PyMods Updates

Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.

Moderators: orzelek, Dark

TwentyEighty
Fast Inserter
Fast Inserter
Posts: 170
Joined: Thu Jan 10, 2019 3:11 pm
Contact:

PyMods Updates

Post by TwentyEighty »

It's the dawn of a new era in PyMods, including a new mod altogether.

Please replace these 5 configs
pyfusion.lua
pyhightech.lua
pypetroleumhandling.lua
pyrawores.lua
pycoal.lua

Please add this new config
pyalternativeenergy.lua

(pyalienlife.lua did not change)

And here's the bit that includes the new config

Code: Select all

	if game.active_mods["pyalternativeenergy"] then
		fillPyAlternativeEnergyConfig(config)
	end
These are all tested and ready to go
Attachments
pyrawores.lua
(5.93 KiB) Downloaded 132 times
pypetroleumhandling.lua
(742 Bytes) Downloaded 81 times
pyhightech.lua
(796 Bytes) Downloaded 84 times
pyfusion.lua
(743 Bytes) Downloaded 122 times
pycoal.lua
(984 Bytes) Downloaded 111 times
pyalternativeenergy.lua
(660 Bytes) Downloaded 126 times
orzelek
Smart Inserter
Smart Inserter
Posts: 3924
Joined: Fri Apr 03, 2015 10:20 am
Contact:

Re: PyMods Updates

Post by orzelek »

I took all the files and posted 6.2.15 with them. Let me know if it works correctly.
TwentyEighty
Fast Inserter
Fast Inserter
Posts: 170
Joined: Thu Jan 10, 2019 3:11 pm
Contact:

Re: PyMods Updates

Post by TwentyEighty »

It's perfect, thank you!
Post Reply

Return to “Resource Spawner Overhaul”