Search found 45 matches
- Fri Feb 17, 2023 8:15 pm
- Forum: Ideas and Suggestions
- Topic: Difficult to add modules to machines with recipes having the same modules as ingredient
- Replies: 11
- Views: 2774
Re: Difficult to add modules to machines with recipes having the same modules as ingredient
I believe the root issue here is that the action for manually putting items into a building's recipe slots and the action for manually adding modules to a machine's module slots are the same keybinding. This would be fine if their mechanics never overlapped. Sadly, they do in the case presented by t...
- Mon Jan 27, 2020 9:07 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 57244
Re: [0.14] What is it used for?
Error in 1.5.2, game v18.1. Errors after typing a couple of characters in the search box. Same error pops up when trying to search a recipe in Helmod.
- Sun Jan 19, 2020 7:08 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336336
Re: pY Alien Life - Discussion
Awesome! Are you going to stream all the way to launching a rocket? Lol I'll be playing and testing off-screen and noting any issues that crop up. Barring anything major, I doubt we'd need to wait for me to complete a playthrough on stream before release. That said, I will be playing through this m...
- Sat Dec 21, 2019 9:01 pm
- Forum: PyMods
- Topic: Molybdenum plates
- Replies: 5
- Views: 3068
Re: Molybdenum plates
Welcome to Pyanodon's mods, where the basic moly ratio is 15:0.5 of ore to plates. The only way to increase production from the Moly chain is to use productivity modules. They can be used on almost every step along the way. If you need plates, it is much easier to do particle acceleration and eat th...
- Sun Dec 01, 2019 2:36 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1787
- Views: 664499
Re: pY Coal Processing - Discussion
The Ralesia Plantation Mark 02 shows as using 300 of the Mark 01 as an ingredient. I believe that this is probably more expensive than intended. Most other tier buildings use one of the previous tier as an ingredient. That building is not currently available to craft. While some Mk2-4 biotic-based ...
- Sun Nov 24, 2019 2:34 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 498026
Re: pY Raw Ores Discussion
Theres a side recipe from sand for those which dint have chromium in the start area It requires coal processing 2 technology which requires science pack 2 :D I have no idea what the concern is about chromium and where orzelek has seen its use in science packs 2. A Reformer and Heavy Oil Refinery (w...
- Tue Nov 05, 2019 2:48 am
- Forum: PyMods
- Topic: Finally got the big mines! Ooooh wait...
- Replies: 15
- Views: 5842
Re: Finally got the big mines! Ooooh wait...
Wrong. Absolutely incorrect that has been changed recently I do see that in the commits, yes, the ability to use efficiency modules is supposed to be removed. I'm not getting that behavior on my current saves, though, and reported my own current experience of being able to use them. I am using the ...
- Mon Nov 04, 2019 11:23 pm
- Forum: PyMods
- Topic: Finally got the big mines! Ooooh wait...
- Replies: 15
- Views: 5842
Re: Finally got the big mines! Ooooh wait...
Heh. I decide to just go straight for next science instead. I ONLY need diamond processing for that. Diamond mining processing looks straightforward. OK, I build the machine and start organizing them. Wait, the ONLY way to get diamonds is through.... DIAMOND MINE which requires vanadates..... ahhhh...
- Sun Sep 22, 2019 1:55 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1787
- Views: 664499
Re: pY Coal Processing - Discussion
Issue with the new module tier function in PyCP on line 12 of module-tiers.lua.
- Sun Sep 22, 2019 11:48 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336336
- Wed Sep 11, 2019 12:16 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
i edited the answer. It may be a issue with your mod. Not found missing fluids here. Really? Well, I see that borax and nio aren't defined to use syngas and refined syngas anymore in pycoalprocessing-updates.lua on lines 81 and 82. It's also in your changelog for this commit: - RECIPE("mining-...
- Wed Sep 11, 2019 12:08 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
I only really noticed because I had to test my new brute-force method of replacing drilling fluid with lube on these recipes for Py Borer Reversion and noticed my borax borers kept giving me the "can't mix fluids" message regardless of rotation.
- Wed Sep 11, 2019 12:03 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
The PyPH update this evening may have a slight oversight for borax and niobium. I don't know if this was intended, but the code that replaced coal gas with syngas and refined syngas was removed for these ore types. Also, a point of note for folks, this update also flips the output fluid boxes of the...
- Mon Sep 02, 2019 12:00 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336336
Re: pY Alien Life - Discussion
What's that morning bad news ? :| OK I understand the frustration, we'll wait you enjoy working on this again. I'm curious how this could have happened still. The GitHub repositories were public, so anyone could view and download the files of any commit in the repository at any time. Such is GitHub...
- Sat Aug 31, 2019 3:08 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336336
Re: pY Alien Life - Discussion
...So dancing armored tigers are apparently a thing. They seem needed for their carapaces.
- Tue Aug 20, 2019 11:58 am
- Forum: PyMods
- Topic: PyRO Chains Analysis
- Replies: 74
- Views: 26154
Re: PyRO Chains Analysis
I'm pretty new to Pyanodon mods, so thanks for this. Due to my newness; is there some kind of list what process chain (or what parts of the overview charts) is considered as a "tier"? For example, Duraluminum alloy sheet, it lists Tier1, Tier1H, Tier2 etc. I figured out the "H" ...
- Mon Aug 19, 2019 6:12 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 272964
Re: pY HighTech Discussion
sorry to bother you again but still i cant see the mod list also u said in the stream u have a build that generates crude oil how does it work? The mod list is on my stream schedule page on my website. The link to the page on my Twitch channel is in the About pane, under the PC parts list. Or just ...
- Sat Aug 17, 2019 11:02 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
1 it would probably be like 10-20MW for the entire base barely noticeable but i am greedy and i had to point that out 2 3 the power will more or less run all the time and in the end it will be like <5/s , again i am greedy and i use every little thing if possible 4 u got it wrong ; if u use loaders...
- Sat Aug 17, 2019 9:19 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
i checked the stream and yes u have a very powerful PC i have some advice : 1 there are a few places where u void coalgas why not use gas burners for a few extra MW? 2 also why not filter the flue-gas to ash? to get more ash the sort it to get more oxide and some coal dust ? 3 i cant find the mod l...
- Sat Aug 17, 2019 6:18 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218314
Re: pY Petroleum Handling
you must have a really good PC then also i gave it a thought things that are not acquirable by water or power atm are: rare earth ; uranium for the heavy formium in circ4 ; maybe Zn but there might be a sooth or PA way to get it and yes atm we can nearly get everything from water BUT the setups nee...