Most thanks to Deadlock indeed.
Totally understands the policy, do whatever you want at your pace and your way, because obviously, it is excellent this way
Search found 109 matches
- Mon Feb 01, 2021 12:43 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 124
- Views: 55737
- Sat Nov 14, 2020 8:42 am
- Forum: PyMods
- Topic: pY Pollution & Energy (Unofficial)
- Replies: 33
- Views: 18733
Re: pY Pollution & Energy (Unofficial)
Hi, Some feedback: - Steam (60Β°) in tailing ponds generates insane amount of pollution, which doesn't make sense to me. Cannot vent it, either. Anything which can be done about this ? Generally speaking, tailing ponds pollution looks a bit insane whatever, regarding the rest. - It would be interesti...
- Mon Sep 21, 2020 8:04 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1404069
Re: Bugs & FAQ
BA-game : When constructing a burner mining drill, it costs 2 stone furnaces 6 mechanical parts 6 construction frames When i take it back, i have only half of those in inventory. All other buildings seems to work ok (100% back) Building cost x10, expensive recipes, if that matters. No significant ot...
- Wed Aug 19, 2020 6:38 am
- Forum: Reika's Mods
- Topic: Bioluminescence - Because lamps need not be the only things to glow in the dark
- Replies: 18
- Views: 10686
Re: Bioluminescence - Because lamps need not be the only things to glow in the dark
I like this mod, fits the world perfectly. However i would prefer that you don't get wood every time you chop the trees, because just chopping and replanting you can have infinite wood supply, which is way too tempting :) (i commented the sapling part in the mod to avoid this as i don't think it's e...
- Mon Aug 17, 2020 8:48 am
- Forum: Mods
- Topic: [Mods for 0.18] Amator Phasma's Mods
- Replies: 64
- Views: 27188
Re: [Mods for 0.18] Amator Phasma's Mods
Hi,
Would be interested in Starfall concept as standalone.
Would it be possible to make it depend only on non-functional-changing libs (others optional only), or is it too much of hassle ?
Thanks !
Would be interested in Starfall concept as standalone.
Would it be possible to make it depend only on non-functional-changing libs (others optional only), or is it too much of hassle ?
Thanks !
- Fri Aug 14, 2020 10:28 am
- Forum: Releases
- Topic: Version 1.0.0
- Replies: 130
- Views: 106933
Re: Version 1.0.0
Can't wait for the next experimental release
- Fri Aug 14, 2020 9:10 am
- Forum: Releases
- Topic: Version 1.0.0
- Replies: 130
- Views: 106933
Re: Version 1.0.0
Happy Launch
- Tue Aug 11, 2020 11:05 am
- Forum: Releases
- Topic: Version 0.18.47
- Replies: 19
- Views: 16481
Re: Version 0.18.47
Only 1 bugfix ? Critical, or final release scent ?
- Mon Aug 10, 2020 2:44 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218096
Re: pY Petroleum Handling
It doesn't come from Py mod (not directly, at least). I sent you PM in case you want to have a look, but since it's probably a faulty other mod which cause trouble, i'll try to sort it out and i'll post here result (so others know which one is incompatible) EDIT : It comes from Bot Servicing and it ...
- Mon Aug 10, 2020 1:26 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218096
Re: pY Petroleum Handling
Yes, i'll try to narrow down the problem first so you don't waste time on my tab, i just wanted to make sure it wasn't something known and "normal" / "not fixable" :) I come back to you when i have more easy-to-check config (currently i have some mods edited by hand, i'll remove ...
- Mon Aug 10, 2020 12:50 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 218096
Re: pY Petroleum Handling
Hi, Not sure if this had been seen already (didn't find it in search), i have this error sometimes, but i can't find how to reproduce it : facpy.png It seems to only happen when a new player (no mod settings) join the game. So far i share by hand my modlist/modsettings but if there's a more fancy wa...
- Sun Aug 09, 2020 4:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Crash when putting a blueprint in blueprint library: "Loading blueprint will desync on loading..."
- Replies: 5
- Views: 3791
Re: [0.18.45] Crash when putting a blueprint in blueprint library: "Loading blueprint will desync on loading..."
My pleasure, I'm happy if it helped !
- Fri Aug 07, 2020 6:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Crash when putting a blueprint in blueprint library: "Loading blueprint will desync on loading..."
- Replies: 5
- Views: 3791
Re: [0.18.45] Crash when putting a blueprint in blueprint library
Here's my old book of blueprint, doing same makes game crash systematically
Note that the book of blueprint contains blueprints NOT from vanilla. The game was vanilla, still.
Note that the book of blueprint contains blueprints NOT from vanilla. The game was vanilla, still.
- Fri Aug 07, 2020 6:11 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Crash when putting a blueprint in blueprint library: "Loading blueprint will desync on loading..."
- Replies: 5
- Views: 3791
[0.18.45] Crash when putting a blueprint in blueprint library: "Loading blueprint will desync on loading..."
[0.18.45] Crash when putting a blueprint in blueprint library Multiplayer game (1 server headless on linux + 2 players on windows), no mods. I had a blueprint book on my library, and a blueprint freshly created (copied from ground). When i tried to put the new blueprint into the book, i had the book...
- Sat Aug 01, 2020 1:28 pm
- Forum: News
- Topic: Friday Facts #358 - Alien decoratives & Polluted water
- Replies: 71
- Views: 37154
Re: Friday Facts #358 - Alien decoratives & Polluted water
True, although it may be nicer to wait a couple more weeks to have all this (and maybe more ? ) than starting a long game right now. Thanks for answer
- Sat Aug 01, 2020 9:53 am
- Forum: News
- Topic: Friday Facts #358 - Alien decoratives & Polluted water
- Replies: 71
- Views: 37154
Re: Friday Facts #358 - Alien decoratives & Polluted water
Sorry if i missed it, but will it be possible / easy to migrate from a current game to 1.0 visual effects ? (creep, polluted water, etc.). Need new game to get benefit from it ? Existing game ok but only new chunks ? Console command ? It's great that pollution has a visual effect, it's definitely an...
- Mon Jul 27, 2020 4:42 pm
- Forum: PyMods
- Topic: pY Pollution & Energy (Unofficial)
- Replies: 33
- Views: 18733
Re: pY Pollution & Energy (Unofficial)
OK thanks for answer. One thing i do to keep biters decent is the evolution through research mod. While they keep being pesky, it allows to keep them enabled and play at your pace still. Of course one could consider this cheating, but the no-biter option or putting them 800km away doesn't sound way ...
- Mon Jul 27, 2020 4:01 pm
- Forum: PyMods
- Topic: pY Pollution & Energy (Unofficial)
- Replies: 33
- Views: 18733
Re: pY Pollution & Energy (Unofficial)
I'm positive it can be played with biters... with a few adjustments (i'm even playing with rampant, actually). Not suitable for vanilla biters settings especially at the start, anyway. Also you need to be masochist of course. :lol: I'll give a try with your mod, and feedback anything worthy to be sa...
- Mon Jul 27, 2020 3:28 pm
- Forum: PyMods
- Topic: pY Pollution & Energy (Unofficial)
- Replies: 33
- Views: 18733
Re: pY Pollution & Energy (Unofficial)
I understand the concept, and agree with the pollution part, especially this : you can just power your entire factory with Biomass from Logs (1 Log to 30 Biomass default = 120 MJ of energy) the entire challenge just goes away and the pollution values serve little purpose (feels like cheating to me)....
- Mon Jul 27, 2020 1:15 pm
- Forum: PyMods
- Topic: pY Pollution & Energy (Unofficial)
- Replies: 33
- Views: 18733
Re: pY Pollution & Energy (Unofficial)
Hi,
Would there be any sense to provide an option to balance the pollution without the recipes changes or do you consider the whole goes together ?
Would there be any sense to provide an option to balance the pollution without the recipes changes or do you consider the whole goes together ?