I agree on this.
I always forget to uncheck the list of items to transfer on the platform and I find myself with my platform always filled with items after dropping previously on another planet urghh.
Search found 97 matches
- Wed Mar 12, 2025 1:35 pm
- Forum: Ideas and Suggestions
- Topic: "Request once" checkbox on space platform requests
- Replies: 1
- Views: 99
- Wed Mar 12, 2025 11:52 am
- Forum: Ideas and Suggestions
- Topic: Improved UI remote view
- Replies: 2
- Views: 165
Improved UI remote view
I play Factorio on 2k monitor and still unable to see all info while hovering my mouse on any building due to my pins, the more I have, the worse it is.
Playing on my laptop at 1080p is even worse.
Why don't you move the PINS tab on top where I draw or let us to enable/disable the hud for pins at ...
Playing on my laptop at 1080p is even worse.
Why don't you move the PINS tab on top where I draw or let us to enable/disable the hud for pins at ...
- Tue Feb 25, 2025 1:05 pm
- Forum: Technical Help
- Topic: [2.0.35]Alt+Right Click not working for Linux
- Replies: 2
- Views: 193
Re: [2.0.35]Alt+Right Click not working for Linux
Right now I am not at home to do further tests on my computer and will be back in 2 weeks
I noticed the issue today while playing on windows after transfering and continuing the save.
Yes, It's cinnamon desktop.
I don't have any macro configured for the said combination.
I noticed the issue today while playing on windows after transfering and continuing the save.
Yes, It's cinnamon desktop.
I don't have any macro configured for the said combination.
- Tue Feb 25, 2025 11:22 am
- Forum: Technical Help
- Topic: [2.0.35]Alt+Right Click not working for Linux
- Replies: 2
- Views: 193
[2.0.35]Alt+Right Click not working for Linux
Hi,
As title says I noticed that I cannot pin anything while I play the game on Linux Mint however If I move the save to windows It just work the alt+right click to pin.
I haven't touched the settings > controls so every settings are default.
Hope this to be fixed as my main device is my computer ...
As title says I noticed that I cannot pin anything while I play the game on Linux Mint however If I move the save to windows It just work the alt+right click to pin.
I haven't touched the settings > controls so every settings are default.
Hope this to be fixed as my main device is my computer ...
- Sat Feb 22, 2025 2:23 pm
- Forum: Ideas and Suggestions
- Topic: Set station name on circuit condition
- Replies: 2
- Views: 207
Set station name on circuit condition
I was in a situation where I needed to have 2 different liquid output in a single station and this gave me an ideea of a suggestion similiar to how an assember circuit signal have for set recipe.
Can we have set new station name based on different conditions? This way one one condition is set the ...
Can we have set new station name based on different conditions? This way one one condition is set the ...
- Fri Feb 21, 2025 8:11 pm
- Forum: Ideas and Suggestions
- Topic: Higher quality items to produce normal quality items.
- Replies: 1
- Views: 120
Higher quality items to produce normal quality items.
I'm surprised that we can't mix normal and high quality items to produce the minimum quality stuff.
Example green circuit: [uncommon iron plate] + [normal quality copper wire] = Normal quality green circuit
Example2 green circuit: [rare iron plate] + [ legendary copper wire] = rare green circuit ...
Example green circuit: [uncommon iron plate] + [normal quality copper wire] = Normal quality green circuit
Example2 green circuit: [rare iron plate] + [ legendary copper wire] = rare green circuit ...
- Fri Feb 21, 2025 8:08 pm
- Forum: Ideas and Suggestions
- Topic: Priority energy feature
- Replies: 3
- Views: 291
Re: Priority energy feature
Would be a nice feature to be used in different circumstances apart for the example of boilers and inserters.
If I understand correct, here you are:
0eNrNl19vmzAQwL9K5KdNMlVIMPkjbVK/wR721kXIwCWxZAyzTdsoynffGQI0LVlCVnVVXg7n/PPd+f7AnsSyhEILZclyT1IwiRaFFbkiS ...
- Thu Feb 20, 2025 3:25 pm
- Forum: Ideas and Suggestions
- Topic: Priority energy feature
- Replies: 3
- Views: 291
Priority energy feature
Many times, in particular early stage when I have boilers + coal as main source of energy before unlocking solar or even nuclear I have a lower satisfaction energy temporary due to a high spike of of energy making my whole base working slower, including inserters.
If we could add priority energy to ...
If we could add priority energy to ...
- Thu Feb 20, 2025 2:55 pm
- Forum: Releases
- Topic: Version 2.0.35
- Replies: 16
- Views: 7168
Re: Version 2.0.35
Wow! I did not know that!Nemoricus wrote: Thu Feb 20, 2025 12:52 pmRadars act as long range signal transmitters.JaJe wrote: Thu Feb 20, 2025 12:43 pmWell well well...this is an interesting one.Furnaces can be connected to circuit network.
I see we can attach a cable to radars but no use yet.
https://www.factorio.com/blog/post/fff-402
Thanks!!
- Thu Feb 20, 2025 12:43 pm
- Forum: Releases
- Topic: Version 2.0.35
- Replies: 16
- Views: 7168
Re: Version 2.0.35
Well well well...this is an interesting one.Furnaces can be connected to circuit network.
I see we can attach a cable to radars but no use yet.
- Thu Feb 06, 2025 7:07 pm
- Forum: Releases
- Topic: Version 2.0.34
- Replies: 45
- Views: 15552
Re: Version 2.0.34
A change that is not mentioned in the changelog is that Linux builds are now built with Clang instead of GCC, which has allowed us to re-enable link-time optimization on Linux builds. Linux players should see some performance improvements due to this.
The game is already working fantastic on ...
- Fri Nov 01, 2024 3:53 pm
- Forum: Ideas and Suggestions
- Topic: Surface tab to screen suggetion
- Replies: 7
- Views: 601
Re: Surface tab to screen suggetion
Righttttt!! This what I was missing.
Thank you!
- Fri Nov 01, 2024 1:59 pm
- Forum: Releases
- Topic: Version 2.0.14
- Replies: 23
- Views: 14969
Re: Version 2.0.14
This is a huge one! Thanks!Fixed rocket silo requesting more items even if another rocket wasn't ready yet. (118163)
- Thu Oct 31, 2024 3:23 pm
- Forum: Ideas and Suggestions
- Topic: Suggestion path choosing for robots
- Replies: 0
- Views: 182
Suggestion path choosing for robots
Hi,
I want to suggest the logic for bots to take the shortest path to destination by flying near every roboports instead of flying linear into its destination, like in my case, over the water.
This causes issue as bots runs out of battery and fly very very very slow until it approach the closest ...
I want to suggest the logic for bots to take the shortest path to destination by flying near every roboports instead of flying linear into its destination, like in my case, over the water.
This causes issue as bots runs out of battery and fly very very very slow until it approach the closest ...
- Thu Oct 31, 2024 11:27 am
- Forum: Ideas and Suggestions
- Topic: Surface tab to screen suggetion
- Replies: 7
- Views: 601
Re: Surface tab to screen suggetion
Is there a way to remove it completely?
- Wed Oct 30, 2024 10:22 am
- Forum: Ideas and Suggestions
- Topic: Surface tab to screen suggetion
- Replies: 7
- Views: 601
Re: Surface tab to screen suggetion
I did now know that.
Thanks!
Thanks!
- Wed Oct 30, 2024 8:51 am
- Forum: Ideas and Suggestions
- Topic: Surface tab to screen suggetion
- Replies: 7
- Views: 601
Surface tab to screen suggetion
Can we have the surface tab directly in the game?
Thanks!
- Tue Oct 29, 2024 4:49 pm
- Forum: Releases
- Topic: Version 2.0.12
- Replies: 21
- Views: 13562
Re: Version 2.0.12
My vanilla run + DLC now says it's modded and I didn't get the achievements on Steam after reaching Fulgora... No mods, no console commands...
Is my save ruined now?
Is my save ruined now?
- Mon Mar 20, 2023 3:12 pm
- Forum: Releases
- Topic: Version 1.1.78
- Replies: 3
- Views: 11885
Re: Version 1.1.78
I'm amazed of how new bugs are appearing since I start playing the game back in 0.15, I never ever found anything that could be considered a bug and when you think it's a stable game and nothing else can be fixed...new stuff are appearing, fascinating. Like 99% of players will never probably ...
- Tue Jul 26, 2022 12:48 pm
- Forum: Releases
- Topic: Version 1.1.62
- Replies: 18
- Views: 19278
Re: Version 1.1.62
Care to explain what is this?Minor Features
Added support for SRV records on Windows.
EDIT:
I found this: https://www.pair.com/support/kb/what-is-an-srv-record/
EDIT 2:
My only question is, what are benefits of this for Factorio? In which circumstances it is useful?