There are two artillery-related achievements that have extremely similar wording. One is for any artillery kill, the other is for artillery kill before any other type of structure kill, but they are very easy to mistake as being the same thing.
10-22-2024, 13-24-03.png
The issue is specifically ...
Search found 8 matches
- Tue Oct 22, 2024 5:46 pm
- Forum: Ideas and Suggestions
- Topic: Reword Artillery Achievements to Distinguish them
- Replies: 1
- Views: 544
- Tue Oct 22, 2024 5:17 pm
- Forum: Not a bug
- Topic: Duplicate artillery achievement
- Replies: 2
- Views: 451
Re: Duplicate artillery achievement
Ah, I see. I'll make another post in suggestions asking to clarify that wording.
- Tue Oct 22, 2024 1:03 am
- Forum: Not a bug
- Topic: Duplicate artillery achievement
- Replies: 2
- Views: 451
Duplicate artillery achievement
I haven't actually got the steam achievements yet so I can't 100% confirm, but it looks like there are two achievements for first artillery strike. They have the same icon too.
- Fri Aug 16, 2024 5:21 pm
- Forum: News
- Topic: Friday Facts #424 - Gleba Pentapod Enemies
- Replies: 205
- Views: 55850
Re: Friday Facts #424 - Gleba Pentapod Enemies
The first thing while reading the pollution part:
I would try to put all production to gleba, because pollution is not of a concern here - am i missing something?
Not at all, with no pollution, put it all on Gleba. The enemies only care about how big your farming operation is, not your ...
- Fri Jun 07, 2024 2:35 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 97197
Re: Friday Facts #414 - Spoils of Agriculture
This has a lot of potential to shake up the regular old factorio in a new and interesting way. I love that everything we've seen of 2.0 is challenging our preconceptions of how to build a "good factory".
Any of y'all that are hating this based off 15-second clips need to chill out. Wube are some of ...
Any of y'all that are hating this based off 15-second clips need to chill out. Wube are some of ...
- Fri May 24, 2024 8:17 pm
- Forum: News
- Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
- Replies: 62
- Views: 16815
Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
Follow-up question: I'm curious to know how this is going to work if my friend (server host) fires the gun turret on a car that I (client) am driving? Would this put my driving back to the old high-latency while they're shooting? This is how we always compensated for driving/combat latency.
- Fri May 24, 2024 8:03 pm
- Forum: News
- Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
- Replies: 62
- Views: 16815
Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
This all looks really good! Undo/redo is gonna make a big difference I feel.
One question though: Are the text popups on screen proportionally long for how many types of things are changed? I could easily see a situation where a complex area with many building types is changed, and the text goes by ...
One question though: Are the text popups on screen proportionally long for how many types of things are changed? I could easily see a situation where a complex area with many building types is changed, and the text goes by ...
- Wed Aug 07, 2019 12:09 am
- Forum: Ideas and Suggestions
- Topic: Transparency of Land Mine Arming
- Replies: 0
- Views: 506
Transparency of Land Mine Arming
TL;DR
Add some text to the land mine's description detailing how enemies can spot and attack them during the arming period.
What ?
https://i.ibb.co/C2H5nQJ/land-mine.png
I'd like to add a sentence right after "Explodes when enemies are nearby, damaging and stunning them." Something to the ...
Add some text to the land mine's description detailing how enemies can spot and attack them during the arming period.
What ?
https://i.ibb.co/C2H5nQJ/land-mine.png
I'd like to add a sentence right after "Explodes when enemies are nearby, damaging and stunning them." Something to the ...