Search found 11 matches
- Sat Dec 26, 2020 9:41 pm
- Forum: Mods
- Topic: [MOD 0.16.x, 0.17.x, 0.18.x, 1.1.x] SCTM
- Replies: 150
- Views: 63849
Re: [MOD 0.16.x, 0.17.x, 0.18.x, 1.1.x] SCTM
I'm playing seablock with this mod right now and it might just be me, but I'm not of making laboratories themselves complex to make. For example, I was trying to get purple science and I could do it, but the lab itself required tungsten plates, processing units and etc, which are used for yellow ...
- Wed Dec 09, 2020 9:05 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1213241
Re: [1.0] Sea Block Pack 0.4.10
Is it possible to use seablock in 1.1. Are mods updating?
- Fri Oct 30, 2020 9:28 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1213241
Re: [1.0] Sea Block Pack 0.4.10
Any way to fix that blast furnace problem without using reskin mods. I can't handle the change in aesthetics.
- Fri May 10, 2019 9:34 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.25
Thanks for adding lighted poles to safety list.
https://i.imgur.com/mzL7eQ4.jpg
Three biter waves just standing there for a hour or so. Not sure if normal.
agreed, but I would need a save to tell you anything more.
After two hours they did a massive wave. Maybe it's because I'm barely ...
- Fri May 10, 2019 8:27 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.25
Thanks for adding lighted poles to safety list.
https://i.imgur.com/mzL7eQ4.jpg
Three biter waves just standing there for a hour or so. Not sure if normal.
https://i.imgur.com/mzL7eQ4.jpg
Three biter waves just standing there for a hour or so. Not sure if normal.
- Tue Apr 30, 2019 7:51 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.22
I'm using the mod Lighted Electric Poles+ and big electric poles destroyed by passing by biters are not regenerated (safety on). Perhaps it's because lighted electric poles are not marked for safety. Then it would be sweet, if that could be updated
.

- Mon Apr 08, 2019 5:27 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.16
Hmm, so it's something wrong on my end. Damn I have no idea atm.
Thank you for looking into it.
I did end up finding some issues with the settlers, try 0.17.17 and let me know.
Now enemies attack, but expansion is extremely slow (notice the clock).
https://i.imgur.com/Sk5O77q.jpg
https ...
- Sun Apr 07, 2019 9:25 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.16
Hmm, so it's something wrong on my end. Damn I have no idea atm.
Thank you for looking into it.
Thank you for looking into it.
- Sun Apr 07, 2019 6:53 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
- Sun Apr 07, 2019 6:39 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.15
Forgot to mention resource spawner overhaul. That and bobs, rampant are the only mods that concern enemies.
Rampant was used from the start. I used tree growth mods at the start, so that reduces pollution spread (evo 70%). Anyway, I waited for some time with 64x speed and refreshing map via console ...
Rampant was used from the start. I used tree growth mods at the start, so that reduces pollution spread (evo 70%). Anyway, I waited for some time with 64x speed and refreshing map via console ...
- Sun Apr 07, 2019 5:29 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 402544
Re: [MOD 0.13.17+] Rampant - 0.17.15
Hey,
playing on the current experimental version my biters are completely frozen unless I uncheck "disable vanilla ai". If I uncheck all rampant ai options below that, they are still frozen. Am I misunderstanding that rampant is just additions instead of replacements?
Also, expansion is not ...
playing on the current experimental version my biters are completely frozen unless I uncheck "disable vanilla ai". If I uncheck all rampant ai options below that, they are still frozen. Am I misunderstanding that rampant is just additions instead of replacements?
Also, expansion is not ...