Search found 6 matches

by lindenk
Thu Jun 01, 2017 9:12 pm
Forum: Ideas and Suggestions
Topic: Future of Combat in Factorio
Replies: 4
Views: 2408

Re: Future of Combat in Factorio

I like the idea. I was also thinking about how to fix bitters, possibly by adding a new radar that can predict when the next attack is to avoid forcing the player to drop what their doing to deal with it.
by lindenk
Thu Jun 01, 2017 9:05 pm
Forum: Ideas and Suggestions
Topic: Allow speaker instrument to be set based on circuit signal
Replies: 4
Views: 1674

Re: Allow speaker instrument to be set based on circuit signal

Nothing, but it would make it virtually impossible to multiplex a bunch of songs if they can't specify their instruments. Say I have 3 sets of combinators that output notes on signals 0->4 with note values for each speaker. If I could set the instruments with each song, I could also have signals, sa...
by lindenk
Mon May 15, 2017 7:13 pm
Forum: Ideas and Suggestions
Topic: Allow speaker instrument to be set based on circuit signal
Replies: 4
Views: 1674

Allow speaker instrument to be set based on circuit signal

TL;DR Allow a speaker's instrument to be set based on a given circuit signal. What ? Hello! Currently, we can set the note to be played on a speaker by a circuit signal but not the instrument. This suggestion is to also allow the instrument to be set in a similar way. As far as specifics go, having...
by lindenk
Wed Jul 13, 2016 4:27 pm
Forum: Mods
Topic: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)
Replies: 58
Views: 53915

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Of course! Also, feel free to use any of the CI stuff I've put together, if you feel like it.
by lindenk
Mon Jul 11, 2016 5:09 pm
Forum: Mods
Topic: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)
Replies: 58
Views: 53915

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Ah, I just stumbled upon this mod while looking for how other people handled making surfaces. I just started a fairly similar mod actually, but maybe I should abandon it and think of another idea :? . Here's a link to the idea so far (there isn't any code yet, other than CI stuff) https://github.com...
by lindenk
Wed May 06, 2015 10:34 pm
Forum: Ideas and Suggestions
Topic: Roads/streets as steering guide. Cars will try to stay on it
Replies: 10
Views: 5783

Re: Roads/streets as steering guid. Cars will try to stay on it.

Sounds like a great addition. It would make getting around much easier (and less destructive) imo

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