Search found 7 matches
- Sat Apr 13, 2019 8:35 am
- Forum: Mods
- Topic: [MOD 1.1] Loader Redux
- Replies: 131
- Views: 78373
Re: [MOD 0.16 / 0.17] Loader Redux 1.4.9
Hello, did you ever think of adding the ability to wire loaders to a logic system? For example like smart inserters do, you can change their filters based on signals in logic network, etc. Would be great feature for loaders IMO
- Sat Apr 06, 2019 5:58 pm
- Forum: Logistic Train Network
- Topic: [0.17/0.18] LTN Combinator
- Replies: 104
- Views: 58908
Re: [0.17] LTN Combinator
After last update I noticed that all my stations that were set as Requesters are now have both checkboxes as Requester and Provider
- Sun Mar 31, 2019 3:17 pm
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98271
- Sun Mar 31, 2019 3:07 pm
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98271
Re: [0.16 / 0.17] LTN Tracker
For me it says that 'LTN Combinator not found' Hi, the logic to find the combinator connected to a Station is part of LTN-C. The algorithm currently checks up to 10 entities connected through a circuit wire starting from the LTN-input-lamp. There are limitations if a LTN-C is behind an arithmetic o...
- Sat Mar 30, 2019 2:41 pm
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98271
Re: [0.16 / 0.17] LTN Tracker
The latest version adds experimantal support for LTN Combinator . If your station is connected to an LTN Combinator, you can select it directly through the station tab by clicking the combinator button. For me it says that 'LTN Combinator not found' I'm using: LTN 1.10.5 LTN Tracker 0.9.8 LTN Combi...
- Sat Feb 02, 2019 7:42 pm
- Forum: Not a bug
- Topic: Bug with placing blueprints over existing inserters [0.16.51]
- Replies: 3
- Views: 1116
- Sat Feb 02, 2019 7:24 pm
- Forum: Not a bug
- Topic: Bug with placing blueprints over existing inserters [0.16.51]
- Replies: 3
- Views: 1116
Bug with placing blueprints over existing inserters [0.16.51]
I have an assembly line, copied from a blueprint, but I manually connected output inserters to my logistic network, so I don't have to limit my chests. But when I put the same blueprint over this assembly line with shift+click - connection to logistic network disappears, leaving me with 4.8k radars ...