Search found 68 matches
- Mon Feb 09, 2026 3:31 am
- Forum: Not a bug
- Topic: [2.0.73] Logistic bots won't deliver logistic bot items to fulfill personal logistic requests
- Replies: 2
- Views: 274
Re: [2.0.73] Logistic bots won't deliver logistic bot items to fulfill personal logistic requests
The Logistic Group on [planet=nauvis] is active, which has a request for Logistic Robots = -15. This cancels out the request in the Logistic Group [entity=character]Personal for Logistic Robots = 15, as 15 + -15 = 0.
If you disable this group, then it works fine
That was it. Thanks so much!
- Mon Feb 09, 2026 2:36 am
- Forum: Not a bug
- Topic: [2.0.73] Logistic bots won't deliver logistic bot items to fulfill personal logistic requests
- Replies: 2
- Views: 274
[2.0.73] Logistic bots won't deliver logistic bot items to fulfill personal logistic requests
What did you do?
I requested logistic bots, among other items, in personal logistics while in a logistic network that held logistic bots in storage, and had free logistic bots to deliver logistic bot items to me.
What happened?
The logistic bots request was redded out, indicating "not being ...
I requested logistic bots, among other items, in personal logistics while in a logistic network that held logistic bots in storage, and had free logistic bots to deliver logistic bot items to me.
What happened?
The logistic bots request was redded out, indicating "not being ...
- Mon Feb 09, 2026 1:25 am
- Forum: Ideas and Suggestions
- Topic: [UI] Rename "Stack size override" of inserters to "Hand stack size override"
- Replies: 11
- Views: 2160
Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"
+1
Came here to suggest this.
Came here to suggest this.
- Mon Feb 02, 2026 5:06 pm
- Forum: General discussion
- Topic: Can't order a t-shirt?!?
- Replies: 2
- Views: 405
Re: Can't order a t-shirt?!?
It was my ad blocker. Thanks!eugenekay wrote: Mon Feb 02, 2026 2:57 am After you click "OK" on the notification you should get a Pop-Up Window to complete Checkout via Shopify/PayPal:
02-01-2026, 21-56-32.png
Check if this is being hidden behind another window or interrupted by your AdBlocker.
Good Luck!
- Mon Feb 02, 2026 1:48 am
- Forum: General discussion
- Topic: Can't order a t-shirt?!?
- Replies: 2
- Views: 405
Can't order a t-shirt?!?
I went to the store to buy a t-shirt. I placed it in the cart. When I clicked "Checkout", I got a pop-up that you can't ship to the US. I'm not in the US. Can I get a t-shirt?
- Mon Feb 02, 2026 12:32 am
- Forum: Resolved Problems and Bugs
- Topic: [Hrusa] [2.0.73] Asteroid collectors still stuck in "Computing Navigation" loop
- Replies: 1
- Views: 1200
[Hrusa] [2.0.73] Asteroid collectors still stuck in "Computing Navigation" loop
This bug was reported fixed in 2.0.71, but I'm still having this issue in 2.0.73:
02-01-2026, 19-32-02.png
What did you do?
I placed an asteroid collector.
What happened?
It got stuck on "Computing Navigation".
What did you expect to happen instead?
I expected it to start working ...
02-01-2026, 19-32-02.png
What did you do?
I placed an asteroid collector.
What happened?
It got stuck on "Computing Navigation".
What did you expect to happen instead?
I expected it to start working ...
- Sun Feb 01, 2026 11:21 pm
- Forum: Ideas and Suggestions
- Topic: Stop autoconnecting power poles with copper wires on space platforms
- Replies: 0
- Views: 286
Stop autoconnecting power poles with copper wires on space platforms
TL;DR
Stop power poles automatically connecting to each other with copper wires when they're placed near each other on space platforms.
What?
When placing power poles on space platforms, they automatically connect copper wires between them if they're in range of previously placed poles. I ...
Stop power poles automatically connecting to each other with copper wires when they're placed near each other on space platforms.
What?
When placing power poles on space platforms, they automatically connect copper wires between them if they're in range of previously placed poles. I ...
- Mon Dec 02, 2024 7:13 pm
- Forum: Outdated/Not implemented
- Topic: Everything I have noticed as a novice
- Replies: 4
- Views: 1654
Re: Everything I have noticed as a novice
Currently, the only way to do this is to hold a lightening rod in your hand, keeping it away from the currently covered areas and run around the entire island looking for places that aren't blue.
I was thinking that since Fulgora doesn't use pollution anyway, that toggle on the map could be for ...
- Fri Nov 29, 2024 10:36 am
- Forum: Questions, reviews and ratings
- Topic: ISO a mod that sets "Use filters" for inserters on platforms
- Replies: 4
- Views: 1422
Re: ISO a mod that sets "Use filters" for inserters on platforms
I've had that myself even when playing around in creative.
But it's not all inserters, only those that are pulling from the space hub? I mean, no other place on a platform would really need manual whitelisting?
Yep, I'd be fine with that too. For a mod developer, it would be much simpler to do ...
- Fri Nov 29, 2024 10:23 am
- Forum: Duplicates
- Topic: [2.0.23] Cut circuit connected rail signal does not rotate correctly when placing
- Replies: 1
- Views: 540
[2.0.23] Cut circuit connected rail signal does not rotate correctly when placing
tl;dr
After cutting a rail signal with Ctrl-X, it doesn't rotate to fit the track when placed.
What I did
I used Ctrl-X to cut a rail signal. Then I placed it on another piece of track which was at a different angle.
cut.png place.png
What happened
The rail signal pasted on the ground ...
After cutting a rail signal with Ctrl-X, it doesn't rotate to fit the track when placed.
What I did
I used Ctrl-X to cut a rail signal. Then I placed it on another piece of track which was at a different angle.
cut.png place.png
What happened
The rail signal pasted on the ground ...
- Fri Nov 29, 2024 7:49 am
- Forum: Outdated/Not implemented
- Topic: Everything I have noticed as a novice
- Replies: 4
- Views: 1654
Re: Everything I have noticed as a novice
Please show logistic storage count (for the planet, I'm currently viewing) when hovering over items in the crafting menu. This is a major issue for me. At least make it an option to enable <3
We have never been able to see the logistic count for the whole planet, just for one logistic network at ...
We have never been able to see the logistic count for the whole planet, just for one logistic network at ...
- Fri Nov 29, 2024 12:08 am
- Forum: Questions, reviews and ratings
- Topic: ISO a mod that sets "Use filters" for inserters on platforms
- Replies: 4
- Views: 1422
ISO a mod that sets "Use filters" for inserters on platforms
I think this is too much to ask the Devs, but it would make a nice QoL mod.
The problem:
11-28-2024, 19-11-20.png
Mostly when I place inserters from the hub on a space platform I forget that they're going to immediately start pulling random items out of the hub, then I have to mine them and the ...
The problem:
11-28-2024, 19-11-20.png
Mostly when I place inserters from the hub on a space platform I forget that they're going to immediately start pulling random items out of the hub, then I have to mine them and the ...
- Wed Nov 27, 2024 3:35 am
- Forum: Minor issues
- Topic: [2.0.22] Inserter filter symbol only partially drawn on top of character when flying in mech suit
- Replies: 0
- Views: 441
[2.0.22] Inserter filter symbol only partially drawn on top of character when flying in mech suit
What did I do?
I walked my character so it covered an inserter with an inequality filter, then did the same flying in a Mech suit.
What happened?
When walking, the filter appeared through my character. When flying, only the inequality symbol appeared through the character, not the quality ...
I walked my character so it covered an inserter with an inequality filter, then did the same flying in a Mech suit.
What happened?
When walking, the filter appeared through my character. When flying, only the inequality symbol appeared through the character, not the quality ...
- Sun Nov 24, 2024 1:00 pm
- Forum: Not a bug
- Topic: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
- Replies: 6
- Views: 1544
Re: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
My suggestion would be to press ALT+Q to put the queue back to normal.
If you have queue to front enabled, then my mod will cancel all current queued recipes and try to put your new recipe to the front. Vanilla mechanics will equip any armor you have that appears back in your inventory if ...
- Sun Nov 24, 2024 5:08 am
- Forum: Not a bug
- Topic: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
- Replies: 6
- Views: 1544
Re: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
It only happens with the QueueToFrontLimited mod. I've created a ticket with the author.
- Sat Nov 23, 2024 4:01 pm
- Forum: Not a bug
- Topic: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
- Replies: 6
- Views: 1544
- Sat Nov 23, 2024 12:07 pm
- Forum: Not a bug
- Topic: [2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
- Replies: 6
- Views: 1544
[2.0.21] When hand-crafting Mech armor, MK2 armor gets equipped instead
What did you do?
I put all the ingredients for Mech armor in my inventory with my armor slot empty, and clicked the button to craft Mech armor by hand.
What happened?
The Power armor MK2 moved to the armor slot, and nothing got crafted.
What did you expect to happen instead?
I expected Mech ...
I put all the ingredients for Mech armor in my inventory with my armor slot empty, and clicked the button to craft Mech armor by hand.
What happened?
The Power armor MK2 moved to the armor slot, and nothing got crafted.
What did you expect to happen instead?
I expected Mech ...
- Sat Nov 23, 2024 3:55 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.21] Quality symbol on bots appears to float up and down
- Replies: 1
- Views: 1936
[Rseding91] [2.0.21] Quality symbol on bots appears to float up and down
What happened?
The quality symbol attached to each bot stays still while the bot floats up and down.
What did you expect to happen instead?
I expected the quality symbol to float up and down with the bot.
Does it happen always, once, or sometimes?
It always happens.
The bot is much ...
The quality symbol attached to each bot stays still while the bot floats up and down.
What did you expect to happen instead?
I expected the quality symbol to float up and down with the bot.
Does it happen always, once, or sometimes?
It always happens.
The bot is much ...
- Fri Nov 22, 2024 9:07 am
- Forum: Implemented Suggestions
- Topic: [Already exists] Send logistic group to circuit network
- Replies: 9
- Views: 3635
Re: [Already exists] Send logistic group to circuit network
I only seem able to add logistic request groups to the constant combinator, not logistic networks .
Sorry, what are you trying to do? Roboports can tell you the requests from their network, and constant combinators can rell you what logistic group is enabled right?
I think logistic groups ...
- Fri Nov 22, 2024 5:31 am
- Forum: Implemented Suggestions
- Topic: [Already exists] Send logistic group to circuit network
- Replies: 9
- Views: 3635
Re: Send logistic group to circuit network
you mean like a constant combinator does? or do you need to read the maximum too?
How do you do that with a constant combinator? I hook up a wire to a roboport in the target network and set it to "Read logistic network contents".
You add each logistic group as a group to your constant ...