Search found 9 matches

by BrutusMaximus
Fri Sep 29, 2023 8:16 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 78448

Re: Friday Facts #378 - Trains on another level

Factorio updates never fail to amaze.

I know you've already scrolled down to see the ramps instead of reading this but it just felt weird not to put a paragraph here.
Oh c'mon now :mrgreen:
by BrutusMaximus
Tue May 23, 2023 3:22 pm
Forum: Mod portal Discussion
Topic: Improve the Bookmarks with "Recently updated"
Replies: 2
Views: 803

Re: Improve the Bookmarks with "Recently updated"

You guys are so quick in adding/fixing stuff, that's astonishing, thanks.
by BrutusMaximus
Mon May 22, 2023 11:43 pm
Forum: Mod portal Discussion
Topic: Improve the Bookmarks with "Recently updated"
Replies: 2
Views: 803

Improve the Bookmarks with "Recently updated"

The Bookmarks are a great addition to the mod portal to keep track of the mods you're interested in. Specially for mods that you wanna install but maybe they are not fully developed yet, so in my opinion it would be a nice addition to order them by "Recently updated" like so: Recently upda...
by BrutusMaximus
Sat Sep 03, 2022 5:12 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.64] Can't Shift+Click/CTRL+Click to trash items in current save (Attached)
Replies: 2
Views: 1258

Re: [1.1.64] Can't Shift+Click/CTRL+Click to trash items in current save (Attached)

Thanks for the report; did you recently enable the inventory tabs version of the character GUI? If I click the 'crafting' tab and then back to logistics it works as expected. Nope, i had the "Flat character GUI" enabled since it was released, so no i didn't change it recently. Now, disabl...
by BrutusMaximus
Fri Sep 02, 2022 3:26 am
Forum: Resolved Problems and Bugs
Topic: [1.1.64] Can't Shift+Click/CTRL+Click to trash items in current save (Attached)
Replies: 2
Views: 1258

[1.1.64] Can't Shift+Click/CTRL+Click to trash items in current save (Attached)

For some reason i can't Shift+Click/CTRL+Click to trash items from my inventory in my current save, from version 1.1.64 onwards. I think this could be caused by a mod but the issue persists even after disabling all mods, saving the game in 1.1.63 and loading in 1.1.64 or it works but only if i make ...
by BrutusMaximus
Sun Feb 02, 2020 4:04 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 92496

Re: [MOD 0.13] Water Well - pump water from the underground

I understand, but I assume you have the mod working with your graphics? So, if you simply share that with us, people can have it without the need for the original author to integrate it (if it even ever happens). The only files i have are the graphics in the zip file i made, i don't have the mod wo...
by BrutusMaximus
Sun Feb 02, 2020 3:57 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 92496

Re: [MOD 0.13] Water Well - pump water from the underground

Very nice! I'm not sure how to apply the graphics though. Could you please provide a zip file with your 'modded mod' with everything in it that works out of the box? This would also help people who don't know how to edit the info.json to get this mod to work on v0.18. Finally, maybe you can take ov...
by BrutusMaximus
Sun Feb 02, 2020 2:20 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 92496

Re: [MOD 0.13] Water Well - pump water from the underground

I made the high resolution graphics so you can add it to the mod, remnants added, new icon as well, shadows were copied from Factorio data folder since there are no shadows of the water well while working. https://i.imgur.com/aSTBRMt.png I also improved the low resolution graphics so it doesn't look...
by BrutusMaximus
Mon Jun 24, 2019 9:57 am
Forum: Implemented in 2.0
Topic: Redo functionality
Replies: 51
Views: 16440

Re: Redo functionality

I also have to agree with this as sometimes i press CTRL + Z more than i should and it ends up undoing something far away that i don't even know where it is breaking things up. Devs if CTRL + Y won't be implemented maybe add an option in which you could toggle that states "Undo(CTRL+Z) only in ...

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