Search found 162 matches

by TwentyEighty
Sun Mar 29, 2020 11:07 pm
Forum: PyMods
Topic: Biomass/CO2
Replies: 8
Views: 315

Re: Biomass/CO2

Someone in the discord suggested lignin, check it out
by TwentyEighty
Sun Feb 16, 2020 3:09 pm
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 18381

Re: [0.14] What is it used for?

Thanks for the fix! I can't reproduce any of these bugs in 1.5.7 multiplayer
by TwentyEighty
Sun Feb 16, 2020 3:26 am
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 18381

Re: [0.14] What is it used for?

Got this in 1.5.6 117.615 Info ServerMultiplayerManager.cpp:921: updateTick(46391229) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 117.616 Info GameActionHandler.cpp:4189: UpdateTick (46391229) processed PlayerJoinGame peerID(1) play...
by TwentyEighty
Thu Feb 13, 2020 1:24 pm
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 18381

Re: [0.14] What is it used for?

Helmod drops you if you ever actually run the translations. Factory planner has the same issues. Just Factorio things.

Thanks for the fix!
by TwentyEighty
Wed Feb 12, 2020 7:22 pm
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 18381

Re: [0.14] What is it used for?

Has anyone tried 1.5.3+ in a multiplayer game yet? I'm curious to know whether the new search feature causes any performance problems. It would probably only happen the first time any player performs a search. I haven't noticed anything weird in MP But we did notice this crash 48173.729 Info AppMan...
by TwentyEighty
Sun Jan 19, 2020 12:34 pm
Forum: PyMods
Topic: Discord ?
Replies: 1
Views: 255

Re: Discord ?

by TwentyEighty
Thu Jan 09, 2020 6:06 pm
Forum: PyMods
Topic: Ingredient Belt Sharing ?
Replies: 8
Views: 376

Re: Ingredient Belt Sharing ?

Oh my god the spaghetti is absolutely horrifying.

I love it :D :D :D
by TwentyEighty
Sun Jun 09, 2019 5:01 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 532
Views: 74307

Re: pY Fusion Energy - Discussion

You need the full mo chain regardless since you need moo3 and moS. But the mo chain takes modules so it's not so bad by the time you need mass quantities of it
by TwentyEighty
Thu Jun 06, 2019 11:27 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 755
Views: 83892

Re: pY HighTech Discussion

thomasdh wrote:
Thu Jun 06, 2019 9:23 pm
This seems like a rather overkill and a massive wall
Welcome to pyHT :lol:
by TwentyEighty
Tue Jun 04, 2019 5:25 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 600
Views: 57213

Re: pY Alien Life - Discussion

Zoom in on those bacteria:

Image
by TwentyEighty
Mon Jun 03, 2019 3:20 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 503
Views: 46685

Re: pY Petroleum Handling

Py just rebalanced most of this. Is anything actually unbalanced besides nexelit or is that the only one?
by TwentyEighty
Thu May 30, 2019 6:59 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 532
Views: 74307

Re: pY Fusion Energy - Discussion

Yeah that would take some VERY strong prod modules indeed, not available in vanilla. Not applicable to py alone. Each step tends to use 2x or 5x or 10x the materials in the previous step, meaning you need max prod3 modules just to keep up and prevent the need for 300 tin per science pack
by TwentyEighty
Thu May 30, 2019 6:48 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 532
Views: 74307

Re: pY Fusion Energy - Discussion

I don't think that "tiny base that still churns out huge SPM" is a phrase that applies to pyanodon mods regardless of the number of prod modules used, at least not with PyHT active :D
by TwentyEighty
Thu May 30, 2019 2:55 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 532
Views: 74307

Re: pY Fusion Energy - Discussion

The definition of productivity modules is creating materials from thin air
by TwentyEighty
Wed May 29, 2019 1:57 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 600
Views: 57213

Re: pY Alien Life - Discussion

What does 'Add "enemies"' mean :?: :?: :?:
by TwentyEighty
Tue May 28, 2019 3:01 am
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 532
Views: 74307

Re: pY Fusion Energy - Discussion

Creating materials out of thin air with factorio production modules is fine but creating excess steam is a BRIDGE TOO FAR! ;)
by TwentyEighty
Fri May 24, 2019 12:06 am
Forum: PyMods
Topic: When to use Nobium pipes?
Replies: 18
Views: 1520

Re: When to use Nobium pipes?

We're not caring about fluid velocity we're caring about throughout and a wider pipe shouldn't reduce throughout but it does in factorio
by TwentyEighty
Thu May 23, 2019 1:40 pm
Forum: PyMods
Topic: When to use Nobium pipes?
Replies: 18
Views: 1520

Re: When to use Nobium pipes?

Niobium pipes used to carry more liquid per section, but that actually reduced flow rate because factorio. So now it's the same.
by TwentyEighty
Wed May 22, 2019 9:35 pm
Forum: PyMods
Topic: When to use Nobium pipes?
Replies: 18
Views: 1520

Re: When to use Nobium pipes?

In the grand scheme of things the pipes aren't very expensive and aesthetics can be important depending on the person. Sure it's expensive when you're running your first niobium plates off the line but even if you make every single pipe out of niobium it's sort of a drop in the bucket

Go to advanced search