Search found 5 matches

by CuAnnan
Fri Jul 07, 2017 3:05 am
Forum: Technical Help
Topic: Multiplayer question
Replies: 1
Views: 753

Re: Multiplayer question

For context, I was trying to join through the in game public menu. And the error message is below. 23.134 Info UDPSocket.cpp:33: Opening socket 23.137 Info ClientMultiplayerManager.cpp:542: MapTick(-1) changing state from(Ready) to(Connecting) 24.449 Error ClientMultiplayerManager.cpp:92: Multiplaye...
by CuAnnan
Fri Jul 07, 2017 2:58 am
Forum: Technical Help
Topic: Multiplayer question
Replies: 1
Views: 753

Multiplayer question

So I was playing with some friends from the US. I am in Ireland. I was hosting. We played until my network speed dropped and they were experiencing lag. One of them started to host and I could not connect at all. They all could. And I could connect to other servers, even other servers in the US, but...
by CuAnnan
Wed Jun 07, 2017 1:53 am
Forum: Technical Help
Topic: factorio failed to determine external ip address
Replies: 1
Views: 1366

factorio failed to determine external ip address

port forwardI have PFSense port forwarding sucessfully to my statit IP address for port 34197. We have confirmed this by running nmap from a world facing internet server. The PFSense logs show not only did the Cable box port forward the UDP connection to PFSense but PFSense port forwarded it on to m...
by CuAnnan
Wed Jun 07, 2017 12:38 am
Forum: This Forum
Topic: Forum account should not be required
Replies: 3
Views: 1998

Forum account should not be required

You required I set up an account to play the game multiplayer. I should not need a second account to post to your PHPBB instance. Just change the model to use the extant data.

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