Search found 424 matches

by gGeorg
Sat Jul 20, 2024 8:35 am
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 104
Views: 16747

Re: Friday Facts #420 - Fusion Reactor

ombus wrote:
Sat Jul 20, 2024 3:42 am
Also forgot.. if the fusion power cell is that with the blue color.. i guess the ammo we saw on the space age logo photo is some kind of fusion ammo ?
I bet my dinner its wolfram ammo.
by gGeorg
Sat Jul 13, 2024 8:19 am
Forum: News
Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
Replies: 113
Views: 14806

Re: Friday Facts #419 - Display Panel & Inserter pickup fixes

GrandMasterB wrote:
Fri Jul 12, 2024 6:49 pm
These are my most negative changes:
1. Quality
2. Fluid
3. Inserter
These are my most negative changes:
1. Fluid
2. Quality
3. Inserter

Order is different but the list is the same. My top negative is Fluid without flow.
by gGeorg
Fri Jul 12, 2024 12:08 pm
Forum: News
Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
Replies: 113
Views: 14806

Re: Friday Facts #419 - Display Panel & Inserter pickup fixes

Display panel was needed. I am glad you took time to iterate. When I saw the Display panel with conditions, that made me smile. :geek: Playfull thingy. I dont think that "fix inserters" is somewhat positive. I see it natural tha slow inserter, burner, has issues on fast belt. It is not bug...
by gGeorg
Sun Jun 30, 2024 7:02 am
Forum: News
Topic: Friday Facts #417 - Space Age development
Replies: 103
Views: 20619

Re: Friday Facts #417 - Space Age development

Kovarex's own base has One milion SPM, now it makes sense why they cut out fluids mechanic. It looks like target for expansion is stamping blueprints into unconscious. Also the screenshot of field of space rockets comply this aim. Well, I dont like this style. For me, Factorio is about discovering v...
by gGeorg
Thu Jun 27, 2024 8:32 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

It is a new concept that was discussed a lot in this thread already , and i think there is already a good list of arguments explaining the "bad" sides of the ideas : Personnally i don't see much benefit in the proposition that would outweight all the negative points. ( the possibility for...
by gGeorg
Thu Jun 27, 2024 8:21 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

Lets introduce the fridge wagon ! :idea: :idea: :idea: If a fridge wagon contains any item inside, then wagon turn on cooling. +1 I like the concept. Might also add refrigerated chests as well. Make the swap from chest/logistics chest to "refrigerated chest/refrigerated logistics chest" b...
by gGeorg
Thu Jun 27, 2024 8:08 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

[...] it consumes additional 300kW/s. Speed of train regardless. Consumption 300kW is per wagon, which means a train :1 loco plus 3 fridge wagons standing on red lights is consuming 900kW per second. I don't want to sound too pedantic (a little pedantic is OK though), but the watt is already a &quo...
by gGeorg
Wed Jun 26, 2024 7:04 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

Lets introduce the fridge wagon ! :idea: :idea: :idea: If a fridge wagon contains any item inside, then wagon turn on cooling. Wagon which turned cooling on, is supported by locomotive - it consumes additional 300kW/s. Speed of train regardless. Consumption 300kW is per wagon, which means a train :1...
by gGeorg
Sat Jun 22, 2024 1:54 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 452
Views: 50581

Re: Friday Facts #416 - Fluids 2.0

How about keeping a new mechanics and have a limited throughput for each segment? A bases pipe network will only be one single "segment" for each type of fluid apart from pump separated branches for cracking or the like. The pipe networks will essentially be like electric networks, one fo...
by gGeorg
Fri Jun 21, 2024 9:57 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 452
Views: 50581

Re: Friday Facts #416 - Fluids 2.0

It's disappointing to be honest. I can pump oil from 10,000 miles away and it will instantly appear at the other end? It's more a teleporter than a pipe. Keep in mind that due to the pulling rate being proportional to the segment's fullness, it will take quite a while before the segment has enough ...
by gGeorg
Fri Jun 14, 2024 1:11 pm
Forum: News
Topic: Friday Facts #415 - Fix, Improve, Optimize
Replies: 91
Views: 15093

Re: Friday Facts #415 - Fix, Improve, Optimize

could you set robots in personal equipment grids (i.e., Players, Spiders) to be checked first? My understanding is that the control flow is "jobs look for bots" rather than "bots look for jobs", so it's not really possible to prioritize a particular set of bots. Even if you are ...
by gGeorg
Fri Jun 14, 2024 1:05 pm
Forum: News
Topic: Friday Facts #415 - Fix, Improve, Optimize
Replies: 91
Views: 15093

Re: Friday Facts #415 - Fix, Improve, Optimize

Lots of times I'll place a blueprint down next to me, and it takes a while for my personal bots to realize they're the closest. Hopefully this fixes the issue, but if it doesn't , could you set robots in personal equipment grids (i.e., Players, Spiders) to be checked first ? if i place a blueprint ...
by gGeorg
Fri Jun 14, 2024 12:55 pm
Forum: News
Topic: Friday Facts #415 - Fix, Improve, Optimize
Replies: 91
Views: 15093

Re: Friday Facts #415 - Fix, Improve, Optimize

Nice to see an improvement. However, the main article - "Faster construction robot tasks" finished somewhat early. Missing the thinking process, mistakes on the road, all the fun to take to destination is missing. Worst FFF in years, really. Famous drawing lesson. Do you know how to draw a...
by gGeorg
Fri Jun 07, 2024 2:44 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

Also, why harvesting the fruits removes the whole tree? This is not how the fruit trees usually work. Hop plant Potato Cucumber Tomato ... Textbook examples of the fruit trees indeed (BTW, you don't destroy the plants when you harvest cucumbers or tomato). I admit, I didnt reach master degree in xe...
by gGeorg
Fri Jun 07, 2024 12:58 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

'Spoilage'? Haven't these people heard of fridges and freezers? Chilling only slows it down, so you might as well just assume it's already being done in the abstract. Or perhaps use the best freezer in the universe. Simply expose storage on space platform to absolute zero temperature of deep space,...
by gGeorg
Fri Jun 07, 2024 12:42 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

Niizuki wrote:
Fri Jun 07, 2024 12:22 pm
Will we be able to feed biters into the biochambers?
Install an Agri-arm over a defence wall, and here we go :twisted:
by gGeorg
Fri Jun 07, 2024 12:38 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

morse wrote:
Fri Jun 07, 2024 12:29 pm
Also, why harvesting the fruits removes the whole tree? This is not how the fruit trees usually work.
Hop plant
Potato
Cucumber
Tomato
...
by gGeorg
Fri Jun 07, 2024 12:33 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 388
Views: 41259

Re: Friday Facts #414 - Spoils of Agriculture

Finally a new gameplay mechanics. Looks good on paper, actual gameplay could differ based on time-to-spoil (tts) tuning. Make it too long = it has no meaning. Make to too short = it became annoyance. How do you handle time travelling on space platform, is it same time line or there is an FTL effect ...
by gGeorg
Mon Jun 03, 2024 6:32 pm
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 108
Views: 18375

Re: Friday Facts #410 - Rocket turret & Target priorities

Can we please also get a cannon turret? ☺ Using the tank turret as reference maybe? It's a crime that tank cannon shells are so underutilized, and only serve as intermediary product for artillery now FFF says: not a coincidence that the turret has similarities with the head of a Spidertron. You cou...
by gGeorg
Fri May 31, 2024 3:15 pm
Forum: News
Topic: Friday Facts #413 - Gleba
Replies: 119
Views: 22061

Re: Friday Facts #413 - Gleba

Looks very alienic and organic.
Game play map of new worlds is way smaller than orriginal one ?
When you talk about red area, it means you can travel around the world? I mean go to east from you base then you travel around globe so after while come to base again ?
What about enemies ?

Go to advanced search