Search found 10 matches
- Fri Apr 13, 2018 4:26 pm
- Forum: Duplicates
- Topic: [0.16.36] Can get stuck behind pipes
- Replies: 1
- Views: 796
[0.16.36] Can get stuck behind pipes
https://i.imgur.com/yDC9AvJ.png There's a small area between the crude pipe, and the water pipe. If you approach the open area at an angle and keep moving, you can glitch into the empty space between the horizontal crude pipe, and the underground water pipe. At that point you can't get out anymore,...
- Fri Jan 12, 2018 9:10 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 415565
Re: Friday Facts #225 - Bots versus belts (part 2)
Loving the new splitter. One thing that's not directly clear from the UI though; Are these /belt/ based, or /side/ based. Perhaps adding the word 'belt' in there somewhere would make it easier for new players to grasp it right away.
- Sat Dec 23, 2017 9:45 am
- Forum: Duplicates
- Topic: [16.7] Rotating belts causes excess compression
- Replies: 1
- Views: 999
[16.7] Rotating belts causes excess compression
If I repeatedly rotate a full belt by spamming the r or shift-r key, new items will flow onto the belt, and the existing items will get compressed like crazy. I setup a circuit network and it showed over 200 items on one piece of belt.
- Mon Dec 18, 2017 11:19 am
- Forum: Duplicates
- Topic: [16.5] Crash when removing power pole
- Replies: 1
- Views: 782
[16.5] Crash when removing power pole
The game crashed when I removed a power pole. I took a SS when this happened
- Wed Dec 13, 2017 10:14 pm
- Forum: Duplicates
- Topic: [16.0] Inserters don't refuel Burner Miners from chests
- Replies: 1
- Views: 973
[16.0] Inserters don't refuel Burner Miners from chests
I have a setup with a box of Coal => inserter => Burner Miner. When the miner runs out of fuel, the inserter doesn't refuel it automatically. https://i.imgur.com/FMvZDiI.png (More SS's at https://imgur.com/a/juMCE) * Inserting from a belt works just fine, as expected. * A chain of Box => Inserter =>...
- Sat Jul 22, 2017 11:14 am
- Forum: Not a bug
- Topic: [0.15.30] Double logistic request leads to confusion.
- Replies: 2
- Views: 1205
Re: [0.15.30] Double logistic request leads to confusion.
Oh wow, didn't realize I had set up two sets of logistic requests. Thanks, totally overlooked that.
Also, not to clear that you can do that, which doesn't really help. Perhaps that should be changed?
Edit: Changed the post subject.
Also, not to clear that you can do that, which doesn't really help. Perhaps that should be changed?
Edit: Changed the post subject.
- Fri Jul 21, 2017 8:52 pm
- Forum: Not a bug
- Topic: [0.15.30] Double logistic request leads to confusion.
- Replies: 2
- Views: 1205
[0.15.30] Double logistic request leads to confusion.
I've got a group of logistic bots stuck supplying/removing Red belt hovering around me, and they won't go away. I've got 100 red belt on the bar, and another 100 in my bags. I've got a Logistics request for 100 belt, and an Auto Trash threshold of 200. There is ~295 red belt in the trash slots. Ther...
- Mon Jun 12, 2017 9:36 am
- Forum: Duplicates
- Topic: [15.19] Crash when reconnecting Roboport
- Replies: 5
- Views: 2074
- Sun Jun 11, 2017 5:52 pm
- Forum: Duplicates
- Topic: [15.19] Crash when reconnecting Roboport
- Replies: 5
- Views: 2074
Re: [15.19] Crash when reconnecting Roboport
Here's the mods folder
- Sun Jun 11, 2017 3:50 pm
- Forum: Duplicates
- Topic: [15.19] Crash when reconnecting Roboport
- Replies: 5
- Views: 2074
[15.19] Crash when reconnecting Roboport
I moved a Roboport out of range of power. When I then reconnect the RoboPort to power, it charges up for a few seconds and when the electricity is at around 50% charged the game crashes. Moving the Roboport is done with the 'Picker Extended' mod options (Default: arrow keys)