Search found 6 matches

by Aquilo
Wed Jun 15, 2022 2:38 pm
Forum: Technical Help
Topic: Reset achievements, tips and shortcuts bar.
Replies: 0
Views: 514

Reset achievements, tips and shortcuts bar.

Game via Steam, cloud disabled, game with mods. 1-4 times a week, when I start the game, I get a changelog. When I load the game, I again get dozens of in-game achievements, full screen. (Produce 100,000 iron per hour, etc.). A dozen already viewed hints from the left of the screen. And I lose the s...
by Aquilo
Mon Jun 06, 2022 12:37 pm
Forum: Ideas and Requests For Mods
Topic: The ultimate solution to the problem of liquid transportation (UPS-friendly)
Replies: 0
Views: 848

The ultimate solution to the problem of liquid transportation (UPS-friendly)

The existing Pressurized fluids and Fluid Must Flow mods help with the problem of transporting flow from A to B. But they don't solve the UPS problem. The fluids in Factorio are behaving strangely and the only way to get around this is to abandon the original fluid system. How it looks to the player...
by Aquilo
Tue May 17, 2022 12:20 pm
Forum: Tools
Topic: Factsim - A Factorio combinator simulator
Replies: 12
Views: 11440

Re: Factsim - A Factorio combinator simulator

What am I doing wrong?

python-3.8.0-embed-win32\python.exe FactSim.py

Code: Select all

Traceback (most recent call last):
  File "factsim.py", line 30, in <module>
    import tkinter as tk
ModuleNotFoundError: No module named 'tkinter'
by Aquilo
Sun Apr 24, 2022 10:12 am
Forum: Modding discussion
Topic: Search mods
Replies: 0
Views: 604

Search mods

Help me find the mod "Highlight Transport belt when hovering the mouse." He drew yellow lines on the entire Transport belt chain (showing where resources can come from the selected area with the mouse) Unlike F4 show-transport-lines, it only highlighted those lines that were associated wit...
by Aquilo
Wed Nov 14, 2018 1:33 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 879077

Re: 4-way intersections: Throughput and deadlocks [image heavy]

Added screen. Here is a non-compact version, without a ring. It differs from the original by additional connections (1 to 6, all except the reversal) and by the possibility of turning to any output line (in the original it is impossible to rebuild at the junction and from the central lane it is impo...
by Aquilo
Wed Nov 14, 2018 9:37 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 879077

Re: 4-way intersections: Throughput and deadlocks [image heavy]

My modification of Switching Christmas. Reduced size (external paths). Added rule (1 to 8, from any incoming path to any exit), the possibility of a circular reversal. The possibility of parallel turning of two trains along two parallel tracks was lost. (for the sake of compactness, I need to embed ...

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