Search found 373 matches

by GrumpyJoe
Thu Feb 18, 2021 6:21 pm
Forum: Off topic
Topic: Sci fi novels and factorio?
Replies: 19
Views: 1070

Re: Sci fi novels and factorio?

Cryptonomicon (Neal Stephenson) is one of my all-time favorites i think really blew my mind that one. My all time favorite book of all time favorite books (of all times) :lol: Think I have read it at least 4 times and I'm still not tired of it. Though I wouldn't put it in the scifi genre, as it's 2...
by GrumpyJoe
Tue Feb 16, 2021 11:44 am
Forum: General discussion
Topic: Stages of Factorio gameplay
Replies: 10
Views: 742

Re: Stages of Factorio gameplay

I still remember my "set your own goals stage" from early 0.16 Some YouTuber I followed did the Lazy Bastard run and I wanted to try that. Taught me a lot about automating everything. A few thousand hours later, with a detour doing overhaul mods, "speedrunning" (<8h)and writing m...
by GrumpyJoe
Tue Feb 16, 2021 7:58 am
Forum: Off topic
Topic: Dyson Sphere Program
Replies: 36
Views: 2329

Re: Dyson Sphere Program

My desire to play DSP is at -1 now. I could test it on my "semi-decent" PC over the weekend and it seemed ok My gf´s PC might have an onboard gfx card, because i cant imagine it being so slow without anything automated happening. My guess is on the 3D world thats causing a dia show. I for...
by GrumpyJoe
Sun Feb 14, 2021 5:16 pm
Forum: Off topic
Topic: About Computer Science
Replies: 5
Views: 1283

Re: About Computer Science

by GrumpyJoe
Sun Feb 07, 2021 3:15 pm
Forum: Off topic
Topic: Dyson Sphere Program
Replies: 36
Views: 2329

Re: Dyson Sphere Program

The 2nd reply here sums my thoughts about it. Factorio can run on a toaster. Since I'm stuck at my gfs place for a while, I started a new map in factorio, which runs a smooth 2kspm on her steam powered PC. DSP is a Dia show, without even first science automated. It looks nice from what I've seen on ...
by GrumpyJoe
Fri Feb 05, 2021 10:48 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 205
Views: 26574

Re: Friday Facts #365 - Future plans

[...] Given the time I played Factorio, the high enjoyment level, and given what I've paid for, I wouldn't feel robbed even if I pre-paid for an expansion pack that never came. Factorio is one of the very few games for which I got so much bang for my bucks that I wouldn't see preordering as a risk,...
by GrumpyJoe
Fri Feb 05, 2021 10:41 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 205
Views: 26574

Re: Friday Facts #365 - Future plans

A new game wouldn't need to be Factorio 2.
Maybe something completely different.

I'd love to see you take on something like ONI, lots of (pseudo) physics.
Because you care a lot about optimizing and that example is horrible when going big, nothing compared to Cracktorio
by GrumpyJoe
Fri Jan 29, 2021 12:55 pm
Forum: News
Topic: Friday Facts #364 - 1.1 stable
Replies: 57
Views: 11844

Re: Friday Facts #364 - 1.1 stable

Its like cleaning the kitchen properly, so you can start cooking something fresh. More about that next week!
New Wube project confirmed.
Confirmed in a way that article confirmed a buggy game, but it's on the internet now, must be true.
by GrumpyJoe
Fri Jan 29, 2021 9:10 am
Forum: Mods
Topic: [1.1] Nullius: A Factorio prequel
Replies: 7
Views: 967

Re: [1.1] Nullius: A Factorio prequel

Looking awesome. Only played like 30 minutes or so, but looking at the tec tree, I think that's what I always wanted. Was already thinking of reconfiguring Angels abit for my own pleasure, I guess you saved me 2 years of my time What I couldn't figure out yet: why alien biomes? For the masses of roc...
by GrumpyJoe
Wed Sep 30, 2020 6:28 am
Forum: General discussion
Topic: What is the optimal gap (and direction) between rails?
Replies: 20
Views: 1760

Re: What is the optimal gap (and direction) between rails?

I'm sure there will be answers that say X is the right amount. But to me it always depended on design, not optimizing. I like having them symmetrical, and most of the time I include big power poles (or substations) in between them. Also, when creating BP books, I like the rails to be chunk aligned, ...
by GrumpyJoe
Sat Aug 15, 2020 4:04 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 207
Views: 35088

Re: Friday Facts #360 - 1.0 is here!

Congratulations And a huge thank you. You showed the world how a game should be made and more importantly, how to build a great community. The communication between the players and devs should be a Master class in game development courses. Not playing that much lately, but I've always followed FFF e...
by GrumpyJoe
Fri Jun 12, 2020 12:28 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 21307

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

The mixing is still prevented in the most common cases, It just the cases like a mod defined fluidbox connection force placed with a rotated blueprint of a upgradeable entity of another force during a full moon will not longer mix and force a crash. Instead if there is some really weird case where ...
by GrumpyJoe
Wed May 20, 2020 8:32 pm
Forum: News
Topic: Friday Facts #347 - New hope demo levels
Replies: 46
Views: 7208

Re: Friday Facts #347 - New hope demo levels

And then we draw the rest of the owl. Fix places where the automated cloning hasn’t been good enough, add more ruins to be explored, tweak the gameplay and we will have a finished scenario. Klonan, how sad are you that, so far, noone read careful enough to notice this masterpiece? :lol: owl.jpg
by GrumpyJoe
Tue Apr 21, 2020 4:43 am
Forum: General discussion
Topic: Megabase on several computers?
Replies: 2
Views: 509

Re: Megabase on several computers?

Clustorio
by GrumpyJoe
Mon Apr 20, 2020 4:25 am
Forum: Mods
Topic: LTN vs TSM
Replies: 10
Views: 849

Re: LTN vs TSM

I might have been tired and read "you have to have one central depot" I might also get slighty triggered by people thinking that everything needs to start working "NOW!", like the already full deliveries. It evens out in the long run. Once you get it running, it doesn´t really ma...
by GrumpyJoe
Sun Apr 19, 2020 7:33 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3461
Views: 476414

Re: Bugs & FAQ

ive recently picked up Angels again, after someone told me Bio got some love. Specificly he said modules use it ive tried it with and without Bob´s modules (without it its just vanilla ones) and i cant see anything coming out of alien material thats useful for modules. its stuck at some crystal whic...
by GrumpyJoe
Sun Apr 19, 2020 6:34 pm
Forum: Mods
Topic: LTN vs TSM
Replies: 10
Views: 849

Re: LTN vs TSM

I prefer TSM for a few reasons - .. Trains are full when the station requests them (unlike LTN which has to send a train to fill when a request is placed) You can place depots near to requester stations for quicker unloading (unlike LTN which does not know where the next delivery will be, so you ha...
by GrumpyJoe
Sun Apr 19, 2020 9:33 am
Forum: Gameplay Help
Topic: Importing blueprints
Replies: 4
Views: 377

Re: Importing blueprints

afaik the only buildings that changed in size are the rocket silo and offshore pumps you may run into some removed items, like the pickaxe mentioned above you also need rebuild for the changed reciepes, almost of them changed except for the basics like plates, red/green science and buildings. but i ...
by GrumpyJoe
Sun Apr 19, 2020 9:24 am
Forum: Gameplay Help
Topic: [0.18.18] Import blueprint not visible
Replies: 3
Views: 349

Re: [0.18.18] Import blueprint not visible

The button is in the shortcut bar. If you can not find it there, check its configuration. It took me a while to find this and i dont like it. A BP library without an import button? Wanting everything in the shortcut bar just because its awesome is a bad idea imho. Even if you are used to work with ...
by GrumpyJoe
Sat Apr 18, 2020 9:33 am
Forum: Gameplay Help
Topic: LHD Book for 5 car trains?
Replies: 3
Views: 295

Re: LHD Book for 5 car trains?

all of the above but go back one step and look at the intersections themself. Maybe the signals are just wrong? Also, when i first started with trains, i got the signals pretty quick, but what kept my main lines blocked some times, was to not have enough room to park trains after they left the main ...

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