Search found 8 matches

by Vilkra
Fri May 10, 2019 9:34 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.25

Thanks for adding lighted poles to safety list. https://i.imgur.com/mzL7eQ4.jpg Three biter waves just standing there for a hour or so. Not sure if normal. agreed, but I would need a save to tell you anything more. After two hours they did a massive wave. Maybe it's because I'm barely producing now...
by Vilkra
Fri May 10, 2019 8:27 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.25

Thanks for adding lighted poles to safety list.

https://i.imgur.com/mzL7eQ4.jpg

Three biter waves just standing there for a hour or so. Not sure if normal.
by Vilkra
Tue Apr 30, 2019 7:51 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.22

I'm using the mod Lighted Electric Poles+ and big electric poles destroyed by passing by biters are not regenerated (safety on). Perhaps it's because lighted electric poles are not marked for safety. Then it would be sweet, if that could be updated :) .
by Vilkra
Mon Apr 08, 2019 5:27 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.16

Hmm, so it's something wrong on my end. Damn I have no idea atm. Thank you for looking into it. I did end up finding some issues with the settlers, try 0.17.17 and let me know. Now enemies attack, but expansion is extremely slow (notice the clock). https://i.imgur.com/Sk5O77q.jpg https://i.imgur.co...
by Vilkra
Sun Apr 07, 2019 9:25 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.16

Hmm, so it's something wrong on my end. Damn I have no idea atm.
Thank you for looking into it.
by Vilkra
Sun Apr 07, 2019 6:53 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.15

Sure.
by Vilkra
Sun Apr 07, 2019 6:39 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.15

Forgot to mention resource spawner overhaul. That and bobs, rampant are the only mods that concern enemies. Rampant was used from the start. I used tree growth mods at the start, so that reduces pollution spread (evo 70%). Anyway, I waited for some time with 64x speed and refreshing map via console ...
by Vilkra
Sun Apr 07, 2019 5:29 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 539
Views: 96910

Re: [MOD 0.13.17+] Rampant - 0.17.15

Hey, playing on the current experimental version my biters are completely frozen unless I uncheck "disable vanilla ai". If I uncheck all rampant ai options below that, they are still frozen. Am I misunderstanding that rampant is just additions instead of replacements? Also, expansion is not working....

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