Thanks for the detailed report.
I managed to reproduce the issue in version 2.0.32 but I can't reproduce it in the latest 2.0.42.
So it appears this was fixed in the meantime. 2.0.42 is released on Switch.
Search found 1381 matches
- Fri Mar 28, 2025 2:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.32][switch] deadzone in train schedule GUI makes items unclickable
- Replies: 1
- Views: 71
- Mon Mar 17, 2025 2:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] Can I disable controller input?
- Replies: 6
- Views: 2768
Re: [Twinsen] Can I disable controller input?
Can you let me know what exact issues you have?
The only interference should be being able to open the menu, which is an intended feature.
The only interference should be being able to open the menu, which is an intended feature.
- Mon Feb 17, 2025 2:05 pm
- Forum: Pending
- Topic: [Twinsen]Loading sprites takes forever with Switch joycon connected on Windows
- Replies: 1
- Views: 246
Re: [Twinsen]Loading sprites takes forever with Switch joycon connected on Windows
I can't replicate the issue. I tried plugging and unplugging a few times, reconnecting Bluetooth.
I've seen similar gamepad USB issues a few times but never figured what's happening, best I can do is blame them on poor USB connections.
You can try enabling Steam Input and see what happens.
I've seen similar gamepad USB issues a few times but never figured what's happening, best I can do is blame them on poor USB connections.
You can try enabling Steam Input and see what happens.
- Wed Jan 22, 2025 8:59 am
- Forum: Duplicates
- Topic: [2.0.30][Switch] Error loading Scenario from 1.1
- Replies: 3
- Views: 363
Re: [2.0.30][Switch] Error loading Scenario from 1.1
Unfortunately, because of the poor architecture, updating custom scenarios is not done automatically. It's is considered that a custom scenario should be updated by it's author. I realize on Nintendo Switch it's not possible.
In the latest version (2.0.32), which should be released on Nintendo ...
In the latest version (2.0.32), which should be released on Nintendo ...
- Mon Jan 20, 2025 9:57 am
- Forum: General discussion
- Topic: Will Factorio Space Age be on Switch 2?
- Replies: 14
- Views: 2074
Re: Will Factorio Space Age be on Switch 2?
I will be looking into bringing both base-game and Space Age to Nintendo Switch 2. For base game I will try to make sure it takes advantage of the better hardware in backward compatibility mode, if possible.
This is not a confirmation, it's still very early days. I'm just letting you know it's ...
This is not a confirmation, it's still very early days. I'm just letting you know it's ...
- Fri Jan 17, 2025 4:24 pm
- Forum: Implemented Suggestions
- Topic: Option to change mouse sensitivity on Nintendo Switch (mouse and keyboard controls)
- Replies: 2
- Views: 461
Re: Option to change mouse sensitivity on Nintendo Switch (mouse and keyboard controls)
I looked at this previously and it didn't look like it was possible, as there's no such system setting.
But looking into it again after your suggestion, I found a solution and added the option for the second next release, Version 2.0.31 or 2.0.32.
You will find it in Controls settings.
For better ...
But looking into it again after your suggestion, I found a solution and added the option for the second next release, Version 2.0.31 or 2.0.32.
You will find it in Controls settings.
For better ...
- Fri Jan 17, 2025 4:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.14][Steam Deck] Some menus are too large for default resolution
- Replies: 9
- Views: 1910
Re: [Twinsen][2.0.14][Steam Deck] Some menus are too large for default resolution
The Rocket Silo GUI should also be resolved for Version: 2.0.32
- Tue Jan 14, 2025 3:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [2.0.21] [Steam Deck] parameterized blueprint menu closes prematurely when placing blueprint
- Replies: 1
- Views: 762
Re: [Kovarex] [2.0.21] [Steam Deck] parameterized blueprint menu closes prematurely when placing blueprint
Fixed in Version: 2.0.31
I fixed this by not auto-focusing text parameters when that GUI is open.
I fixed this by not auto-focusing text parameters when that GUI is open.
- Tue Jan 14, 2025 3:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [twinsen] Default Steam deck UI scale causes problems
- Replies: 1
- Views: 266
Re: [twinsen] Default Steam deck UI scale causes problems
Some tips and tricks not displaying correctly was fixed in a previous version.
The fact that the entity tooltips are too big in some situations is too big is unfortunately considered a minor issue. But I made it a bit better by hiding the entity image on small screens.
The fact that the entity tooltips are too big in some situations is too big is unfortunately considered a minor issue. But I made it a bit better by hiding the entity image on small screens.
- Tue Jan 14, 2025 2:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again
- Replies: 2
- Views: 838
Re: [twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again
Fixed in Version: 2.0.31.
Situations for both Flat character GUI settings are fixed.
The "Open Character Logistics" button will continue to do nothing if the logistics tab/panel is not unlocked yet.
Situations for both Flat character GUI settings are fixed.
The "Open Character Logistics" button will continue to do nothing if the logistics tab/panel is not unlocked yet.
- Tue Jan 14, 2025 1:49 pm
- Forum: Pending
- Topic: [Twinsen]SteamDeck cursor disappears sometimes
- Replies: 3
- Views: 444
Re: [Twinsen]SteamDeck cursor disappears sometimes
I can't reproduce the issue.
The trackpad cursor disappears when the left or right sticks are moved(even a little). Make use you don't have stick drift and possibly increase "Stick deadzone" in Settings->Controls.
The trackpad cursor disappears when the left or right sticks are moved(even a little). Make use you don't have stick drift and possibly increase "Stick deadzone" in Settings->Controls.
- Tue Jan 14, 2025 12:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.14] Maps from version 1.1.110 fail to load
- Replies: 25
- Views: 2574
Re: [2.0.14] Maps from version 1.1.110 fail to load
This should be fixed in Version: 2.0.31.
This problem is caused by players creating their saves from custom scenarios.
Our save files are self contained and also contain the scenario scripting logic(such as the win condition for freeplay). But this becomes a problem when we make changes to the ...
This problem is caused by players creating their saves from custom scenarios.
Our save files are self contained and also contain the scenario scripting logic(such as the win condition for freeplay). But this becomes a problem when we make changes to the ...
- Sun Jan 12, 2025 7:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
- Replies: 20
- Views: 3295
Re: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
This was meant to go in 2.0.30 experimental, but the release for 2.0.30 started just before I committed the fix.
This means the fix will be in 2.0.31.
This means the fix will be in 2.0.31.
- Fri Jan 10, 2025 6:04 pm
- Forum: Technical Help
- Topic: [2.0.23][switch] Loading games saved with Factorio 1.1.x fail
- Replies: 7
- Views: 764
Re: [2.0.23][switch] Loading games saved with Factorio 1.1.x fail
There is no official way to get save files from the console unfortunately.
But there is a mechanism to upload your game's save data to me and I can attempt to fix your save.
I sent you a private message with the instructions.
But there is a mechanism to upload your game's save data to me and I can attempt to fix your save.
I sent you a private message with the instructions.
- Fri Jan 10, 2025 2:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.14][Steam Deck] Some menus are too large for default resolution
- Replies: 9
- Views: 1910
Re: [Twinsen][2.0.14][Steam Deck] Some menus are too large for default resolution
Out of these, only the rocket silo needs a fix now.
- Fri Jan 10, 2025 2:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [Raiguard][2.0.21] Steam Deck , Mod Manager interface out of screen
- Replies: 2
- Views: 452
Re: [Raiguard][2.0.21] Steam Deck , Mod Manager interface out of screen
This was fixed by Raiguard in Version 2.0.30
118372
118372
- Fri Jan 10, 2025 1:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.20] Cannot reorder train stations with a controller
- Replies: 3
- Views: 434
Re: [Twinsen][2.0.20] Cannot reorder train stations with a controller
This appears to have been fixed, likely in Version 2.0.21.
- Fri Jan 10, 2025 1:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [2.0.15] Can't rearrange train or platform schedules/conditions with controller
- Replies: 1
- Views: 244
Re: [Twinsen] [2.0.15] Can't rearrange train or platform schedules/conditions with controller
This appears to have been fixed, likely in Version 2.0.21.
- Fri Jan 10, 2025 11:06 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [2.0.10] Remapping hotkey for Select next/previous surface does not always prevent arrow keys from working
- Replies: 2
- Views: 394
Re: [Twinsen] [2.0.10] Remapping hotkey for Select next/previous surface does not always prevent arrow keys from working
This appears to have been fixed.
I believe it was fixed in 2.0.13 by 116927
I believe it was fixed in 2.0.13 by 116927
- Fri Jan 10, 2025 10:39 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
- Replies: 20
- Views: 3295
Re: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
Sorry for the delay.
This was fixed inVersion: 2.0.30 Version: 2.0.31. You just missed the release 
Cursor will be hidden when Big Picture is closed. As for big picture showing the cursor, this seems to be how Steam behaves.
This was fixed in

Cursor will be hidden when Big Picture is closed. As for big picture showing the cursor, this seems to be how Steam behaves.