Search found 25 matches
- Sat Jun 27, 2026 7:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.8] Spidertron Legs Unstable Jittering Over Dense Entities
- Replies: 3
- Views: 840
Re: [2.1.8] Spidertron Legs Unstable Jittering Over Dense Entities
Looks like "same" bug viewtopic.php?t=134383
- Wed Jun 24, 2026 3:39 pm
- Forum: Translations
- Topic: [2.1.7] [Ru] incorrect translation for network signal
- Replies: 0
- Views: 268
[2.1.7] [Ru] incorrect translation for network signal
Just a start a game without any mods.
This is not electric mining drill. English version uses generic mining drill here (which is correct)
- Thu Jan 12, 2023 3:10 pm
- Forum: Implemented Suggestions
- Topic: Mod portal "favorit" feature
- Replies: 7
- Views: 4460
Re: Mod portal "favorit" feature
Implemented a while ago.
Yarrrr!
Yarrrr!
- Fri May 20, 2022 10:57 am
- Forum: Implemented Suggestions
- Topic: Mod portal "favorit" feature
- Replies: 7
- Views: 4460
Mod portal "favorit" feature
TL;DR
Add Like/Favorite button/property to the mods in mod portal/game
What ?
1. Mod portal.
Should have like/favorite checkbox/button when you logged in so you can track what mods do you like. You can have your own collection of useful mods right in the portal for future use (like most ...
Add Like/Favorite button/property to the mods in mod portal/game
What ?
1. Mod portal.
Should have like/favorite checkbox/button when you logged in so you can track what mods do you like. You can have your own collection of useful mods right in the portal for future use (like most ...
- Thu Jan 07, 2021 2:40 pm
- Forum: Translations
- Topic: [1.1.7] New/renamed option is not translated
- Replies: 3
- Views: 3360
Re: [1.1.7] New/renamed option is not translated
I think they didn't just rename the setting, but removed the old one and added a new one. I noticed that it was enabled after I updated but I had disabled it right after the tips and tricks got introduced.
Same here. And notice this after getting the tooltips on the first load. And yes. This is ...
- Thu Jan 07, 2021 2:34 pm
- Forum: Translations
- Topic: [1.1.7] New/renamed option is not translated
- Replies: 3
- Views: 3360
- Thu Sep 26, 2019 9:47 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1562277
Re: [0.17] Sea Block Pack 0.3.7
Install mods from the pack. And start new game without any configuration.xng wrote: Thu Sep 26, 2019 8:24 am How do you start this mod pack? Sandbox, scenario etc? There's no scenario called Sea Block, but there's new scenarios without descriptions.
That is it.
- Tue Sep 24, 2019 8:15 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1562277
Re: [0.17] Sea Block Pack 0.3.7
It was never better to go the electrolyzers then geodes in normal game.Megatron wrote: Mon Sep 23, 2019 8:51 pm Is it still better to use electrolyzers (without the electrodes) than going with geodes?
I would miss the 'free' oxygen, hydrogen and water that comes with it.
Or you are talking about marathone game ?
- Mon Sep 16, 2019 10:03 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1562277
Re: [0.17] Sea Block Pack 0.3.7
[/quote]
I'm on marathon, so the research is 4x, which made the research more of a problem. I found 1 swamp garden in a not so distant area, which was enough, because i used the multiply recipe first.
[/quote]
Well...you are really have more luck then me ) I just finished my second run and can not ...
I'm on marathon, so the research is 4x, which made the research more of a problem. I found 1 swamp garden in a not so distant area, which was enough, because i used the multiply recipe first.
[/quote]
Well...you are really have more luck then me ) I just finished my second run and can not ...
- Mon Sep 16, 2019 8:39 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1562277
Re: [0.17] Sea Block Pack 0.3.7
How do you get access to elindolomone? I've only seen desert gardens.
Just use what you have at the beginning. Swamp and temperate gardens are far away from your starting point. Like really far.
I get the first one when i already have almost all blue science technology researched to get you a ...
- Sat Sep 07, 2019 10:49 am
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 675295
Re: [MOD 0.17+] Industrial Revolution (0.9.x)
Hello!
Can't find rubber sapling tree to make rubber. Any help?
Thank you!
Can't find rubber sapling tree to make rubber. Any help?
Thank you!
- Tue May 14, 2019 8:27 am
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 323
- Views: 274789
Re: [MOD 0.17.x]Helmod: Assistant to plan its base.
Hello.
Thank you for the addon.
Is there any way of picking burning material in burners while planing?
For example you can burn power poles, woodden boxes and so on. Not only coal.
Thank you!
Thank you for the addon.
Is there any way of picking burning material in burners while planing?
For example you can burn power poles, woodden boxes and so on. Not only coal.
Thank you!
- Fri May 10, 2019 6:22 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1562277
- Sat Mar 09, 2019 7:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.9] Ogg license text includes parts of github's website
- Replies: 2
- Views: 1822
Re: [0.17.9] Ogg license text includes parts of github's website
Oh...
Someone ACTUALLY reading this!
Someone ACTUALLY reading this!
- Fri Mar 01, 2019 2:25 pm
- Forum: Duplicates
- Topic: [0.17.3] Preview takes up too big portion of the map generator, can't change map settings.
- Replies: 3
- Views: 2484
Re: [0.17.3] Preview takes up too big portion of the map generator, can't change map settings.
Fixed in 0.17.4 viewtopic.php?f=30&t=65959
Please move to dupes.
Please move to dupes.
- Fri Mar 01, 2019 2:19 pm
- Forum: Duplicates
- Topic: [0.17.3] map preview does not scale properly
- Replies: 2
- Views: 2072
- Fri Mar 01, 2019 1:59 pm
- Forum: Duplicates
- Topic: [0.17.3] Incorrect UI scaling
- Replies: 2
- Views: 1731
Re: [0.17.3] Incorrect UI scaling
Known issue; viewtopic.php?f=30&t=65959
Fixed in 0.17.4
Fixed in 0.17.4
- Fri Mar 01, 2019 12:37 pm
- Forum: Not a bug
- Topic: [0.17.3] Copy function can copy ores
- Replies: 7
- Views: 4506
Re: [0.17.3] Copy function can copy ores
Ah ok.
Then this can be just deleted.
Thank you for clarifying.
Then this can be just deleted.
Thank you for clarifying.
- Fri Mar 01, 2019 12:13 pm
- Forum: Not a bug
- Topic: [0.17.3] Copy function can copy ores
- Replies: 7
- Views: 4506
Re: [0.17.3] Copy function can copy ores
Ah. Here you go!
Can't reproduce without mods. May be mod related.
Can't reproduce without mods. May be mod related.
- Fri Mar 01, 2019 12:04 pm
- Forum: Not a bug
- Topic: [0.17.3] Copy function can copy ores
- Replies: 7
- Views: 4506
Re: [0.17.3] Copy function can copy ores
Ok. Can't reproduce it at work (Linux).
This was happens to me at home (Windows). Will try again later and report my findings.
This was happens to me at home (Windows). Will try again later and report my findings.