Search found 23 matches

by ramyalexis
Thu Jan 12, 2023 3:10 pm
Forum: Implemented Suggestions
Topic: Mod portal "favorit" feature
Replies: 7
Views: 2020

Re: Mod portal "favorit" feature

Implemented a while ago.
Yarrrr!
by ramyalexis
Fri May 20, 2022 10:57 am
Forum: Implemented Suggestions
Topic: Mod portal "favorit" feature
Replies: 7
Views: 2020

Mod portal "favorit" feature

TL;DR Add Like/Favorite button/property to the mods in mod portal/game What ? 1. Mod portal. Should have like/favorite checkbox/button when you logged in so you can track what mods do you like. You can have your own collection of useful mods right in the portal for future use (like most download-re...
by ramyalexis
Thu Jan 07, 2021 2:40 pm
Forum: Translations
Topic: [1.1.7] New/renamed option is not translated
Replies: 3
Views: 2130

Re: [1.1.7] New/renamed option is not translated

I think they didn't just rename the setting, but removed the old one and added a new one. I noticed that it was enabled after I updated but I had disabled it right after the tips and tricks got introduced. Same here. And notice this after getting the tooltips on the first load. And yes. This is a m...
by ramyalexis
Thu Jan 07, 2021 2:34 pm
Forum: Translations
Topic: [1.1.7] New/renamed option is not translated
Replies: 3
Views: 2130

[1.1.7] New/renamed option is not translated

Hello.
small bug.png
small bug.png (12.72 KiB) Viewed 2130 times
by ramyalexis
Thu Sep 26, 2019 9:47 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009834

Re: [0.17] Sea Block Pack 0.3.7

xng wrote: ↑
Thu Sep 26, 2019 8:24 am
How do you start this mod pack? Sandbox, scenario etc? There's no scenario called Sea Block, but there's new scenarios without descriptions.
Install mods from the pack. And start new game without any configuration.
That is it.
by ramyalexis
Tue Sep 24, 2019 8:15 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009834

Re: [0.17] Sea Block Pack 0.3.7

Megatron wrote: ↑
Mon Sep 23, 2019 8:51 pm
Is it still better to use electrolyzers (without the electrodes) than going with geodes?
I would miss the 'free' oxygen, hydrogen and water that comes with it.
It was never better to go the electrolyzers then geodes in normal game.
Or you are talking about marathone game ?
by ramyalexis
Mon Sep 16, 2019 10:03 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009834

Re: [0.17] Sea Block Pack 0.3.7

[/quote] I'm on marathon, so the research is 4x, which made the research more of a problem. I found 1 swamp garden in a not so distant area, which was enough, because i used the multiply recipe first. [/quote] Well...you are really have more luck then me ) I just finished my second run and can not e...
by ramyalexis
Mon Sep 16, 2019 8:39 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009834

Re: [0.17] Sea Block Pack 0.3.7

How do you get access to elindolomone? I've only seen desert gardens. Just use what you have at the beginning. Swamp and temperate gardens are far away from your starting point. Like really far. I get the first one when i already have almost all blue science technology researched to get you a time ...
by ramyalexis
Sat Sep 07, 2019 10:49 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 357486

Re: [MOD 0.17+] Industrial Revolution (0.9.x)

Hello!
Can't find rubber sapling tree to make rubber. Any help?
Thank you!
by ramyalexis
Tue May 14, 2019 8:27 am
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 321
Views: 152315

Re: [MOD 0.17.x]Helmod: Assistant to plan its base.

Hello.
Thank you for the addon.
Is there any way of picking burning material in burners while planing?
For example you can burn power poles, woodden boxes and so on. Not only coal.

Thank you!
by ramyalexis
Fri May 10, 2019 6:22 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009834

Re: [0.17] Sea Block Pack 0.3.5

del
by ramyalexis
Fri Mar 01, 2019 2:19 pm
Forum: Duplicates
Topic: [0.17.3] map preview does not scale properly
Replies: 2
Views: 1090

Re: [0.17.3] map preview does not scale properly

Fixed in 0.17.4 viewtopic.php?f=30&t=65959

PS This is reported so many times ^)
by ramyalexis
Fri Mar 01, 2019 1:59 pm
Forum: Duplicates
Topic: [0.17.3] Incorrect UI scaling
Replies: 2
Views: 896

Re: [0.17.3] Incorrect UI scaling

Known issue; viewtopic.php?f=30&t=65959
Fixed in 0.17.4
by ramyalexis
Fri Mar 01, 2019 12:37 pm
Forum: Not a bug
Topic: [0.17.3] Copy function can copy ores
Replies: 7
Views: 2327

Re: [0.17.3] Copy function can copy ores

Ah ok.
Then this can be just deleted.
Thank you for clarifying.
by ramyalexis
Fri Mar 01, 2019 12:13 pm
Forum: Not a bug
Topic: [0.17.3] Copy function can copy ores
Replies: 7
Views: 2327

Re: [0.17.3] Copy function can copy ores

Ah. Here you go!

Can't reproduce without mods. May be mod related.
by ramyalexis
Fri Mar 01, 2019 12:04 pm
Forum: Not a bug
Topic: [0.17.3] Copy function can copy ores
Replies: 7
Views: 2327

Re: [0.17.3] Copy function can copy ores

Ok. Can't reproduce it at work (Linux).
This was happens to me at home (Windows). Will try again later and report my findings.
by ramyalexis
Fri Mar 01, 2019 11:40 am
Forum: Not a bug
Topic: [0.17.3] Copy function can copy ores
Replies: 7
Views: 2327

[0.17.3] Copy function can copy ores

Cntrl+C over ore patches does put ores copies in hand. You can't place them back though :)
Looks like minor bug to me.
by ramyalexis
Fri Mar 01, 2019 11:27 am
Forum: Duplicates
Topic: [0.17.3] Map Generator Options Cut Off By Preview
Replies: 4
Views: 1371

Re: Minor Bug? Map Preview

Confirmed. Got the same problem as in the second post.
Also this was definitely working before in 0.17.0 0.17.1 and 0.17.2

Go to advanced search