Search found 51 matches
- Thu Feb 19, 2026 9:03 am
- Forum: Bug Reports
- Topic: [2.0.73] Crash while Paused
- Replies: 4
- Views: 317
Re: [2.0.73] Crash while Paused
Ooof. That's a sobering answer. I'm sure I'm out of warranty at this point. I'm pretty sure my MB has an update that I didn't rush into getting put in. Thanks for the reminder about the chip.
- Thu Feb 19, 2026 4:10 am
- Forum: Bug Reports
- Topic: [2.0.73] Crash while Paused
- Replies: 4
- Views: 317
[2.0.73] Crash while Paused
I had saved and paused my game. I left it on the paused menu for several hours while I went about my day away from the computer. When I came back, it had crashed.
I'm on Linux under Wayland, and I suspect this will just be a "me" problem, but I thought I'd share it.
I doubt it's related to my save ...
I'm on Linux under Wayland, and I suspect this will just be a "me" problem, but I thought I'd share it.
I doubt it's related to my save ...
- Thu Jun 19, 2025 3:46 pm
- Forum: Not a bug
- Topic: [2.0.55] Can't Insert from Reactor to Landing Pad
- Replies: 2
- Views: 603
Re: [2.0.55] Can't Insert from Reactor to Landing Pad
Ok, thank you.
The status message on the inserter seems misleading though.
The status message on the inserter seems misleading though.
- Thu Jun 19, 2025 3:21 am
- Forum: Not a bug
- Topic: [2.0.55] Can't Insert from Reactor to Landing Pad
- Replies: 2
- Views: 603
[2.0.55] Can't Insert from Reactor to Landing Pad
What did you do?
Placed Nuclear reactor next to Cargo landing pad to use as it's container for fuel in and out.
What happened?
When the fuel is used up and the Depleted uranium fuel cell is in the reactor output slot the inserter continues to say Waiting for source items and does not remove the ...
Placed Nuclear reactor next to Cargo landing pad to use as it's container for fuel in and out.
What happened?
When the fuel is used up and the Depleted uranium fuel cell is in the reactor output slot the inserter continues to say Waiting for source items and does not remove the ...
- Thu May 08, 2025 4:39 am
- Forum: Pending
- Topic: [2.0.43] Server crashes saving the map when I try to join
- Replies: 3
- Views: 751
Re: [2.0.43] Server crashes saving the map when I try to join
No that directory should be fairly clean. Fresh when going to 2.0.
The box does do a lot of other things so I'm happy to accept it's on my side. Thanks for reviewing.
The box does do a lot of other things so I'm happy to accept it's on my side. Thanks for reviewing.
- Mon May 05, 2025 3:13 am
- Forum: Pending
- Topic: [2.0.43] Server crashes saving the map when I try to join
- Replies: 3
- Views: 751
Re: [2.0.43] Server crashes saving the map when I try to join
Also, if I load this file single player and save it again, the server starts and lets me connect as expected.
- Sat May 03, 2025 4:38 am
- Forum: Pending
- Topic: [2.0.43] Server crashes saving the map when I try to join
- Replies: 3
- Views: 751
[2.0.43] Server crashes saving the map when I try to join
When I try to connect to my headless server it immediately crashes after saying it is saving the map to transfer it to me.
Attached logs, settings and the save that it has loaded after the restarts.
Attached logs, settings and the save that it has loaded after the restarts.
- Sun Nov 10, 2024 10:33 am
- Forum: Duplicates
- Topic: [2.0.15] Smart belt fails to replace ghost underground
- Replies: 2
- Views: 767
Re: [2.0.15] Smart belt fails to replace ghost underground
Yep. It seems to not make the underground coming up.
- Sun Oct 27, 2024 1:44 am
- Forum: Not a bug
- Topic: [Rseding] [2.0.11] Modules not showing in planner totals
- Replies: 1
- Views: 665
[Rseding] [2.0.11] Modules not showing in planner totals
I had just built up miners (75) on an ore patch and wanted to verify that I had not missed putting modules (Quality 1) in each miner. I used Alt-D to make a quick Decon planner and highlighted the area. Somehow, it showed 153 Quality 1 modules in the total. I was very confused where the extra 3 ...
- Fri Apr 12, 2024 11:30 am
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 157
- Views: 68981
Re: Friday Facts #406 - Space Age Music
I think the important question is, does Petr play Factorio? Feels like maybe so. 
- Tue Jan 02, 2024 1:40 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 323
- Views: 249477
Re: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Is it just me or does "UI Glue" not seem to be functioning?
Latest version of course, but I am running very high resolution screen. 7680x2160 So my width factor is quite low at 0.24 and height is 0.8.
How I think UI Glue is supposed to work is any sub window will open and be positioned to the ...
Latest version of course, but I am running very high resolution screen. 7680x2160 So my width factor is quite low at 0.24 and height is 0.8.
How I think UI Glue is supposed to work is any sub window will open and be positioned to the ...
- Wed Sep 27, 2023 3:45 am
- Forum: Releases
- Topic: Version 1.1.92
- Replies: 17
- Views: 33683
Re: Version 1.1.92
There is also a setting to toggle in the interface section of the base game to hide recipes you don't know when setting filters. Filters being your hot bar, a filter inserter, those sort of places.Although the filter menu just in vanilla factorio outright...
- Fri Aug 25, 2023 11:18 am
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 167577
Re: Friday Facts #373 - Factorio: Space Age
Very excited! Hurray for the return of FFF!
- Mon May 22, 2023 6:47 pm
- Forum: Releases
- Topic: Version 1.1.82
- Replies: 8
- Views: 14356
Re: Version 1.1.82
TIL Raiguard is now Factorio Staff. Congrats!
- Wed Jan 11, 2023 7:34 pm
- Forum: Releases
- Topic: Version 1.1.75
- Replies: 17
- Views: 19777
Re: Version 1.1.75
You have to hold some modifier keys when clicking settings.Usul wrote: Wed Jan 11, 2023 7:22 pm Please explain where "The Rest" gui is. I don't have that. I have "Other", but do not see "The Rest".
- Sun Jan 08, 2023 7:32 am
- Forum: Minor issues
- Topic: [1.1.74] Connection to mod portal times out with many installed mods
- Replies: 5
- Views: 2591
Re: [1.1.74] Connection to mod portal times out with many installed mods
xfret, in the meantime, if you want another method for playing lots of different mod packs you could split them up into different directories. I wrote up an article here: https://nironwolf.com/index.php/cat-hel ... n-factorio
- Fri Jul 01, 2022 6:43 am
- Forum: Pending
- Topic: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
- Replies: 7
- Views: 3708
Re: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
So I was curious how messed up the downloaded file was and did a binary diff over it. I don't know the internal coding for .zip, but I see that the corrupted download has a pattern in all three places it failed.
00 ?? ?? ?? ?? 88 ff ff
Don't suppose this makes any sense in how the client receives ...
00 ?? ?? ?? ?? 88 ff ff
Don't suppose this makes any sense in how the client receives ...
- Thu Jun 30, 2022 3:29 am
- Forum: Pending
- Topic: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
- Replies: 7
- Views: 3708
Re: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
In the last 7 years I've heard of 1 other person having this specific issue which makes me think there's something very wrong with your Docker setup. If this issue was as common as it sounds like it is for you we would be flooded with bug reports about failing to connect to servers yet we aren't ...
- Wed Jun 29, 2022 3:18 pm
- Forum: Pending
- Topic: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
- Replies: 7
- Views: 3708
Re: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
Nothing made it work. My friend was able to connect after a couple dozen attempts.
This is about the 5th map we've run under Docker. Fresh maps are usually fine. As the size grows it gets less reliable and at this point has completely failed. A previous map was abandoned as it was taking a handful ...
This is about the 5th map we've run under Docker. Fresh maps are usually fine. As the size grows it gets less reliable and at this point has completely failed. A previous map was abandoned as it was taking a handful ...
- Wed Jun 29, 2022 9:40 am
- Forum: Pending
- Topic: [1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
- Replies: 7
- Views: 3708
[1.1.61] Error connecting to server: "TransferTarget threw an exception on stopDownload: CRC mismatch"
What did you do?
Tried to connect to multiplayer server approximately 100 times in a row. Also, another player outside my home took dozens of attempts before a successful connection.
What happened?
The server saves the map to it's temp directory. Then begins transmitting it to the client. When the ...
Tried to connect to multiplayer server approximately 100 times in a row. Also, another player outside my home took dozens of attempts before a successful connection.
What happened?
The server saves the map to it's temp directory. Then begins transmitting it to the client. When the ...