Search found 13 matches

by ABacker
Thu Feb 20, 2020 11:25 am
Forum: Modding help
Topic: [HELP] how to attach animations so that the character won't be obscured?
Replies: 2
Views: 772

Re: [HELP] how to attach animations so that the character won't be obscured?

Character is in object layer too. Only way for you to solve this, is to create the simple entity on a position with slightly greater value of Y coordinate than the combinator. I'll add secondary_draw_order for simple entity prototypes for 0.18.8, so you can use that to adjust ordering when the comb...
by ABacker
Thu Feb 20, 2020 9:35 am
Forum: Modding help
Topic: [HELP] how to attach animations so that the character won't be obscured?
Replies: 2
Views: 772

[HELP] how to attach animations so that the character won't be obscured?

Here is the thing, I need to attach some animations to the 'constant-combinator', since it doesn't support animations. The render_layer of 'constant-combinator' is 'object', and can't be changed. And it has a static image so that it can be previewed. The animations prototype is 'simple-entity' with ...
by ABacker
Fri Feb 14, 2020 11:03 am
Forum: Not a bug
Topic: Failed to create entity 'speech-bubble'
Replies: 4
Views: 1228

Re: Failed to create entity 'speech-bubble'

This isn't a bug, there is no entity called 'speech-bubble', try 'compi-speech-bubble' The api doc says there is 'speech-bubble', :shock: https://lua-api.factorio.com/latest/LuaSurface.html#LuaSurface.create_entity The game changelog says: - Added "speech-bubble" entity. "speech-bubb...
by ABacker
Fri Feb 14, 2020 10:54 am
Forum: Not a bug
Topic: Failed to create entity 'speech-bubble'
Replies: 4
Views: 1228

Re: Failed to create entity 'speech-bubble'

Klonan wrote: ↑
Fri Feb 14, 2020 10:42 am
This isn't a bug, there is no entity called 'speech-bubble', try 'compi-speech-bubble'
The api doc says there is 'speech-bubble', :shock:
https://lua-api.factorio.com/latest/Lua ... ate_entity

The game changelog says:
- Added "speech-bubble" entity.
by ABacker
Fri Feb 14, 2020 10:32 am
Forum: Not a bug
Topic: Failed to create entity 'speech-bubble'
Replies: 4
Views: 1228

Failed to create entity 'speech-bubble'

I use the following codes to create the 'speech-bubble' entity, and game crashed saying unknown entity name 'speech-bubble'. It would not crash if I replace 'speech-bubble' with 'flying-text'. entity.surface.create_entity { name = 'speech-bubble', position = {x = entity.position.x, y = entity.positi...
by ABacker
Mon Aug 26, 2019 3:39 pm
Forum: Mod portal Discussion
Topic: Unable to upload mod, likely due to file size issue.
Replies: 5
Views: 2512

Re: Unable to upload mod, likely due to file size issue.

I got this error too, but the file size of my mod is only 400kb.

I want to know if there is an error in my mod or the network goes wrong.
by ABacker
Wed Mar 06, 2019 1:18 pm
Forum: PyMods
Topic: Py and 0.17
Replies: 30
Views: 8703

Re: Py and 0.17

Any ideas about this: Factorio 0.17.6 All PyMods If set cheat_mode, or without this in tech tree. Hovering over recipes, especially for hard recipies, game freezes for a while. I think this is due to the large lists of raw materials in recipes. Any ideas, how to fix this? It's a factorio bug,I have...
by ABacker
Tue Mar 05, 2019 11:51 pm
Forum: Resolved Problems and Bugs
Topic: Delay when cursor moves to icons which needs a large amount of ingredients in Sandbox mode.
Replies: 4
Views: 3385

Re: Delay when cursor moves to icons which needs a large amount of ingredients in Sandbox mode.

It seems to happen with cheat_mode on.And the fps drops about 2-6 even when checking the complex recipes in normal mode.
by ABacker
Tue Mar 05, 2019 3:51 pm
Forum: General discussion
Topic: Mod Fix:0.16->0.17
Replies: 3
Views: 1723

Re: Mod Fix:0.16->0.17

Jelmergu wrote: ↑
Tue Mar 05, 2019 3:48 pm
you don't need to update the upgrade-planner, it is implemented in the game
I know,but upgrade-planner can upgrade without robots and can upgrade blueprints.
by ABacker
Tue Mar 05, 2019 12:44 pm
Forum: General discussion
Topic: Mod Fix:0.16->0.17
Replies: 3
Views: 1723

Re: Mod Fix:0.16->0.17

py series are uploading.
by ABacker
Tue Mar 05, 2019 12:43 pm
Forum: General discussion
Topic: Mod Fix:0.16->0.17
Replies: 3
Views: 1723

Mod Fix:0.16->0.17

At the very beginning of v0.17,many fun and useful mods don't work before an update.So I am going to fix those mods with very tiny changes of the codes. Mods fixed: py series. upgrade-planner. Blueprint_Flip_Turn. Oil Patches Organizer. Picker Pipe Tools. Increased Rates. I won't submit these mods t...
by ABacker
Mon Mar 04, 2019 12:57 am
Forum: Resolved Problems and Bugs
Topic: Delay when cursor moves to icons which needs a large amount of ingredients in Sandbox mode.
Replies: 4
Views: 3385

Delay when cursor moves to icons which needs a large amount of ingredients in Sandbox mode.

20190304080605.png
20190304080605.png (5.13 MiB) Viewed 3385 times
In Sandbox mode,it seems to enter into an endless loop for counting the ingredients.It causes 5-10 secs delay.
It doesn't happen in normal mode.
20190304085353.png
20190304085353.png (3.78 MiB) Viewed 3385 times
It shows the correct ingredients in normal mode.

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