Search found 26 matches

by Kamsta99
Sun Nov 17, 2019 1:52 pm
Forum: News
Topic: Friday Facts #320 - Color correction
Replies: 202
Views: 23259

Re: Friday Facts #320 - Color correction

Looks like Factorio with reshade with colourfulness, for me not big deal, but im still missing beacon in HR :cry:
by Kamsta99
Fri May 17, 2019 11:58 pm
Forum: News
Topic: Friday Facts #295 - New design for the chemical plant
Replies: 77
Views: 14416

Re: Friday Facts #295 - New design for the chemical plant

Looks awesome, but when you plans to add missing HR Beacon ?
by Kamsta99
Sun Apr 28, 2019 12:04 am
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

Re: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

Nah im dont have plans for angel but i have fun making graphics and using photoshop so if i dont need to do code probably then yes
by Kamsta99
Tue Apr 16, 2019 9:28 pm
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

Re: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

Thank for ours positive respond
About poles, i dont have idea how color them
by Kamsta99
Sun Apr 14, 2019 10:57 pm
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

Re: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

At first i want to thank you for awesome mods Bob. :D Tiering is not based on speed. Its based which one we should build next , if i got yellow machine i will update them to red one. With icon mod its really easy to understand what machine will be better than acctualy placed one. https://i.ibb.co/zh...
by Kamsta99
Sun Apr 14, 2019 7:17 pm
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

Re: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

Thanks, im newbie on forum so thank for suggestion
by Kamsta99
Sun Apr 14, 2019 2:57 pm
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

Re: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

Added download link because i forgot ;)

About electric poles i like how them look in game but I haven't got any idea how to do that other way
by Kamsta99
Sun Apr 14, 2019 2:59 am
Forum: Bob's mods
Topic: [MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"
Replies: 16
Views: 2758

[MOD 0.17.x] ColorTIERHR "ShinyBob on sterides"

Hello Factorians ! This mod adds colors tiering for Bob's machines to make it easily see to which is better. Also adds some improves some machines to HR quality. Side effect of coloring now more new and less rusty. AAt the moment works only with HR quality in graphic settings (this will change in fu...
by Kamsta99
Wed Apr 03, 2019 1:39 pm
Forum: Bob's mods
Topic: [0.17.x] Bob's Mods: General Discussion
Replies: 567
Views: 67998

Re: [0.17.x] Bob's Mods: General Discussion

Is it possible to make inserters from logistic mod to toggle overide reach distance by hotkey ? Because GUI have only one option also take space on my screen... It isnt nonsense :?
Anyway thanks for great mod :D
by Kamsta99
Fri Mar 29, 2019 6:16 pm
Forum: Releases
Topic: Version 0.17.23
Replies: 67
Views: 18966

Re: Version 0.17.23

Bobs mods for example
by Kamsta99
Sun Mar 17, 2019 2:52 am
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 77644

Re: [MOD 0.16.x] ShinyBob_0.16.x

Logistic Brass chest have nice shadows :P
by Kamsta99
Fri Feb 15, 2019 2:22 am
Forum: Ideas and Suggestions
Topic: Large Bridge Cranes
Replies: 37
Views: 23991

Vehicle deploy station

I think its great for better immersion to have vehicles unmineable. No more handy tank to deal with pesky bitters. Locomotive depot with machine to weld new locomotives(when making new blue sparks ...). Automatic fuel station will be also great. https://images-na.ssl-images-amazon.com/images/I/41KPF...
by Kamsta99
Sat Feb 02, 2019 3:13 am
Forum: Mods
Topic: [MOD 0.16] Realistic Reactors
Replies: 212
Views: 39196

Re: [MOD 0.16] Realistic Reactors

@glee8e quad reactors are possible but hard to remain stable...
Image
No steam buffer, no reactor water cooling
PS: Reactor graphic from old version of mod with few tweaks
by Kamsta99
Sat Feb 02, 2019 2:27 am
Forum: Mods
Topic: [MOD 0.16] Realistic Reactors
Replies: 212
Views: 39196

Re: [MOD 0.16] Realistic Reactors

Crash when reactor destroy with statistic tab open
Image
by Kamsta99
Sat Feb 02, 2019 12:44 am
Forum: Mods
Topic: [MOD 0.16] NewOldConcrete
Replies: 6
Views: 1783

Re: [MOD 0.16] NewOldConcrete

by Kamsta99
Thu Jan 31, 2019 7:18 pm
Forum: Modding help
Topic: [SOLVED] Locomotive marker/widget on map
Replies: 2
Views: 257

Re: Locomotive marker/widget on map

Thank for reply its true trains have not on map flag, i totally forgot about that. That shame for me because i removed that flag from mines :? and make mines on grid. Now i just thinking why Bob make this like that.
by Kamsta99
Wed Jan 30, 2019 11:20 pm
Forum: Modding help
Topic: [SOLVED] Locomotive marker/widget on map
Replies: 2
Views: 257

[SOLVED] Locomotive marker/widget on map

I personalizing some mods for private use to feel vanilla as possible. I wondering how to make markers for modded train/wagons on map Just like standard trains/wagons https://i.imgur.com/3ki8DLO.jpg I searching with notepad++ factorio directory but not success PS: Its a random screenshot from intern...
by Kamsta99
Tue Mar 06, 2018 5:08 pm
Forum: Mods
Topic: [MOD] [0.16.X] SigmaOne's Nuclear
Replies: 25
Views: 6643

Re: [MOD] [0.15.X] SigmaOne's Nuclear

Bug: 1.2.6 version using wrong folder name
by Kamsta99
Mon Feb 26, 2018 6:20 am
Forum: Mods
Topic: [0.17] Attach Notes - to blueprints and entities
Replies: 38
Views: 5989

Re: [0.16] Attach Notes - to blueprints and entities

Bug report:
https://i.imgur.com/gxXCoEi.jpg

Crash to menu unfortunely i lost some progress
by Kamsta99
Mon Feb 26, 2018 3:09 am
Forum: Modding help
Topic: Diesel generator how add pollution
Replies: 1
Views: 438

Diesel generator how add pollution

Hi im pretty good factorio modder, but i cant find way to add pollution to diesel generator from KS power, someone know how to do this ? I want to do this only for myself ;)
Mod: https://mods.factorio.com/mod/KS_Power

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