Search found 154 matches

by atomizer
Tue Feb 10, 2026 7:44 pm
Forum: Releases
Topic: Version 2.0.73
Replies: 6
Views: 9189

Re: Version 2.0.73

118257

please don't put bug reports in release threads
by atomizer
Thu Jan 29, 2026 6:03 pm
Forum: Gameplay Help
Topic: Station interrupts: "No path" problem
Replies: 9
Views: 532

Re: Station interrupts: "No path" problem

What if you add loops to all the dead ends and remove all roundabouts? I would experiment myself but you haven't posted the save.
by atomizer
Tue Jan 27, 2026 12:07 pm
Forum: This Forum
Topic: Upload file failed
Replies: 12
Views: 4228

Re: Upload file failed

I think inline-able attachments should have a separate, much lower size limit. At least it should not be possible to upload 400Mb GIFs, as seen in viewtopic.php?t=132559
by atomizer
Sun Jan 11, 2026 9:00 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 519
Views: 399215

Re: 3 and 4 way intersections

Welcome to trains. It's cute, but in the end it is equivalent to the classic "crossabout" design and gets the same score of around 40.
by atomizer
Sat Dec 27, 2025 9:15 pm
Forum: Not a bug
Topic: [2.0.72] Wires that are too long silently fail on BP import.
Replies: 4
Views: 361

Re: [2.0.72] Wires that are too long silently fail on BP import.

As far as I know, only failures during the round-trip "game -> string -> game" are considered as bugs. If you made a bad string outside of the game, that's on you.

Also, consider that modded blueprints fail silently, with varying degrees of failure. Since the game has no information on the ...
by atomizer
Tue Dec 23, 2025 12:43 pm
Forum: Gameplay Help
Topic: Circuited assembler
Replies: 10
Views: 1039

Re: Circuited assembler

I might be stupid but I just add one decider per recipe with a parametric bp.
by atomizer
Mon Dec 22, 2025 2:28 pm
Forum: News
Topic: Factorio - Nintendo Switch™ 2 Edition out now!
Replies: 32
Views: 10396

Re: Factorio - Nintendo Switch™ 2 Edition out now!

What is the range of VRR supported? Will it come to pc?
by atomizer
Sun Dec 21, 2025 11:02 am
Forum: Gameplay Help
Topic: Circuited assembler
Replies: 10
Views: 1039

Re: Circuited assembler

Sorry, I can't look at the blueprint at the moment, but it sounds like you need to add hysteresis to your system. Look at this decider:
AM1 < 10 [R]
OR
AM1 < 50 [R]
AND
AM1 > 0 [G]
Output and input are connected with a green wire, input is on red, and output sets AM1 to 1. This signal turns on ...
by atomizer
Sun Dec 07, 2025 2:58 pm
Forum: Ideas and Suggestions
Topic: Automatically set locomotive to manual driving when selecting "drive remotely"
Replies: 5
Views: 549

Re: Automatically set locomotive to manual driving when selecting "drive remotely"

crimsonarmy wrote: Sat Dec 06, 2025 10:39 pm I think it would be a positive change, but sometimes I do want to look at what a train is doing without interfering with it.
I don't get it. You don't need to click the button to look at the train. In fact if you see the button, you are already looking at what the train is doing.
by atomizer
Tue Nov 18, 2025 4:13 pm
Forum: Gameplay Help
Topic: I decided to play with the standard settings, but with the "Narrow World" option
Replies: 9
Views: 1029

Re: I decided to play with the standard settings, but with the "Narrow World" option

In addition to shipping in the acid from other planets, you can steal it with solar and barreling while the demolisher is not looking.
by atomizer
Tue Nov 11, 2025 8:38 pm
Forum: Ideas and Suggestions
Topic: Please remove the Spidertron screen wobble
Replies: 54
Views: 14986

Re: Spidertrons ruin hand building

previously 92843
by atomizer
Sat Nov 08, 2025 7:26 pm
Forum: Not a bug
Topic: [2.0.72] Water in pipe always going to the same machine.
Replies: 7
Views: 805

Re: [2.0.72] Water in pipe always going to the same machine.

Regardless, it's not a bug. New system or old, pipes were never balanced when they are empty.

In your setup you could put a pump on the fuel output pipe to block it when you think you have enough. This will back up the fuel plants and let the water flow to the other side.
by atomizer
Fri Nov 07, 2025 8:26 pm
Forum: Duplicates
Topic: Deconstruction planner across maps
Replies: 2
Views: 531

Re: Deconstruction planner across maps

What is the version of the game you are seeing this on? I can't reproduce. Also, duplicate of 125487
by atomizer
Sat Aug 30, 2025 7:59 pm
Forum: Ideas and Suggestions
Topic: Some QOL for those of us that actually fight the bugs.
Replies: 5
Views: 812

Re: Some QOL for those of us that actually fight the bugs.

While it's a bit unintuitive, there are workarounds.
1) Use filters (middle click) on all weapon and ammo slots to set the configuration you want. When you respawn you will still be given the pistol, but it will not get equipped. Additionally, use logistic request for zero pistols to move it to ...
by atomizer
Tue Aug 26, 2025 11:38 pm
Forum: Not a bug
Topic: [2.0.60] Rail signal ghosts placed incorrectly by bots
Replies: 3
Views: 580

Re: [2.0.60] Rail signal ghosts placed incorrectly by bots

Your blueprint is not symmetric and you marked the wrong signals. I have marked with arrows the two misplaced signals on your screenshot. In my testing the blueprint is built as designed every time.
by atomizer
Fri Jul 11, 2025 4:43 pm
Forum: Ideas and Suggestions
Topic: [UI] Recipe change misclick opens Factoriopedia
Replies: 2
Views: 488

Re: [UI] Recipe change misclick opens Factoriopedia

eugenekay wrote: Thu Jul 10, 2025 2:17 pm Usability issue - like being unable to click the Recipe Name if it is too short/Blank...
Even in this imaginary scenario the icon is still there to be clicked.
by atomizer
Sun Jun 15, 2025 10:08 pm
Forum: Ideas and Suggestions
Topic: Steam protocol server connection
Replies: 6
Views: 2518

Re: Steam protocol server connection

connect command works only with servers that use the Steam Game Server API, which would need to be implemented in the server.

Alternatively, you could use the run command with parameters (note the double slash):

Code: Select all

steam://run/427520//--mp-connect%20<ip:port>/

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