Search found 15 matches

by Gloweye
Thu Feb 20, 2025 12:47 pm
Forum: Releases
Topic: Version 2.0.35
Replies: 16
Views: 7283

Re: Version 2.0.35

Furnaces can be connected to circuit network.
I love this. Does it include recyclers?
by Gloweye
Tue Jan 28, 2025 12:53 pm
Forum: Ideas and Suggestions
Topic: Recycler inventory cannot be read out by signals
Replies: 5
Views: 496

Re: [2.0.13] Recycler inventory cannot be read out by signals


You could output both plastics into the same chest, capping the inserter from cryoplant based on chest contents.
Or connect it to foundry, read ingredients, and cap it based on plastic amount.
Or add a decider and cap it based on plastic and lds amounts.

In the trade-off decision between compact ...
by Gloweye
Sun Jan 26, 2025 4:28 pm
Forum: Ideas and Suggestions
Topic: Recycler inventory cannot be read out by signals
Replies: 5
Views: 496

Re: [2.0.13] Recycler inventory cannot be read out by signals

01-26-2025, 17-27-26.png

It would be extremely nice to be able to read out recycler inventories - it'll let us stop builds like this one from jamming.

For now I had to do a very ugly construction of unloading on a 1-tile belt, just so I could read it out to inhibit the plastic inserter from the ...
by Gloweye
Wed Dec 11, 2024 8:24 pm
Forum: Ideas and Suggestions
Topic: Please, keep the UI open when bots place an entity over a ghost
Replies: 7
Views: 592

UI QoL: Do not close requester popup config when ghost gets build

TL;DR
Do not close UI window when switching from ghost configuration to configuring a real chest.


What?
The normal workflow of (remotely) placing a requester/buffer chest is as follows:

Put down chest ghost.
Click chest ghost.
Click request slot (pop-up opens)
For Request Slot in Chest ...
by Gloweye
Fri Dec 06, 2024 10:46 am
Forum: Ideas and Suggestions
Topic: Aquilo needs an Ammonia sink/void recycle method.
Replies: 5
Views: 1636

Aquilo needs an Ammonia sink/void recycle method.

With the recent change of the rocket fuel recipe on Aquilo ( https://forums.factorio.com/122574 ), we have lost the ability to efficiently dump ammonia.

Either you have to spend crude oil to make solid fuel, or you're forced to use the extremely inefficient Ice Platform recycling.

The following ...
by Gloweye
Wed Dec 04, 2024 3:35 pm
Forum: Resolved Problems and Bugs
Topic: [V453000] [2.0.21] Recycling rocket fuel on Aquilo eliminates need for crude oil
Replies: 14
Views: 11111

Re: [2.0.21] Recycling rocket fuel on Aquilo eliminates need for crude oil


Hi, thank you very much for noticing this one, I've fixed it by making rocket fuel from ammonia require the same amount of solid fuel as the normal recipe. To compensate, I decreased the amount of ammonia and crude oil that solid fuel from ammonia costs, along with tweaking its crafting speed a ...
by Gloweye
Fri Nov 15, 2024 7:03 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.15] crafted biter nests lose quality when not fed then recaptured
Replies: 8
Views: 7149

Re: [Genhis][2.0.15] crafted biter nests lose quality when not fed then recaptured

This does severely delay when you can get quality captive spawners - after Aquilo instead of Gleba.

Since the placement is already inconvenient, it doesn't sound odd to me that you can at least so something to ease that a bit.
by Gloweye
Sat Feb 05, 2022 2:36 pm
Forum: Ideas and Suggestions
Topic: Let me collapse the conditions for a train station in train GUI
Replies: 4
Views: 1752

Re: Let me collapse the conditions for a train station in train GUI

Woops, couldn't find that in my search. My apologies for the double post.
by Gloweye
Sat Feb 05, 2022 1:27 pm
Forum: Ideas and Suggestions
Topic: Let me collapse the conditions for a train station in train GUI
Replies: 4
Views: 1752

UI: Collapse Train Schedule

Make the train schedule collapsible, hiding wait conditions and the button to add more of those.

This isn't a problem for most trains, but for personal transport the list can get pretty long. I currently got about 20 destinations, and it all looks like this:
https://media.discordapp.net ...
by Gloweye
Fri Oct 30, 2020 12:02 pm
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 141
Views: 93623

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

Loving the logistics for the Spidertron, as well as the power pole dragging now doing what I want without manually putting down the last one.

Great job.
by Gloweye
Sun Sep 27, 2020 6:14 pm
Forum: Ideas and Suggestions
Topic: Stack Size Virtual Value for Signals
Replies: 8
Views: 2636

Re: Stack Size Virtual Value for Signals

Well, I could, but that's basically 4 more blueprints to clutter up my library.
by Gloweye
Sun Sep 27, 2020 5:41 pm
Forum: Ideas and Suggestions
Topic: Stack Size Virtual Value for Signals
Replies: 8
Views: 2636

Stack Size Virtual Value for Signals

The idea is to have a special "Stack Size Const" in the Arithmetic Operator. When applied to any signal, it will have the value of the signal's stacksize. This would be a unique thing much like Each/Anything/Everything is a unique thing as input.

This would make it easier to work with some things ...
by Gloweye
Tue Apr 16, 2019 5:25 am
Forum: General discussion
Topic: New Train GUI less usable for trains with lots of destinations
Replies: 2
Views: 1280

New Train GUI less usable for trains with lots of destinations

For my factories, I always create a "user" train, which is basically my personal transport if I need to go somewhere else in my base. However, when you start hitting around 20 destinations, you start needing to scroll quite a lot with the new train GUI.

Would it be possible to have a toggle in the ...
by Gloweye
Sun Aug 19, 2018 8:35 am
Forum: Logistic Train Network
Topic: Feature Request - Max trains to assign
Replies: 1
Views: 1159

Feature Request - Max trains to assign

I would like to have a signal which can say "Send a max of X trains to this station at the same time".


My problem is that when any raw resource (say, copper ore) runs low among the different provider stations, LTN has a tendency to start piling on any available station. Since not all belt ...
by Gloweye
Sun Aug 19, 2018 8:28 am
Forum: Logistic Train Network
Topic: Trains attempt pickup at requester.
Replies: 19
Views: 9388

Re: Strange incorrect "deliveries" between two requesters

Easiest fix is to give a 100k Provider threshold for each requester station.

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