I think in the section "New Train Overview GUI - The beginning" the third image is mislabeled as 1.1.0. I looked at it to long trying to figure out what was new before continuing and seeing the real new screenshots.
We actually try to move to names list rather than just icon lists in these kind of tooltips if possible. The reason is, that when I see the name, I can actually search for name, but if you have a mod with 50 similar icons for something, and it just shows you the icons, how are you supposed to find ...
Maybe a tip page on rotating? Particularly showing rotating belts with items already on them so you don't have to pick them up? From the list it looks like side-loading is going to be covered but if not, that's a quality topic.
The beacon redesign has reduced the highlight slightly for its effect area as seen in the screen shot. I *think* the yellow shading used to reach the edge of the tile boundary. Makes it look like it's not going to affect larger structures like the silo that have a few more pixels border. factorio_20...
Apologies for being new to modding. I'd like to make a mod that has local pollution do damage to buildings. This has been done before, so I know I can get this basic concept working. However, I'd like to add a line of modules that will reduce this damage. I can't seem to find the right attributes to...
I wonder if you can do a check to see if a bitter is stopped (attacking) and then again have it collide. This could ensure they wouldn't be stacked up on each other when attacking. It also "feels" right, in that a crowded city sidewalk flows at a street crossing but then bunches up and it'...
All the graphs are showing an unusual progression for the time axis on all my graphs. I know in the past they were evenly spaced and snapped to whole numbers (or proper fractions). I've attached several screenshots at different UI scales and resolutions hoping that was the culprit. There are other r...
I'm curious what base vision of the game changed after 2 and a half months to prompt this adjustment. Feels like maybe an honorable mention FFF section.
This was reported before in 0.16 but was said to have been fixed. Looks like it's back in 0.17. Previous reports: https://forums.factorio.com/viewtopic.php?t=56440 https://forums.factorio.com/viewtopic.php?t=54830 Expected behavior: Just keep scrolling but not load/save the previously highlighted it...
I know that there is a 0.17.2 available and rather than downloading the full game again I was hoping to use the in-game updater to just get the patch. I have experimental update and check on start enabled and was surprised to see nothing pop up to update as in the past. I then went to manually check...