views: 6311
Re: [WIP][0.12.22+] Factorio Dashboard 0.0.5
When playing a game with the God controller (The Sandbox scenario, for example), Dashboard will crash the game.
The error is as follows:
The error is as follows:
Code: Select all
Error while running the event handler: __Dashboard__/json/json_classes.lua:5: attempt to index local 'luaentity' (a nil value)
- Sat Jul 25, 2015 8:48 am
- Forum: Releases
- Topic: Version 0.12.1
- Replies: 77
- Views: 66502
Re: Version 0.12.1
Doesn't the story mention some kind of aeroplane?
- Sat Jul 25, 2015 8:01 am
- Forum: Implemented Suggestions
- Topic: Filter on Main Inventory (Anti- hotbar filter)
- Replies: 0
- Views: 1785
Filter on Main Inventory (Anti- hotbar filter)
With the addition of the Personal Roboport, I often find myself with Construction Robots on my hotbar.
As such, I'm suggesting that setting a filter in the Main inventory should essentially block the filtered item from being automatically put in your hotbar.
Example:
1. Set Filter Construction ...
As such, I'm suggesting that setting a filter in the Main inventory should essentially block the filtered item from being automatically put in your hotbar.
Example:
1. Set Filter Construction ...