
Search found 6 matches
- Fri Oct 11, 2019 3:41 pm
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 36722
Re: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
Hoho, we have started deathworld with friend few weeks ago and its already not so easy. This would be much more challenging! 

- Wed Jun 19, 2019 6:47 am
- Forum: Ideas and Suggestions
- Topic: Beacon on/off via circuit network
- Replies: 27
- Views: 12212
Ability to control beacons by circuits
TL;DR
Control of beacons by circuit.
What ?
Add simple on/off option for beacons controlled by circuit network.
Why ?
This can be really usefull and it is not making game any easier because there is simple workaround now.
For now i use beacons connected with power switch and if (item < 500 ...
Control of beacons by circuit.
What ?
Add simple on/off option for beacons controlled by circuit network.
Why ?
This can be really usefull and it is not making game any easier because there is simple workaround now.
For now i use beacons connected with power switch and if (item < 500 ...
- Wed Jun 12, 2019 9:35 am
- Forum: Ideas and Suggestions
- Topic: Suggestion: Allow enabling/disabling artillery turrets with circuit network
- Replies: 5
- Views: 3737
Re: Suggestion: Allow enabling/disabling artillery turrets with circuit network
Yes please!! I would like to see somehow this option also for trains. Even manually checkbox fire or not fire would be good. I dont like auto firing at anything 

- Tue May 21, 2019 2:47 pm
- Forum: Ideas and Suggestions
- Topic: New chemical plant texture is great BUT...
- Replies: 2
- Views: 1284
Re: New chemical plant texture is great BUT...
Great idea i agree with that proposalYou only really need a chemplant if there are either two fluid inputs and/or two fluid outputs. Anything else works in an assembling machine just fine.

- Mon May 20, 2019 9:02 am
- Forum: Ideas and Suggestions
- Topic: New chemical plant texture is great BUT...
- Replies: 2
- Views: 1284
New chemical plant texture is great BUT...
What about remove input/output pipes if there is not input/output of liquid.
Assemblers works same way, if there is liquid input/output then pipe appears. It is not presented all the time.
For example plastic factory, i really do not like output pipes on chemical plants in my plastic factory where ...
Assemblers works same way, if there is liquid input/output then pipe appears. It is not presented all the time.
For example plastic factory, i really do not like output pipes on chemical plants in my plastic factory where ...
- Thu May 16, 2019 7:08 pm
- Forum: Duplicates
- Topic: Our vanilla save is broken
- Replies: 1
- Views: 901
Our vanilla save is broken
Probably after update 0.17.37 I can not load our save again.
It is simple pvp scenario without any mods.
It is simple pvp scenario without any mods.