Search found 27 matches

by Firemonkey1412
Sun Dec 08, 2019 9:06 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Foreman 0.1.9 - A factory optimisation tool.
Replies: 346
Views: 193303

Re: Foreman 0.1.9 - A factory optimisation tool.

That´s how it is. There were some versions that can handle some mods, including bobs. But at the moment there is no up to date version.
by Firemonkey1412
Fri Oct 11, 2019 6:58 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

kingarthur wrote:
Wed Oct 02, 2019 10:15 pm
It shouldn't do that. I'll need to look it over more. Try and test it in a mp game and figure out exactly what is breaking things.
Any new insights?
by Firemonkey1412
Fri Oct 04, 2019 10:25 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

shadowpho wrote:
Wed Oct 02, 2019 6:08 pm
Also desync issue :(
Does it work after this command?

Code: Select all

/c for _, entity in ipairs(game.player.surface.find_entities_filtered{name="tailings-pond"}) do entity.destroy() end
by Firemonkey1412
Wed Oct 02, 2019 4:46 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

Ok, it doesn´t work very well. If we update Pyanodon again, there is every time a desync after joining like before...
So we have to delete all tailing ponds again and shouldn´t rebuild them?
by Firemonkey1412
Mon Sep 30, 2019 3:07 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

Everything works. Great job, thanks.
by Firemonkey1412
Sun Sep 29, 2019 3:42 pm
Forum: Gameplay Help
Topic: Noob: how to add Label/Icon on map?
Replies: 9
Views: 2360

Re: Noob: how to add Label/Icon on map?

great, thx :)
by Firemonkey1412
Sun Sep 29, 2019 12:12 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

Do you know how we can place them after deleting by command? I used this to delete :
/c for _, entity in ipairs(game.player.surface.find_entities_filtered{name="tailings-pond"}) do entity.destroy() end
by Firemonkey1412
Sun Sep 29, 2019 12:09 pm
Forum: Gameplay Help
Topic: Noob: how to add Label/Icon on map?
Replies: 9
Views: 2360

Re: Noob: how to add Label/Icon on map?

Is there a lua command to add icons? We want to autoadd some icons on some entities.
by Firemonkey1412
Sun Sep 29, 2019 11:58 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

Yes the error appears a second after loading the game. I killed all tailings ponds with a command and we have with your version no load errors and no desync errors. Can we build new tailing ponds now? Can we avoid gas in them? Thanks for your help :)
by Firemonkey1412
Sun Sep 29, 2019 10:54 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

With your file this error appearsr in SP and MP. Error while running event pycoalprocessing::on_nth_tick(30) __pycoalprocessing__/scripts/tailings-pond.lua:181: attempt to index local 'Tiles' (a nil value) stack traceback: __pycoalprocessing__/scripts/tailings-pond.lua:181: in function 'handler' __s...
by Firemonkey1412
Sun Sep 29, 2019 7:51 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

Thx for the help, we will try it. Is there a command to delete all tailing ponds? It´s a big map, so it would be much easier not to search all.
by Firemonkey1412
Sat Sep 28, 2019 6:24 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

So we tried to update now again. If we update Factorio and all mods other then Pys, it works well. If we update Pyanodons Mods there is every time a desync if my mate tries to join. The logfiles are here: https://www.dropbox.com/s/vl1ww1bt3jtigl6/desync-report-2019-09-28_20-01-14.zip?dl=0 We can sta...
by Firemonkey1412
Mon Aug 26, 2019 8:34 pm
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

hmm. We don´t have a dedicated Server. We are two persons and one of us hosts the last save game. But we did try it and it didn´t work too.
Cause the old pyanodon versions worked for us we only updated Helmod now. And the same: desync after a few seconds. Why we have desync if we update some mods?
by Firemonkey1412
Sat Aug 24, 2019 11:23 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Re: Desync Error

It´s a map with progress (ca. 2k buildings, 2k mines, 6k inserter...) If we downgrade to following versions there is no error: pycoalprocessing_1.3.4 pyfusionenergy_1.2.6 pyhightech_1.2.6 pyindustry_1.2.9 pypetroleumhandling_1.2.5 pyrawores_1.5.1 - where are the logfiles? - is it allowed to avoid ga...
by Firemonkey1412
Sat Aug 24, 2019 10:43 am
Forum: PyMods
Topic: Desync Error
Replies: 22
Views: 820

Desync Error

We updated all mods and factorio from 17.58 to 17.66. If someone wants to join to the server their comes after between 1 second and 10 seconds an desync error. We diasbled all other mods except py-mods and their is still this desync. What do you need to check this out? We tested to enable one mod by...
by Firemonkey1412
Wed Aug 21, 2019 10:06 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Foreman 0.1.9 - A factory optimisation tool.
Replies: 346
Views: 193303

Re: Foreman 0.1.9 - A factory optimisation tool.

If I try to enable pycoalprocessing he disables it automatically and doesn´t change anything. No other mods are enabled. Errorlog: Error reading value 'hardness' from resource prototype 'stone'. Returned error message: 'Key is missing' Error reading value 'hardness' from resource prototype 'uranium-...
by Firemonkey1412
Wed Jul 17, 2019 11:44 am
Forum: Technical Help
Topic: [0.17.58] Missing recipes on loading a game
Replies: 0
Views: 95

[0.17.58] Missing recipes on loading a game

We have the problem, that when we load our game in SP or MP, many recipes are missing in hand crafting like copper cable, assembler machine 2 aso. If I (re)research the technologies by command, the recipes are available then. But copper cable and other recipes I cant research cause they need no tech...

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