Search found 20 matches

by Wardiaper
Sun Jan 04, 2015 7:46 am
Forum: Spread the Word
Topic: And now Notch :3
Replies: 11
Views: 20412

Re: And now Notch :3

I haven't been around factorio for a while and just downloaded it again. So happy for the devs that the word has gotten out, especially with the biggest name in games currently - Notch. Remember vaguely (around 10,000 sales?) that things were looking a little rough and nice to see sales over 65,000....
by Wardiaper
Sun Apr 27, 2014 1:09 am
Forum: News
Topic: Factorio Facts #31
Replies: 34
Views: 33999

Re: Factorio Facts #31

Game is looking great. I have no idea what I'm talking about with your computer memory problem because I'm a gamer and not a programmer, but what about designing your machines by reusing some parts? Like have a library of 100 parts +/- and you create new machines from those parts - like making somet...
by Wardiaper
Sun Jan 12, 2014 10:43 pm
Forum: Not a bug
Topic: [0.7.5] Island Start
Replies: 9
Views: 11100

Re: [0.7.5] Island Start

I haven't played this for a while, but I was just thinking about this after messing with the editor today how great it would be to have island maps and having to build bridges to connect everything and get to all the resources.
by Wardiaper
Sun Jan 12, 2014 10:14 pm
Forum: General discussion
Topic: Pirating Factorio
Replies: 222
Views: 108009

Re: Pirating Factorio

What is the point of this thread? An ego boost for malokin to prove how smart he is by attacking a small indie game? Okay, you're a big boy now. *golf clap* This is pretty sad. If I was that smart I would spend my time making money instead of making trouble and crying out for attention. This is just...
by Wardiaper
Thu Oct 10, 2013 4:05 pm
Forum: Resolved Problems and Bugs
Topic: Mods folder changed no notice?
Replies: 4
Views: 2687

Re: Mods folder changed no notice?

Thank you! Worked perfectly renaming the folder.

But most of all, thank you for this great game. Nothing else like it and hope it really does well on steam.
by Wardiaper
Thu Oct 10, 2013 12:54 pm
Forum: Resolved Problems and Bugs
Topic: Mods folder changed no notice?
Replies: 4
Views: 2687

Re: Mods folder changed no notice?

I have a mod folder question and this looked like the right thread - scenario pack. I started brand new by uninstalling the last version I had installed (forget which number but I think 0.6.4). I installed 0.7.1 version of the game with the 32-bit installer, unzipped the scenario pack to my "d:...
by Wardiaper
Tue May 07, 2013 12:13 am
Forum: Releases
Topic: Scenario pack 0.4.1 released
Replies: 12
Views: 15080

Re: Scenario pack 0.4.1 released

Thank you for making the upgrade possible. For those wanting to upgrade - not sure if already mentioned - just click preorder when you are logged in on the main page and it will show 0 euros for your current tier and 10 euros for the next tier to get the scenarios. Edit - I wanted to upgrade just to...
by Wardiaper
Fri May 03, 2013 6:30 pm
Forum: Releases
Topic: Version 0.4.0
Replies: 35
Views: 31594

Re: Version 0.4.0

Thank you!!! :D
by Wardiaper
Thu May 02, 2013 11:46 pm
Forum: Releases
Topic: Version 0.4.0 Postponed
Replies: 25
Views: 25272

Re: Version 0.4.0 Postponed

It's only Thursday. Friday is a better day for release anyway :D
by Wardiaper
Tue Apr 09, 2013 4:52 am
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 41095

Re: My first factory

Wow, you guys are building amazing forts/factories. Just keeping up with the sheer volume of stuff going on shows what a fantastic game/engine this is. Inspiration everywhere from the devs to the gamers to build bigger, better things. :D
by Wardiaper
Thu Apr 04, 2013 8:59 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1050896

Re: Factorio Roadmap

I must have missed the multiplayer talk. I had no idea - just assumed it was a single player game. That's great news. Now I will have to buy another copy or two :D
by Wardiaper
Wed Apr 03, 2013 6:20 am
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 106236

Re: Role playing direction

I personally love RPG elements. I think it extends a single playthrough. I love the game the way it is now, but it's almost too easy to just start over because you don't have to worry about losing your leveled up characters (I start over all the time just learning the game right now). I also like th...
by Wardiaper
Wed Apr 03, 2013 6:03 am
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 137492

Re: Hidden ores

I like this hidden ores idea. There is an indie game called sonar that has a really great gameplay mechanic where you ping your surroundings at the risk of alerting enemies and the sonar gradually fades. A similar sonar mechanic in factorio to find ore would be kinda cool - especially if it fades ov...
by Wardiaper
Mon Apr 01, 2013 11:38 pm
Forum: Releases
Topic: Version 0.3.2 - Win Xp compatibility fix release
Replies: 11
Views: 21735

Re: Version 0.3.2 - Win Xp compatibility fix release

This works perfectly for me on Win XP 32 bit. Thanks Kovarex and the whole Factorio team.
by Wardiaper
Mon Apr 01, 2013 12:15 pm
Forum: Releases
Topic: Version 0.3.1 (Bugfix release)
Replies: 19
Views: 23391

Re: Version 0.3.1 (Bugfix release)

Edit - It still says it's not a valid Win32 application on Win XP 32 bit. :( Hmm, Vista is the only system I can use to test, I will probably need to include XP, does it provide more specific information? It just opens a little window and says - "C:\. . . \Factorio_0.3.1.3969\bin\Win32\Factori...
by Wardiaper
Mon Apr 01, 2013 11:20 am
Forum: Releases
Topic: Version 0.3.1 (Bugfix release)
Replies: 19
Views: 23391

Re: Version 0.3.1 (Bugfix release)

Where do i get this Bugfix. thx It took me the longest time to find the newest versions. On the main page you have to click "download," then "experimental release" (right next to the big white "Download"). I was playing 0.2.10 for a couple of days before I figured this...
by Wardiaper
Mon Apr 01, 2013 7:14 am
Forum: General discussion
Topic: Transport Belt Repair Man Upgrade
Replies: 10
Views: 18687

Re: Transport Belt Repair Man Upgrade

I am also very interested in upgrading from 10 to 20 for the extra scenarios and to support the best indie game I've played in a long time (and I buy indie games almost daily).
by Wardiaper
Mon Apr 01, 2013 4:28 am
Forum: Releases
Topic: Upcoming bugfix release 0.3.1
Replies: 9
Views: 21446

Re: Upcoming bugfix release 0.3.1

Great news! I can't say enough good things about the devs and their fantastic game. I mention it way too much on the steam forums. *hugs factorio*
by Wardiaper
Sat Mar 30, 2013 5:01 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.3.1] Game doesn't start
Replies: 17
Views: 14379

Re: Game doesn't start [0.3.0]

On both *.exe and *zip Win 32 bit I am getting the error "Factorio.exe is not a valid Win32 application." Not sure if related, but it just applies a default icon instead of the usual factorio icon. This is on Win XP 32 bit. Running the current stable build just fine - actually, amazingly ...
by Wardiaper
Sat Mar 30, 2013 1:48 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.3.1] Game doesn't start
Replies: 17
Views: 14379

Re: Game doesn't start [0.3.0]

On both *.exe and *zip Win 32 bit I am getting the error "Factorio.exe is not a valid Win32 application." Not sure if related, but it just applies a default icon instead of the usual factorio icon. This is on Win XP 32 bit. Running the current stable build just fine - actually, amazingly o...

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