Search found 11 matches

by Architekt
Fri Oct 13, 2017 11:40 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1009070

Re: [0.15] Sea Block Pack 0.1.5

Sea Block is my first time experience with heavily modded Factorio. Restriction to sea resources is challenging. A lot of new stuff to learn. I like it a lot! Thank you :-) My tip for power: Research solar panels as soon as possible and use boilers and steam engines as accumulators. Day: Cover power...
by Architekt
Mon Dec 15, 2014 11:14 am
Forum: News
Topic: Friday Facts #64 - The plans
Replies: 89
Views: 69422

Re: Friday Facts #64 The plans

Guys, don't forget that the game begins with your crash on some unknown planet. And you are trying to build rocker defense so someone can come and save you. Ending should expand this basic idea. Maybe nobody can find you and you have to build a spaceship a save yourself. But any kind of ending wher...
by Architekt
Sun Dec 14, 2014 2:02 pm
Forum: News
Topic: Friday Facts #64 - The plans
Replies: 89
Views: 69422

Re: Friday Facts #64 The plans

Guys, don't forget that the game begins with your crash on some unknown planet. And you are trying to build rocker defense so someone can come and save you. Ending should expand this basic idea. Maybe nobody can find you and you have to build a spaceship a save yourself. But any kind of ending where...
by Architekt
Sat Dec 13, 2014 11:35 am
Forum: Ideas and Suggestions
Topic: Continuous oil processing
Replies: 2
Views: 1552

Re: Continuous oil processing

Devices like water pump can have variable speed because there is no processing involved. In other hand processes like oil refining are based on chemical reactions. You have limited size of container, you pump in oil, do chemical processing, and pump out products. You can't do this continuously. That...
by Architekt
Sat Dec 13, 2014 11:22 am
Forum: News
Topic: Friday Facts #63 - The endless struggle
Replies: 38
Views: 32749

Re: Friday Facts #63 The endless struggle

cpy: Your idea about Client-Server architecture doesn't apply for Factorio. In game like Factorio every client has to synchronize with all others. That means that even with central server all clients will still have to wait for slowest one to synchronize. So the slow one will always ruin game for ot...
by Architekt
Fri Dec 12, 2014 5:30 pm
Forum: Ideas and Suggestions
Topic: Possiblity for significantly lowering game load time
Replies: 8
Views: 3448

Re: Possiblity for significantly lowering game load time

Now, this is not really an idea, but suggestion on the significant performance issue, that in my opinion is the loading time of the game (the loading of the game takes more than a minute on my laptop). ... If it takes more than minute on your laptop than you have issue with your laptop. On mine it ...
by Architekt
Thu Dec 11, 2014 6:58 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 292313

Re: Thank you (Make the dev-team happy today!)

Thank you for this great game! 8-)
by Architekt
Thu Dec 11, 2014 6:40 pm
Forum: Ideas and Suggestions
Topic: Non-instant multi-stage (de-)construction (and more)
Replies: 6
Views: 2533

Re: Non-instant multi-stage (de-)construction (and more)

FishSandwich wrote:Why do games have to be like other games. :) I like factorio because it's unique!
+1
by Architekt
Thu Dec 11, 2014 6:39 pm
Forum: General discussion
Topic: Ideas about the "End Game"
Replies: 17
Views: 5281

Re: Ideas about the "End Game"

What about never ending end game?

1) Build a factory.
2) Build a spaceship.
3) Fly out to you home planet.
4) Crash on some unknown planet.
5) ---> 1)
by Architekt
Thu Dec 04, 2014 3:04 pm
Forum: Technical Help
Topic: Game starts and then hides.
Replies: 5
Views: 4867

Re: Game starts and then hides.

Try the newest version (it's 0.11.3 now).
by Architekt
Thu Dec 04, 2014 2:45 pm
Forum: Ideas and Suggestions
Topic: Command robots to upgrade belts, buildings, etc.
Replies: 6
Views: 4158

Command robots to upgrade belts, buildings, etc.

It would be nice if I can command construction robots to replace belts, splitters, etc. with faster ones (or slower). It's very time consuming to upgrade large belt systems by hand. It should work also for assembling machines, turrets, etc. It should be simple UI where can I chose one item to be aut...

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