Search found 52 matches

by Zemerson
Fri Nov 03, 2023 10:01 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 174
Views: 42374

Re: Friday Facts #383 - Super force building

Instead of Super Force building, couldn't it just be force building, with a toggle for removing what's already there?
by Zemerson
Fri Aug 14, 2020 10:02 pm
Forum: Releases
Topic: Version 1.0.0
Replies: 130
Views: 107058

Re: Version 1.0.0

Congradulations. Played since 0.10, it's been a fun ride.
by Zemerson
Fri Oct 13, 2017 11:28 pm
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 58224

0.17 Hype?

Factorio Friday facts have so far made reference to 0.17 as a time when some features would be implemented, but the road-map has not been updated to reflect this. Is 0.17 the new 1.0? From FFF #212: Finally the million dollar question is when will this be in game? Because it's quite a bit of work we...
by Zemerson
Sat May 06, 2017 4:55 pm
Forum: Ideas and Suggestions
Topic: Radar cost increase/balancing
Replies: 5
Views: 2437

Re: Radar cost increase/balancing

I think all that is needed if you want to make it harder to be able to see the radar covered parts of the map is to make a technology which you have to research before you can get better resolutions on the map screen.
by Zemerson
Sat May 06, 2017 4:51 pm
Forum: News
Topic: Friday Facts #120 - Spidertron
Replies: 123
Views: 123874

Re: Friday Facts #120 - Spidertron

Spidertron back on the (probably) list for 1.0! :D
by Zemerson
Fri May 05, 2017 6:31 pm
Forum: Resolved Problems and Bugs
Topic: [15.7] Nuclear reactors stuck at ~580*c
Replies: 3
Views: 2076

Re: [15.7] Nuclear reactors stuck at ~580*c

I tried your save on my computer, and the reactors work just fine.

Windows 10
Core i7 950
12 GB DDR3
660 2GB
by Zemerson
Fri May 05, 2017 4:31 pm
Forum: Releases
Topic: Version 0.15.7
Replies: 72
Views: 52153

Re: Version 0.15.7

The Factory Possibilities with longer underground belt :D
Can't wait to try to try it in 0.15.8 :P
by Zemerson
Fri Apr 28, 2017 12:21 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Alliens Attacking Just Stopped
Replies: 3
Views: 4860

Re: [0.15.2] Alliens Attacking Just Stopped

The map was created using 0.15.1.
The aliens stop attacking when you look at them in map view.
when you come within range of them, they start moving again.
by Zemerson
Thu Apr 27, 2017 10:10 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Alliens Attacking Just Stopped
Replies: 3
Views: 4860

[0.15.2] Alliens Attacking Just Stopped

I've been playing on death world and enemies places a base within my radar range, this base attacks me constantly, so I put up some walls. The aliens pathed away from where they were attacking before and started attacking my boarder wall. Then after a few seconds they just freeze and stop attacking....
by Zemerson
Tue Apr 25, 2017 3:37 am
Forum: Releases
Topic: Version 0.15.1
Replies: 54
Views: 45899

Re: Version 0.15.1

I really enjoyed the 0.15 beta they released early on monday, so that we would play real 0.15 on tuesday :D
by Zemerson
Mon Apr 24, 2017 4:46 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 149905

Re: Version 0.15.0

OMG stop reading and go play it :D
yay timezones, I get to play it on monday!
by Zemerson
Sun Apr 23, 2017 2:29 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 158000

Re: Friday Facts #187 - Space science & 0.15 graphics

0.15 Hype :D
I've been a vanilla player since 0.10, though with the new shuttle workings, I'm excited to see if a space mining mod comes up.
Can't wait to try death world!
by Zemerson
Thu Feb 02, 2017 5:18 pm
Forum: General discussion
Topic: Winning with Min Build Count [Challenge]
Replies: 7
Views: 5342

Re: Winning with Min Build Count [Challenge]

Thanks,
Hadn't realized you could use more than 4 components in the recipes.
Guess once you make your first lvl 3 Assembler.
I figured out the first 99 items pretty early, then 100 is the first Refinery.

Is anyone speed running Min Build?
by Zemerson
Thu Feb 02, 2017 3:01 am
Forum: General discussion
Topic: Winning with Min Build Count [Challenge]
Replies: 7
Views: 5342

Winning with Min Build Count [Challenge]

Hello,
I just finished a game building only 102 hand built items. Can you guys do it with fewer? :D
by Zemerson
Thu Feb 02, 2017 2:52 am
Forum: Balancing
Topic: Assemblers... tier 1, 2 and 3
Replies: 6
Views: 4135

Re: Assemblers... tier 1, 2 and 3

Finished the game building only 102 items, so you can easily do it within 111. Takes 99 items to get to lvl 2 manufacturing, which allows you to build everything but oil processor, Rocket, and Satellite.
by Zemerson
Mon Jan 11, 2016 2:16 pm
Forum: News
Topic: Friday Facts #120 - Spidertron
Replies: 123
Views: 123874

Re: Friday Facts #120 - Spidertron

Spidertron in SPACE!!
(once space is canon of course) :P
by Zemerson
Tue Oct 27, 2015 4:49 am
Forum: Releases
Topic: Version 0.12.14
Replies: 14
Views: 35941

Re: Version 0.12.14

Aye yeah! more smoky goodness :D
by Zemerson
Wed Oct 21, 2015 6:47 am
Forum: Releases
Topic: Version 0.12.12
Replies: 17
Views: 35454

Re: Version 0.12.12

DUN DUN DUN!
Will there be a 12.13 for Halloween :P
by Zemerson
Sat Aug 15, 2015 7:41 am
Forum: Gameplay Help
Topic: Small indestructable rocks
Replies: 12
Views: 14397

Re: Small indestructable rocks

if you can't attack the rock, then it's usually a rock that you can make disappear by placing a building on top of them.
by Zemerson
Fri Aug 14, 2015 5:45 pm
Forum: Releases
Topic: Version 0.12.4
Replies: 36
Views: 52509

Re: Version 0.12.4

Yay! :D
Lan and Online friends for me :D

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