Search found 11 matches
- Tue Feb 11, 2020 4:01 pm
- Forum: Pending
- Topic: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
- Replies: 7
- Views: 1804
Re: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
I removed most of the mods, and the game seems to be running reliably now. I couldn't give any details on how to produce the crash, because the game would crash regardless of what I did. I could let the game run, without me touching a single key after I loaded the game, and it would crash. I also ju...
- Tue Feb 11, 2020 1:06 am
- Forum: Pending
- Topic: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
- Replies: 7
- Views: 1804
Re: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
Very sorry about that! I really appreciate your help!
https://drive.google.com/open?id=14KdeC ... HyLxjzxAT5
https://drive.google.com/open?id=14KdeC ... HyLxjzxAT5
- Tue Feb 11, 2020 12:09 am
- Forum: Pending
- Topic: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
- Replies: 7
- Views: 1804
Re: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
I believe I uploaded the save, although im not positive I did that right. If I did, the game will crash within 5 minutes on that test save. Also that save cannot be loaded vanilla. selected all of the files in the save folder, sorry, I don't know what I am doing preview.jpg info.json freeplay.lua co...
- Mon Feb 10, 2020 10:18 pm
- Forum: Pending
- Topic: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
- Replies: 7
- Views: 1804
Re: Crash(es) report
So it seems that when my logistic bots are moving items around, the game crashes. I only have about 1000 logistic bots in my network... crashed my game within 3 minutes when I setup a requester and passive provider chest full of iron plates...
- Mon Feb 10, 2020 9:10 pm
- Forum: Pending
- Topic: [0.17.79] Crash: "!this->reservedSignals.empty() was not true"
- Replies: 7
- Views: 1804
[0.17.79] Crash: "!this->reservedSignals.empty() was not true"
I cannot seem to resolve this issue. I did not add/remove/modify any mods (except for in testing to find the issue of the repeated crashing. I can load into a game and sit idle for 10-30 minutes and the game will crash. All drivers are up to date, and I am not using any overlays. FPS/UPS is 60/60. O...
- Sun Jan 12, 2020 3:47 pm
- Forum: Ideas and Requests For Mods
- Topic: Extended circut wire reach
- Replies: 6
- Views: 2503
Re: Extended circut wire reach
Yeah so I am trying to connect my LTN stations to by big power poles. I can connect from power pole to power pole (32 block distance) but cant connect from the pole to the stations over a distance of maybe 10 blocks...
- Sun Jan 12, 2020 4:25 am
- Forum: Ideas and Requests For Mods
- Topic: Extended circut wire reach
- Replies: 6
- Views: 2503
Extended circut wire reach
I currently have big power poles modified to supply power to one chunk, and a wire reach of 32. I have finally gotten to the point where I need to automate/use circuits, BUT the circuit wire reach is apparently not the same as the regular wire reach. Is it possible to modify this to allow the circui...
- Thu Jan 09, 2020 5:29 am
- Forum: Ideas and Requests For Mods
- Topic: lubricant not required for express belts
- Replies: 3
- Views: 1094
lubricant not required for express belts
I would LOVE a mod what would remove lubricant from the express belt recipe. Also I am using the miniloader mod, so maybe I could modify the scripts included to remove lubricant from the express miniloader?
- Mon Jan 06, 2020 11:25 pm
- Forum: Ideas and Requests For Mods
- Topic: Power pole with a 32x32 supply area
- Replies: 5
- Views: 1591
Re: Power pole with a 32x32 supply area
Ahh, thanks! I already have mods installed, so can I just add that code to a new folder in mods? I appreciate the help!
- Mon Jan 06, 2020 10:15 pm
- Forum: Ideas and Requests For Mods
- Topic: Power pole with a 32x32 supply area
- Replies: 5
- Views: 1591
Re: Power pole with a 32x32 supply area
Thanks! Can I change supply_area_distance = 17 to 32 without issue?
- Mon Jan 06, 2020 3:40 am
- Forum: Ideas and Requests For Mods
- Topic: Power pole with a 32x32 supply area
- Replies: 5
- Views: 1591
Power pole with a 32x32 supply area
It would be really nice to have a mod that would allow me to place either a big power pole, or a substation on each corner of a chunk. Right now I have the extended reach mod, which allows me to place big power poles on every corner, but it would be nice to have the supply area as 32x32. I cannot fi...